Player Matchup

Izanami
Izanami
Alexandrite13258
Izanami
Level 76
God Stats
6W - 5L
1,542 SR
Queue Stats
37W - 55L
1,324 Elo+
Solo
Cthulhu
Cthulhu
BearChylls
Cthulhu
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Tiamat
Tiamat
Dead_Goldfish-01
Tiamat
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Raisuga
Gilgamesh
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
vegasnativ
Danzaburou
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 92
1,508 SR
1,465 Elo+

VS

Team Averages
Level 115
1,498 SR
1,448 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
MangoFarm999
Izanami
Level 151
God Stats
4W - 2L
1,550 SR
Queue Stats
110W - 110L
1,472 Elo+
Solo
Eset
Eset
blackbulldog123
Eset
Level 120
God Stats
3W - 6L
1,017 SR
Queue Stats
17W - 33L
1,344 Elo+
Solo
Bastet
Bastet
nightninja_789
Bastet
Level 103
God Stats
29W - 10L
1,813 SR
Queue Stats
327W - 279L
1,551 Elo+
Solo
Nu Wa
Nu Wa
xLotus Eater
Nu Wa
Level 102
God Stats
22W - 28L
1,613 SR
Queue Stats
143W - 212L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 3
6,235
480
6,295
8,526
2,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
BearChylls
Cthulhu
8
1 / 2 / 3
5,236
403
2,899
6,795
3,257
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
2 / 2 / 0
5,889
453
2,728
6,849
3,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Raisuga
Gilgamesh
10
1 / 4 / 1
6,196
477
5,093
7,839
6,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
vegasnativ
Danzaburou
10
3 / 2 / 1
6,531
502
5,301
8,907
2,318
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
13
1 / 1 / 4
7,457
574
2,723
8,114
5,618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
MangoFarm999
Izanami
11
1 / 2 / 2
6,601
508
4,804
7,053
1,889
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
3 / 0 / 2
8,004
616
5,497
5,604
1,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
8 / 1 / 5
7,667
590
8,762
7,829
2,544
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

10
1 / 5 / 5
6,378
491
5,806
8,693
2,823
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
32
9
Kills
14
14
Deaths
9
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
1
1
4
3
L
2
4
3
0.88
L
Cthulhu
BearChylls
Cthulhu
1
2
3
1.25
L
2
2
0
1
W
Izanami
MangoFarm999
Izanami
1
2
2
1
L
Gilgamesh
Raisuga
Gilgamesh
1
4
1
0.38
W
3
0
2
4
W
8
1
5
10.5
L
Danzaburou
vegasnativ
Danzaburou
3
2
1
1.75
W
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,316
Damage
27,592
38,916
Taken
37,293
18,034
Mitigated
14,836
10,345
Healing
11,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
2,723
783
0
2,949
8,114
5,618
180
0
8,114
0
33,439
L
6,295
3,489
0
1,487
8,526
2,999
0
2,074
6,452
0
30,339
L
Cthulhu
BearChylls
Cthulhu
2,899
408
0
375
6,795
3,257
0
2,129
4,666
12,598
0
L
2,728
294
334
3,192
6,849
3,003
0
4,098
2,751
25,311
0
W
Izanami
MangoFarm999
Izanami
4,804
3,771
0
3,041
7,053
1,889
1,836
1,782
5,271
0
34,524
L
Gilgamesh
Raisuga
Gilgamesh
5,093
1,733
0
654
7,839
6,457
0
170
7,669
0
23,147
W
5,497
113
141
2,384
5,604
1,962
906
1,646
3,958
50,074
0
W
8,762
3,315
0
929
7,829
2,544
0
319
7,510
0
33,043
L
Danzaburou
vegasnativ
Danzaburou
5,301
2,526
0
4,303
8,907
2,318
0
2,527
6,380
0
36,644
W
5,806
2,241
119
2,388
8,693
2,823
365
1,880
6,813
31,225
4,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,087
Gold Earned
36,107
229
Minions Killed
379
0
Camps Cleared
0
1,139,704
Distance Traveled
1,141,175
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
7,457
574
86
7
0
249,655
3
L
Izanami
6,235
480
62
5
0
238,850
3
L
Cthulhu
5,236
403
18
1
0
245,160
3
L
Tiamat
5,889
453
45
3
0
231,800
1
W
Izanami
6,601
508
80
6
0
160,961
4
L
Gilgamesh
6,196
477
42
3
0
211,848
1
W
Eset
8,004
616
105
8
0
263,687
2
W
Bastet
7,667
590
55
4
0
273,388
0
L
Danzaburou
6,531
502
62
5
0
212,046
3
W
Nu Wa
6,378
491
53
4
0
193,484
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role