Player Matchup

Susano
Susano
 
Susano
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
AllHackNoSkills
Khepri
Level 148
God Stats
2W - 1L
1,567 SR
Queue Stats
78W - 74L
1,563 Elo+
Party 2
King Arthur
King Arthur
DamHeCold1
King Arthur
Level 144
God Stats
5W - 2L
1,936 SR
Queue Stats
132W - 121L
1,563 Elo+
Party 2
Sol
Sol
ElderKaizen
Sol
Level 76
God Stats
1W - 0L
1,490 SR
Queue Stats
448W - 446L
1,632 Elo+
Party 2
Chernobog
Chernobog
papinroon69420
Chernobog
Level 160
God Stats
23W - 20L
1,853 SR
Queue Stats
672W - 547L
1,676 Elo+
Party 2
Team Averages
Level 109
1,669 SR
1,587 Elo+

VS

Team Averages
Level 89
1,719 SR
1,564 Elo+
Discordia
Discordia
Aidan8771
Discordia
Level 127
God Stats
6W - 2L
2,041 SR
Queue Stats
453W - 423L
1,631 Elo+
Party 1
King Arthur
King Arthur
KarateFlid13
King Arthur
Level 49
God Stats
22W - 29L
1,451 SR
Queue Stats
133W - 180L
1,349 Elo+
Solo
Danzaburou
Danzaburou
donbapalot
Danzaburou
Level 26
God Stats
23W - 13L
1,663 SR
Queue Stats
50W - 32L
1,626 Elo+
Party 1
Ravana
Ravana
iSnapt
Ravana
Level 122
God Stats
10W - 15L
1,551 SR
Queue Stats
506W - 483L
1,604 Elo+
Party 1
Horus
Horus
kvsupercool
Horus
Level 122
God Stats
4W - 2L
1,887 SR
Queue Stats
197W - 195L
1,611 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
16
13 / 1 / 8
10,163
678
13,576
10,729
4,344
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
2 / 3 / 12
8,140
543
5,866
11,715
6,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

King Arthur
DamHeCold1
King Arthur
14
3 / 1 / 4
8,666
578
7,367
16,095
8,061
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
1 / 6 / 8
7,835
522
6,469
9,599
3,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chernobog
papinroon69420
Chernobog
16
5 / 3 / 10
9,816
654
6,477
10,845
3,628
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Aidan8771
Discordia
13
5 / 5 / 4
8,413
561
11,737
9,139
2,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
KarateFlid13
King Arthur
12
0 / 3 / 1
6,825
455
5,597
14,331
6,249
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
donbapalot
Danzaburou
13
4 / 6 / 3
8,514
568
9,746
12,126
4,122
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ravana
iSnapt
Ravana
12
5 / 4 / 2
7,702
513
7,794
8,379
3,419
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
0 / 6 / 8
6,831
455
4,203
13,050
8,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
32
24
Kills
14
14
Deaths
24
42
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
13
1
8
17
L
Discordia
Aidan8771
Discordia
5
5
4
1.4
W
2
3
12
2.67
W
King Arthur
DamHeCold1
King Arthur
3
1
4
5
W
1
6
8
0.83
L
King Arthur
KarateFlid13
King Arthur
0
3
1
0.17
L
Danzaburou
donbapalot
Danzaburou
4
6
3
0.92
L
Ravana
iSnapt
Ravana
5
4
2
1.5
L
0
6
8
0.67
W
Chernobog
papinroon69420
Chernobog
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,755
Damage
39,077
58,983
Taken
57,025
26,391
Mitigated
25,044
16,699
Healing
14,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
13,576
2,668
0
927
10,729
4,344
0
3,367
7,362
0
56,399
L
Discordia
Aidan8771
Discordia
11,737
1,491
0
1,627
9,139
2,765
424
2,253
6,886
54,094
0
W
5,866
519
0
4,308
11,715
6,812
102
1,078
10,637
24,800
0
W
King Arthur
DamHeCold1
King Arthur
7,367
722
0
4,910
16,095
8,061
614
1,701
14,394
0
49,542
W
6,469
2,867
0
2,406
9,599
3,546
3,797
4,570
5,029
40,547
3,036
L
King Arthur
KarateFlid13
King Arthur
5,597
399
0
4,604
14,331
6,249
196
875
13,456
0
39,536
L
Danzaburou
donbapalot
Danzaburou
9,746
5,978
0
2,916
12,126
4,122
1,343
2,655
9,471
0
47,221
L
Ravana
iSnapt
Ravana
7,794
1,968
0
712
8,379
3,419
0
1,574
6,805
0
42,257
L
4,203
1,862
494
4,156
13,050
8,489
0
4,586
8,464
0
11,209
W
Chernobog
papinroon69420
Chernobog
6,477
4,232
0
4,148
10,845
3,628
0
1,021
9,824
0
68,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,620
Gold Earned
38,285
414
Minions Killed
346
0
Camps Cleared
0
1,440,069
Distance Traveled
1,339,624
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
10,163
678
89
6
0
317,949
4
L
Discordia
8,413
561
97
6
0
249,359
2
W
Khepri
8,140
543
33
2
0
311,303
10
W
King Arthur
8,666
578
105
7
0
273,020
0
W
Sol
7,835
522
83
6
0
246,577
1
L
King Arthur
6,825
455
79
5
0
249,357
0
L
Danzaburou
8,514
568
74
5
0
261,322
1
L
Ravana
7,702
513
81
5
0
293,171
2
L
Horus
6,831
455
15
1
0
286,415
3
W
Chernobog
9,816
654
104
7
0
291,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role