Player Matchup
Team Averages
Gold III
Average Tier
Level 97
1,680 SR
1,785
MMR
VS
Team Averages
Bronze III
Average Tier
Level 66
1,504 SR
1,020
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
temp-313825
Thanatos
11
3 / 0 / 0
6,318
1,053
3,433
5,669
2,072
Benevolence
+100
Health
+10
Mp 5
+10
Hp 5
PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.
Warrior Tabi
+40
Physical Power
+100
Mana
+18%
Movement Speed
Hastened Katana
+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed
PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
YoXo233
Loki
10
0 / 3 / 0
5,392
899
2,160
5,090
1,464
Morningstar
+7
Physical Power
+50
Mana
Warrior Tabi
+40
Physical Power
+100
Mana
+18%
Movement Speed
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
5,392
899
53
9
0
125,177
2
W
6,318
1,053
54
9
0
134,962
3