Player Matchup

Sobek
Sobek
Ga1foX
Sobek
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,780 Elo+
Solo
Tsukuyomi
Tsukuyomi
GrimHunk
Tsukuyomi
Level 14
God Stats
1W - 0L
1,291 SR
Queue Stats
2W - 0L
1,680 Elo+
Solo
Kukulkan
Kukulkan
Mwood
Kukulkan
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,712 Elo+
Solo
Cernunnos
Cernunnos
Toptun
Cernunnos
Level 19
God Stats
16W - 13L
1,451 SR
Queue Stats
150W - 128L
1,424 Elo+
Solo
Tyr
Tyr
zetgem
Tyr
Level 28
God Stats
2W - 0L
1,753 SR
Queue Stats
24W - 19L
1,456 Elo+
Solo
Team Averages
Level 14
1,499 SR
1,610 Elo+

VS

Team Averages
Level 9
1,176 SR
1,185 Elo+
Achilles
Achilles
AHlL
Achilles
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,185 Elo+
Party 1
Thanatos
Thanatos
Mourrda
Thanatos
Level 4
God Stats
0W - 3L
1,022 SR
Queue Stats
0W - 4L
1,185 Elo+
Party 1
Neith
Neith
Redzsie
Neith
Level 5
God Stats
0W - 3L
1,068 SR
Queue Stats
0W - 3L
1,185 Elo+
Party 1
Cupid
Cupid
diuush
Cupid
Level 4
God Stats
0W - 2L
1,022 SR
Queue Stats
0W - 3L
1,185 Elo+
Party 1
Loki
Loki
rapjs35
Loki
Level 27
God Stats
0W - 1L
1,268 SR
Queue Stats
0W - 3L
1,185 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Ga1foX
Sobek
19
9 / 5 / 19
13,622
619
11,614
18,586
21,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
GrimHunk
Tsukuyomi
19
6 / 8 / 8
12,440
565
12,005
20,305
8,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Mwood
Kukulkan
17
4 / 8 / 3
11,859
539
6,963
11,132
4,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cernunnos
Toptun
Cernunnos
20
22 / 3 / 7
14,878
676
28,841
21,256
10,263
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tyr
zetgem
Tyr
19
8 / 4 / 12
12,917
587
18,510
24,440
23,234
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AHlL
Achilles
15
2 / 9 / 8
9,405
428
9,768
21,640
31,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Thanatos
Mourrda
Thanatos
17
10 / 8 / 7
11,616
528
12,880
20,863
8,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
Redzsie
Neith
16
4 / 12 / 8
10,197
464
11,793
18,065
6,200
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cupid
diuush
Cupid
13
0 / 10 / 8
8,146
370
5,369
12,310
3,925
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
rapjs35
Loki
18
11 / 10 / 9
12,476
567
20,171
20,799
7,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
67
49
Kills
27
28
Deaths
49
49
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Achilles
AHlL
Achilles
2
9
8
0.67
W
Sobek
Ga1foX
Sobek
9
5
19
3.7
W
Tsukuyomi
GrimHunk
Tsukuyomi
6
8
8
1.25
L
Thanatos
Mourrda
Thanatos
10
8
7
1.69
W
Kukulkan
Mwood
Kukulkan
4
8
3
0.69
L
Neith
Redzsie
Neith
4
12
8
0.67
W
Cernunnos
Toptun
Cernunnos
22
3
7
8.5
L
Cupid
diuush
Cupid
0
10
8
0.4
L
Loki
rapjs35
Loki
11
10
9
1.55
W
Tyr
zetgem
Tyr
8
4
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,933
Damage
59,981
95,719
Taken
93,677
68,404
Mitigated
58,563
30,997
Healing
17,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
AHlL
Achilles
9,768
4,653
0
983
21,640
31,973
0
3,621
17,848
0
36,091
W
Sobek
Ga1foX
Sobek
11,614
1,609
0
4,347
18,586
21,986
752
0
18,346
29,839
0
W
Tsukuyomi
GrimHunk
Tsukuyomi
12,005
3,641
0
4,093
20,305
8,335
0
0
20,246
0
96,248
L
Thanatos
Mourrda
Thanatos
12,880
4,068
0
10,638
20,863
8,742
0
4,185
16,501
0
44,499
W
Kukulkan
Mwood
Kukulkan
6,963
765
0
0
11,132
4,586
1,722
0
11,132
60,521
0
L
Neith
Redzsie
Neith
11,793
6,998
0
2,353
18,065
6,200
735
3,188
14,627
0
39,402
W
Cernunnos
Toptun
Cernunnos
28,841
18,831
0
14,117
21,256
10,263
6,959
0
21,076
0
108,442
L
Cupid
diuush
Cupid
5,369
2,872
1,130
824
12,310
3,925
185
2,396
9,850
0
21,308
L
Loki
rapjs35
Loki
20,171
6,040
0
1,801
20,799
7,723
0
4,312
16,274
0
60,195
W
Tyr
zetgem
Tyr
18,510
1,726
0
8,440
24,440
23,234
865
0
24,050
0
78,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,716
Gold Earned
51,840
593
Minions Killed
289
0
Camps Cleared
0
2,015,141
Distance Traveled
1,898,859
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,405
428
53
2
0
379,559
0
W
Sobek
13,622
619
39
2
0
432,646
0
W
Tsukuyomi
12,440
565
133
6
0
419,991
0
L
Thanatos
11,616
528
76
3
0
399,048
0
W
Kukulkan
11,859
539
125
6
0
354,989
3
L
Neith
10,197
464
62
3
0
365,191
0
W
Cernunnos
14,878
676
166
8
0
379,370
5
L
Cupid
8,146
370
30
1
0
343,168
2
L
Loki
12,476
567
68
3
0
411,893
1
W
Tyr
12,917
587
130
6
0
428,145
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role