Player Matchup

Cthulhu
Cthulhu
BUSUZIMA1993
Cthulhu
Level 7
God Stats
2W - 6L
1,380 SR
Queue Stats
5W - 11L
1,356 Elo+
Solo
King Arthur
King Arthur
LetrasChinosas
King Arthur
Level 28
God Stats
1W - 2L
1,811 SR
Queue Stats
20W - 11L
1,900 Elo+
Solo
Tsukuyomi
Tsukuyomi
ScrubNuker
Tsukuyomi
Level 24
God Stats
15W - 12L
1,541 SR
Queue Stats
72W - 62L
1,505 Elo+
Solo
Artemis
Artemis
Zoras99
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Aphrodite
Aphrodite
babysuzy
Aphrodite
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 13
1,546 SR
1,552 Elo+

VS

Team Averages
Level 20
1,505 SR
1,431 Elo+
Discordia
Discordia
Cboss105
Discordia
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 12L
1,500 Elo+
Solo
Achilles
Achilles
Goetzman19
Achilles
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
121W - 119L
1,472 Elo+
Solo
Nemesis
Nemesis
HeathenPlays
Nemesis
Level 29
God Stats
41W - 48L
1,524 SR
Queue Stats
533W - 539L
1,420 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Patatwe
Ah Muzen Cab
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 19L
1,487 Elo+
Solo
Bellona
Bellona
肥水外流特征
Bellona
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,275 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BUSUZIMA1993
Cthulhu
20
9 / 6 / 10
13,370
478
11,242
34,040
35,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

King Arthur
LetrasChinosas
King Arthur
20
11 / 4 / 12
14,256
509
34,399
40,429
44,574
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
ScrubNuker
Tsukuyomi
20
11 / 9 / 13
14,463
517
30,091
26,543
11,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
Zoras99
Artemis
4
0 / 2 / 0
7,521
269
566
1,414
385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Aphrodite
babysuzy
Aphrodite
16
0 / 11 / 9
10,660
381
5,069
17,740
9,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Cboss105
Discordia
20
3 / 5 / 13
14,579
521
27,295
15,121
5,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
Goetzman19
Achilles
19
9 / 9 / 9
14,572
520
21,021
32,859
50,044
Heavy Mace

Heavy Mace

+30
Physical Power

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nemesis
HeathenPlays
Nemesis
20
13 / 6 / 4
16,896
603
25,120
34,797
15,416
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ah Muzen Cab
Patatwe
Ah Muzen Cab
20
5 / 6 / 9
15,541
555
15,076
22,915
10,566
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
2 / 6 / 8
12,944
462
9,245
17,255
15,778
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
75
31
Kills
32
32
Deaths
32
44
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BUSUZIMA1993
Cthulhu
9
6
10
2.33
W
Discordia
Cboss105
Discordia
3
5
13
1.9
W
Achilles
Goetzman19
Achilles
9
9
9
1.5
W
Nemesis
HeathenPlays
Nemesis
13
6
4
2.5
L
King Arthur
LetrasChinosas
King Arthur
11
4
12
4.25
W
Ah Muzen Cab
Patatwe
Ah Muzen Cab
5
6
9
1.58
L
Tsukuyomi
ScrubNuker
Tsukuyomi
11
9
13
1.94
L
Artemis
Zoras99
Artemis
0
2
0
0
L
Aphrodite
babysuzy
Aphrodite
0
11
9
0.41
W
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,367
Damage
97,757
120,166
Taken
122,947
101,602
Mitigated
97,770
41,093
Healing
35,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BUSUZIMA1993
Cthulhu
11,242
979
1,154
13,039
34,040
35,977
1,144
7,326
26,256
53,190
0
W
Discordia
Cboss105
Discordia
27,295
1,424
539
2,570
15,121
5,966
1,606
2,559
12,502
84,892
0
W
Achilles
Goetzman19
Achilles
21,021
5,446
0
6,951
32,859
50,044
647
7,125
24,872
0
69,954
W
Nemesis
HeathenPlays
Nemesis
25,120
16,852
0
13,157
34,797
15,416
0
4,732
29,794
530
146,396
L
King Arthur
LetrasChinosas
King Arthur
34,399
2,932
0
12,014
40,429
44,574
764
7,387
32,562
12,536
92,078
W
Ah Muzen Cab
Patatwe
Ah Muzen Cab
15,076
7,201
0
11,275
22,915
10,566
6,524
2,520
20,159
0
126,036
L
Tsukuyomi
ScrubNuker
Tsukuyomi
30,091
7,140
0
7,076
26,543
11,662
1,351
7,496
18,622
0
95,711
L
Artemis
Zoras99
Artemis
566
212
0
0
1,414
385
54
449
925
0
3,579
L
Aphrodite
babysuzy
Aphrodite
5,069
1,393
3,685
4,125
17,740
9,004
387
3,747
13,697
28,333
0
W
9,245
4,596
0
1,380
17,255
15,778
142
2,929
14,100
406
63,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,270
Gold Earned
74,532
442
Minions Killed
649
0
Camps Cleared
0
2,083,415
Distance Traveled
2,421,778
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
13,370
478
102
4
0
552,972
1
W
Discordia
14,579
521
140
5
0
504,301
2
W
Achilles
14,572
520
97
3
0
456,760
3
W
Nemesis
16,896
603
145
5
0
519,880
1
L
King Arthur
14,256
509
146
5
0
540,279
1
W
Ah Muzen Cab
15,541
555
162
6
0
442,395
0
L
Tsukuyomi
14,463
517
115
4
0
525,359
4
L
Artemis
7,521
269
5
0
0
84,849
0
L
Aphrodite
10,660
381
74
3
0
379,956
2
W
Bellona
12,944
462
105
4
0
498,442
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role