Player Matchup

Hachiman
Hachiman
Aaron7447
Hachiman
Level 151
God Stats
19W - 16L
1,667 SR
Queue Stats
456W - 499L
1,568 Elo+
Solo
Ra
Ra
CARLOS20032007
Ra
Level 124
God Stats
17W - 13L
1,580 SR
Queue Stats
225W - 216L
1,627 Elo+
Solo
Sylvanus
Sylvanus
Fluo_10K
Sylvanus
Level 153
God Stats
2W - 1L
1,598 SR
Queue Stats
61W - 72L
1,404 Elo+
Solo
Athena
Athena
Lord_Voltair
Athena
Level 97
God Stats
3W - 1L
1,961 SR
Queue Stats
35W - 34L
1,488 Elo+
Solo
Gilgamesh
Gilgamesh
juandavid42
Gilgamesh
Level 128
God Stats
4W - 7L
1,293 SR
Queue Stats
73W - 67L
1,446 Elo+
Solo
Team Averages
Level 131
1,620 SR
1,507 Elo+

VS

Team Averages
Level 123
1,596 SR
1,543 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Gangster00710
Arachne
Level 66
God Stats
21W - 16L
1,628 SR
Queue Stats
374W - 384L
1,490 Elo+
Solo
Raijin
Raijin
JordanNick183
Raijin
Level 101
God Stats
3W - 3L
1,750 SR
Queue Stats
160W - 171L
1,610 Elo+
Solo
Ganesha
Ganesha
KandyKane964
Ganesha
Level 157
God Stats
5W - 2L
1,605 SR
Queue Stats
175W - 176L
1,626 Elo+
Solo
Cu Chulainn
Cu Chulainn
naseer21
Cu Chulainn
Level 146
God Stats
3W - 6L
1,495 SR
Queue Stats
121W - 105L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Aaron7447
Hachiman
10
4 / 0 / 0
6,081
608
4,245
3,237
845
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
5 / 0 / 1
6,970
697
4,998
3,408
1,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sylvanus
Fluo_10K
Sylvanus
10
0 / 1 / 3
5,176
518
2,664
4,532
2,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Athena
11
5 / 0 / 1
6,424
642
5,602
6,661
5,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gilgamesh
juandavid42
Gilgamesh
10
1 / 0 / 1
5,427
543
1,311
4,774
1,976
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
7
1 / 2 / 0
4,392
439
1,589
4,904
953
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Arachne
8
0 / 4 / 1
4,747
475
1,629
6,807
1,831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 5 / 0
4,953
495
2,059
5,634
1,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ganesha
KandyKane964
Ganesha
6
0 / 0 / 1
4,282
428
1,381
4,089
1,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman

Talisman

+75
Health
+15
Magical Protection

Cu Chulainn
naseer21
Cu Chulainn
9
0 / 4 / 0
5,027
503
2,972
7,988
3,770
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
15
Kills
1
1
Deaths
15
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
1
2
0
0.5
W
Hachiman
Aaron7447
Hachiman
4
0
0
4
W
5
0
1
5.5
W
Sylvanus
Fluo_10K
Sylvanus
0
1
3
1.5
L
Arachne
0
4
1
0.13
L
0
5
0
0
L
Ganesha
KandyKane964
Ganesha
0
0
1
0.5
W
Athena
5
0
1
5.5
W
Gilgamesh
juandavid42
Gilgamesh
1
0
1
1.5
L
Cu Chulainn
naseer21
Cu Chulainn
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,820
Damage
9,630
22,612
Taken
29,422
11,920
Mitigated
10,102
9,117
Healing
5,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
1,589
945
0
1,350
4,904
953
0
958
3,946
0
16,686
W
Hachiman
Aaron7447
Hachiman
4,245
2,012
0
1,818
3,237
845
165
755
2,482
0
31,569
W
4,998
789
368
1,863
3,408
1,192
199
1,823
1,585
43,396
0
W
Sylvanus
Fluo_10K
Sylvanus
2,664
1,102
364
1,729
4,532
2,064
0
502
4,030
21,429
4,766
L
Arachne
1,629
1,425
0
492
6,807
1,831
0
1,815
4,880
0
21,849
L
2,059
343
0
467
5,634
1,932
0
4,001
1,455
32,265
0
L
Ganesha
KandyKane964
Ganesha
1,381
58
0
2,038
4,089
1,616
0
1,124
2,931
10,369
0
W
Athena
5,602
2,321
0
2,713
6,661
5,843
133
106
6,555
30,343
1,846
W
Gilgamesh
juandavid42
Gilgamesh
1,311
158
0
262
4,774
1,976
0
254
4,520
0
30,493
L
Cu Chulainn
naseer21
Cu Chulainn
2,972
383
0
1,229
7,988
3,770
0
4,351
3,637
0
24,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,078
Gold Earned
23,401
358
Minions Killed
231
0
Camps Cleared
0
934,733
Distance Traveled
833,593
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
4,392
439
43
4
0
171,116
3
W
Hachiman
6,081
608
69
7
0
165,968
1
W
Ra
6,970
697
108
11
0
206,613
3
W
Sylvanus
5,176
518
47
5
0
162,940
1
L
Arachne
4,747
475
56
6
0
178,892
0
L
Raijin
4,953
495
73
7
0
157,513
0
L
Ganesha
4,282
428
6
1
0
164,044
1
W
Athena
6,424
642
68
7
0
202,289
3
W
Gilgamesh
5,427
543
66
7
0
196,923
2
L
Cu Chulainn
5,027
503
53
5
0
162,028
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role