Player Matchup

Nemesis
Nemesis
AsuLeGreat
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
PsYcHo TaNtE 94
Bellona
Level 17
God Stats
2W - 4L
1,348 SR
Queue Stats
19W - 29L
1,283 Elo+
Solo
Cernunnos
Cernunnos
SyntheticEchoes
Cernunnos
Level 27
God Stats
15W - 16L
1,508 SR
Queue Stats
263W - 302L
1,293 Elo+
Solo
Sobek
Sobek
joyboy_emoji
Sobek
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
negoita406
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Team Averages
Level 10
1,471 SR
1,415 Elo+

VS

Team Averages
Level 24
1,312 SR
1,284 Elo+
Neith
Neith
God-of-War1804
Neith
Level 27
God Stats
4W - 4L
1,317 SR
Queue Stats
34W - 31L
1,352 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Johnson17236
Ah Muzen Cab
Level 29
God Stats
11W - 19L
1,281 SR
Queue Stats
134W - 170L
1,281 Elo+
Solo
Discordia
Discordia
Mike7911M
Discordia
Level 26
God Stats
3W - 2L
1,410 SR
Queue Stats
43W - 46L
1,337 Elo+
Solo
Thanatos
Thanatos
QuxxIl
Thanatos
Level 6
God Stats
8W - 11L
1,470 SR
Queue Stats
23W - 20L
1,213 Elo+
Solo
Kukulkan
Kukulkan
みずこし
Kukulkan
Level 30
God Stats
2W - 4L
1,080 SR
Queue Stats
22W - 41L
1,238 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AsuLeGreat
Nemesis
4
0 / 1 / 1
4,466
372
186
3,352
799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
2 / 6 / 0
5,713
476
4,642
10,593
7,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cernunnos
SyntheticEchoes
Cernunnos
10
1 / 4 / 2
5,860
488
4,607
9,514
2,812
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

8
3 / 6 / 0
6,022
502
2,553
10,045
8,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 7 / 1
4,934
411
3,551
5,857
966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 6
6,773
564
4,897
5,410
1,557
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Ah Muzen Cab
Johnson17236
Ah Muzen Cab
11
5 / 1 / 2
7,068
589
4,774
8,612
2,799
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Discordia
Mike7911M
Discordia
11
2 / 0 / 4
6,918
577
3,246
3,979
1,013
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
QuxxIl
Thanatos
12
9 / 4 / 4
7,873
656
7,101
7,840
2,435
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
みずこし
Kukulkan
10
3 / 1 / 2
6,317
526
4,243
4,010
1,133
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
41
6
Kills
23
24
Deaths
6
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AsuLeGreat
Nemesis
0
1
1
0.5
W
4
0
6
7
W
Ah Muzen Cab
Johnson17236
Ah Muzen Cab
5
1
2
6
W
Discordia
Mike7911M
Discordia
2
0
4
4
L
2
6
0
0.33
W
Thanatos
QuxxIl
Thanatos
9
4
4
2.75
L
Cernunnos
SyntheticEchoes
Cernunnos
1
4
2
0.5
L
3
6
0
0.5
L
0
7
1
0.07
W
Kukulkan
みずこし
Kukulkan
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,539
Damage
24,261
39,361
Taken
29,851
20,034
Mitigated
8,937
8,134
Healing
15,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AsuLeGreat
Nemesis
186
93
0
1,289
3,352
799
0
1,016
2,336
0
6,587
W
4,897
2,535
0
2,450
5,410
1,557
714
2,962
2,270
0
21,584
W
Ah Muzen Cab
Johnson17236
Ah Muzen Cab
4,774
2,641
233
5,351
8,612
2,799
1,818
827
7,705
0
30,464
W
Discordia
Mike7911M
Discordia
3,246
217
0
2,453
3,979
1,013
0
79
3,860
34,002
0
L
4,642
1,235
0
790
10,593
7,431
0
4,210
6,383
0
27,265
W
Thanatos
QuxxIl
Thanatos
7,101
2,156
0
5,099
7,840
2,435
584
1,852
5,902
0
38,443
L
Cernunnos
SyntheticEchoes
Cernunnos
4,607
1,980
0
3,506
9,514
2,812
0
1,860
7,654
0
35,641
L
2,553
532
0
1,858
10,045
8,026
168
232
9,813
10,043
0
L
3,551
1,188
170
521
5,857
966
77
171
5,686
19,070
0
W
Kukulkan
みずこし
Kukulkan
4,243
1,046
0
0
4,010
1,133
887
0
4,010
20,728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,995
Gold Earned
34,949
209
Minions Killed
266
0
Camps Cleared
0
1,016,761
Distance Traveled
1,125,716
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,466
372
22
2
0
114,614
0
W
Neith
6,773
564
34
3
0
186,365
1
W
Ah Muzen Cab
7,068
589
57
5
0
205,068
3
W
Discordia
6,918
577
70
6
0
261,082
3
L
Bellona
5,713
476
61
5
0
221,161
3
W
Thanatos
7,873
656
68
6
0
250,415
0
L
Cernunnos
5,860
488
67
6
0
219,656
3
L
Sobek
6,022
502
16
1
0
231,829
0
L
Ra
4,934
411
43
4
0
229,501
1
W
Kukulkan
6,317
526
37
3
0
222,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role