Player Matchup

Set
Set
 
Set
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Alastronus
Xing Tian
Level 67
God Stats
5W - 5L
1,544 SR
Queue Stats
41W - 38L
1,491 Elo+
Solo
Medusa
Medusa
KING-OF-SPADESXX
Medusa
Level 147
God Stats
60W - 42L
1,571 SR
Queue Stats
659W - 686L
1,493 Elo+
Solo
Scylla
Scylla
MaraSovs_VexToy
Scylla
Level 69
God Stats
8W - 2L
1,557 SR
Queue Stats
197W - 216L
1,486 Elo+
Party 2
Mulan
Mulan
temp-412667
Mulan
Level 61
God Stats
42W - 43L
1,578 SR
Queue Stats
216W - 240L
1,474 Elo+
Party 2
Team Averages
Level 90
1,550 SR
1,489 Elo+

VS

Team Averages
Level 71
1,475 SR
1,506 Elo+
Persephone
Persephone
Andresyuh
Persephone
Level 89
God Stats
35W - 35L
1,531 SR
Queue Stats
365W - 352L
1,506 Elo+
Party 1
King Arthur
King Arthur
Porunga xo
King Arthur
Level 69
God Stats
1W - 5L
1,313 SR
Queue Stats
120W - 99L
1,534 Elo+
Solo
Danzaburou
Danzaburou
Siliclaw
Danzaburou
Level 69
God Stats
2W - 8L
1,500 SR
Queue Stats
287W - 277L
1,519 Elo+
Party 1
Arachne
Arachne
SquidChills
Arachne
Level 63
God Stats
33W - 35L
1,528 SR
Queue Stats
98W - 101L
1,488 Elo+
Party 1
Sobek
Sobek
cyrij
Sobek
Level 66
God Stats
9W - 9L
1,502 SR
Queue Stats
447W - 477L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
18
5 / 5 / 9
11,165
532
12,164
19,281
8,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
Alastronus
Xing Tian
17
7 / 3 / 20
10,765
513
17,800
25,885
17,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
12 / 10 / 11
11,941
569
19,670
19,561
7,228
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
5 / 4 / 12
11,660
555
14,288
13,102
4,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
6 / 4 / 6
11,457
546
11,621
17,944
14,590
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Andresyuh
Persephone
18
13 / 6 / 3
12,535
597
23,654
16,445
5,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
Porunga xo
King Arthur
17
4 / 4 / 7
10,671
508
15,624
20,083
18,505
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Siliclaw
Danzaburou
14
2 / 9 / 8
9,639
459
7,745
17,832
5,744
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
SquidChills
Arachne
17
3 / 8 / 8
10,536
502
11,653
22,423
8,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sobek
cyrij
Sobek
13
3 / 8 / 11
9,383
447
6,521
20,785
20,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
62
35
Kills
25
26
Deaths
35
58
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
5
5
9
1.9
W
Xing Tian
Alastronus
Xing Tian
7
3
20
5.67
L
Persephone
Andresyuh
Persephone
13
6
3
2.42
W
12
10
11
1.75
W
5
4
12
2.75
L
King Arthur
Porunga xo
King Arthur
4
4
7
1.88
L
Danzaburou
Siliclaw
Danzaburou
2
9
8
0.67
L
Arachne
SquidChills
Arachne
3
8
8
0.88
L
Sobek
cyrij
Sobek
3
8
11
1.06
W
6
4
6
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,543
Damage
65,197
95,773
Taken
97,568
51,914
Mitigated
58,247
27,602
Healing
22,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
12,164
6,114
539
7,943
19,281
8,493
1,693
4,565
14,556
0
70,328
W
Xing Tian
Alastronus
Xing Tian
17,800
1,446
0
6,342
25,885
17,400
658
5,378
20,215
46,658
0
L
Persephone
Andresyuh
Persephone
23,654
169
0
1,492
16,445
5,328
0
8,818
7,621
77,198
0
W
19,670
8,520
1,000
3,711
19,561
7,228
1,234
7,643
11,774
0
68,041
W
14,288
855
89
2,490
13,102
4,203
2,126
9,042
3,701
78,662
0
L
King Arthur
Porunga xo
King Arthur
15,624
1,411
0
4,244
20,083
18,505
156
3,298
16,785
0
67,129
L
Danzaburou
Siliclaw
Danzaburou
7,745
3,630
0
4,902
17,832
5,744
2,419
7,636
10,196
0
34,136
L
Arachne
SquidChills
Arachne
11,653
8,124
0
7,156
22,423
8,244
994
5,241
17,182
0
71,087
L
Sobek
cyrij
Sobek
6,521
920
0
4,511
20,785
20,426
0
7,093
13,692
20,267
0
W
11,621
1,318
0
5,488
17,944
14,590
2,003
2,550
15,352
0
60,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,988
Gold Earned
52,764
516
Minions Killed
456
0
Camps Cleared
0
1,980,152
Distance Traveled
1,977,811
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
11,165
532
125
6
0
431,090
1
W
Xing Tian
10,765
513
47
2
0
442,050
4
L
Persephone
12,535
597
121
6
0
384,799
2
W
Medusa
11,941
569
96
5
0
341,944
0
W
Scylla
11,660
555
132
6
0
394,916
2
L
King Arthur
10,671
508
128
6
0
398,641
6
L
Danzaburou
9,639
459
60
3
0
360,742
2
L
Arachne
10,536
502
120
6
0
427,494
2
L
Sobek
9,383
447
27
1
0
406,135
3
W
Mulan
11,457
546
116
6
0
370,152
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role