Player Matchup

Cerberus
Cerberus
CannabisAlpha
Cerberus
Level 27
God Stats
101W - 72L
1,581 SR
Queue Stats
342W - 276L
1,549 Elo+
Party 1
Hel
Hel
CrazyDiamond786
Hel
Level 27
God Stats
30W - 34L
1,495 SR
Queue Stats
93W - 112L
1,392 Elo+
Party 2
Gilgamesh
Gilgamesh
DopeyKYASO
Gilgamesh
Level 67
God Stats
24W - 21L
1,503 SR
Queue Stats
110W - 128L
1,409 Elo+
Party 2
Loki
Loki
ShadoVV01f
Loki
Level 145
God Stats
93W - 79L
1,569 SR
Queue Stats
1,390W - 1,300L
1,517 Elo+
Party 1
Kuzenbo
Kuzenbo
xDabBlaster3000
Kuzenbo
Level 16
God Stats
34W - 37L
1,477 SR
Queue Stats
144W - 126L
1,555 Elo+
Party 1
Team Averages
Level 56
1,525 SR
1,484 Elo+

VS

Team Averages
Level 62
1,394 SR
1,384 Elo+
Guan Yu
Guan Yu
Deevious_Damage
Guan Yu
Level 60
God Stats
1W - 3L
1,436 SR
Queue Stats
31W - 38L
1,389 Elo+
Party 3
Jing Wei
Jing Wei
ShoneDolphin854
Jing Wei
Level 61
God Stats
0W - 2L
1,401 SR
Queue Stats
47W - 48L
1,357 Elo+
Party 3
Olorun
Olorun
cataclysmeh
Olorun
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
llLjthll
Nemesis
Level 2
God Stats
0W - 1L
1,266 SR
Queue Stats
0W - 2L
1,247 Elo+
Party 3
Serqet
Serqet
xXCHEWBACCAXx18
Serqet
Level 45
God Stats
1W - 13L
1,366 SR
Queue Stats
20W - 33L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CannabisAlpha
Cerberus
18
5 / 1 / 16
12,378
1,125
15,734
17,723
15,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
1 / 5 / 16
10,798
982
6,848
12,069
9,306
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
DopeyKYASO
Gilgamesh
18
8 / 2 / 11
12,272
1,116
13,946
11,388
11,520
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
13 / 2 / 7
13,695
1,245
23,999
14,608
5,672
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
4 / 1 / 14
11,280
1,025
12,499
8,912
10,866
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

261

VS

Team 2 Tickets

143

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 3
10,356
941
6,433
12,126
7,949
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jing Wei
16
4 / 4 / 5
11,207
1,019
18,088
16,635
6,771
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
17
2 / 6 / 6
10,885
990
19,898
17,931
7,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nemesis
llLjthll
Nemesis
15
0 / 10 / 2
9,251
841
3,703
16,156
16,881
Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

18
3 / 7 / 5
11,355
1,032
8,284
16,993
10,435
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
32
31
Kills
11
11
Deaths
31
64
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cerberus
CannabisAlpha
Cerberus
5
1
16
13
W
1
5
16
1.8
L
2
4
3
0.88
W
Gilgamesh
DopeyKYASO
Gilgamesh
8
2
11
6.75
W
13
2
7
8.25
L
Jing Wei
4
4
5
1.63
L
Olorun
2
6
6
0.83
L
Nemesis
llLjthll
Nemesis
0
10
2
0.1
W
4
1
14
11
L
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,026
Damage
56,406
64,700
Taken
79,841
52,534
Mitigated
49,059
18,055
Healing
13,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
CannabisAlpha
Cerberus
15,734
688
0
4,073
17,723
15,170
0
5,729
11,838
30,284
0
W
6,848
1,500
6,682
4,086
12,069
9,306
0
3,655
8,267
20,065
0
L
6,433
754
221
824
12,126
7,949
0
7,068
5,058
0
17,096
W
Gilgamesh
DopeyKYASO
Gilgamesh
13,946
4,548
192
902
11,388
11,520
0
3,495
7,605
0
21,040
W
23,999
9,232
0
2,109
14,608
5,672
0
4,078
10,125
0
49,624
L
Jing Wei
18,088
16,341
12
3,016
16,635
6,771
0
4,818
11,817
0
31,443
L
Olorun
19,898
13,872
1,963
5,364
17,931
7,023
0
8,647
9,284
51,518
0
L
Nemesis
llLjthll
Nemesis
3,703
1,387
0
1,316
16,156
16,881
0
10,573
5,583
0
8,666
W
12,499
4,281
0
11
8,912
10,866
0
2,941
5,971
23,292
0
L
8,284
2,766
0
679
16,993
10,435
0
3,975
13,018
0
24,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,423
Gold Earned
53,054
151
Minions Killed
147
11
Camps Cleared
3
1,157,021
Distance Traveled
1,068,166
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,378
1,125
33
3
1
230,817
0
W
Hel
10,798
982
33
3
3
183,868
0
L
Guan Yu
10,356
941
27
2
2
248,398
0
W
Gilgamesh
12,272
1,116
11
1
3
241,127
2
W
Loki
13,695
1,245
48
4
3
235,351
1
L
Jing Wei
11,207
1,019
25
2
0
239,071
0
L
Olorun
10,885
990
61
6
0
189,195
1
L
Nemesis
9,251
841
3
0
1
174,502
3
W
Kuzenbo
11,280
1,025
26
2
1
265,858
0
L
Serqet
11,355
1,032
31
3
0
217,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role