Player Matchup

Eset
Eset
 
Eset
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Motaro
Danzaburou
Level 84
God Stats
18W - 21L
1,387 SR
Queue Stats
114W - 117L
1,522 Elo+
Party 2
Thanatos
Thanatos
OmegaBacon1775
Thanatos
Level 55
God Stats
10W - 15L
1,396 SR
Queue Stats
57W - 51L
1,481 Elo+
Solo
Ymir
Ymir
Rebel 2cap
Ymir
Level 18
God Stats
18W - 13L
1,644 SR
Queue Stats
35W - 34L
1,542 Elo+
Party 2
Team Averages
Level 54
1,485 SR
1,509 Elo+

VS

Team Averages
Level 64
1,609 SR
1,483 Elo+
Hel
Hel
CD DAGON
Hel
Level 86
God Stats
22W - 22L
1,507 SR
Queue Stats
335W - 325L
1,485 Elo+
Party 1
Heimdallr
Heimdallr
Junkshly
Heimdallr
Level 44
God Stats
17W - 14L
1,683 SR
Queue Stats
98W - 92L
1,502 Elo+
Party 3
Erlang Shen
Erlang Shen
YertleTheTurtle
Erlang Shen
Level 86
God Stats
3W - 2L
1,510 SR
Queue Stats
183W - 164L
1,490 Elo+
Party 3
Chiron
Chiron
nemunemu
Chiron
Level 57
God Stats
3W - 5L
1,339 SR
Queue Stats
513W - 567L
1,411 Elo+
Solo
Khepri
Khepri
烟霄红尘
Khepri
Level 49
God Stats
26W - 9L
2,005 SR
Queue Stats
785W - 779L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
15
1 / 8 / 2
9,302
930
12,782
11,748
5,234
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
 
Gilgamesh
15
0 / 3 / 3
9,099
910
6,328
13,741
8,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Danzaburou
Motaro
Danzaburou
16
2 / 2 / 2
11,039
1,104
13,552
10,878
5,361
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
15
2 / 8 / 0
9,420
942
8,063
21,934
11,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
0 / 7 / 0
8,788
879
5,613
24,885
20,483
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

113

VS

Team 2 Tickets

250

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 0 / 19
11,298
1,130
15,597
4,901
3,706
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
Junkshly
Heimdallr
18
10 / 1 / 16
12,127
1,213
24,204
4,496
2,096
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Erlang Shen
YertleTheTurtle
Erlang Shen
16
5 / 2 / 17
10,593
1,059
17,098
20,723
13,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chiron
nemunemu
Chiron
17
3 / 0 / 16
10,214
1,021
8,890
2,823
1,490
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Khepri
18
2 / 2 / 25
11,887
1,189
11,716
18,051
22,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
121
5
Kills
28
28
Deaths
5
7
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
1
8
2
0.25
L
Gilgamesh
 
Gilgamesh
0
3
3
0.5
W
8
0
19
17.5
W
Heimdallr
Junkshly
Heimdallr
10
1
16
18
L
Danzaburou
Motaro
Danzaburou
2
2
2
1.5
L
Thanatos
2
8
0
0.25
L
0
7
0
0
W
Erlang Shen
YertleTheTurtle
Erlang Shen
5
2
17
6.75
W
Chiron
nemunemu
Chiron
3
0
16
11
W
Khepri
2
2
25
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,338
Damage
77,505
83,186
Taken
50,994
51,229
Mitigated
43,504
10,287
Healing
19,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
12,782
1,694
1,171
470
11,748
5,234
0
3,862
7,881
26,828
0
L
Gilgamesh
 
Gilgamesh
6,328
1,951
0
276
13,741
8,345
0
5,402
8,339
0
8,882
W
15,597
1,180
7,282
2,969
4,901
3,706
0
2,536
2,365
27,278
0
W
Heimdallr
Junkshly
Heimdallr
24,204
12,059
0
917
4,496
2,096
0
2,545
1,951
0
58,416
L
Danzaburou
Motaro
Danzaburou
13,552
7,584
0
2,904
10,878
5,361
0
2,451
8,427
0
51,451
L
Thanatos
8,063
2,667
0
4,316
21,934
11,806
0
6,821
15,113
0
23,260
L
5,613
539
641
509
24,885
20,483
0
8,777
16,108
32,139
0
W
Erlang Shen
YertleTheTurtle
Erlang Shen
17,098
10,413
0
3,517
20,723
13,955
0
4,294
16,429
0
24,878
W
Chiron
nemunemu
Chiron
8,890
3,876
1,919
469
2,823
1,490
0
677
2,146
0
30,331
W
Khepri
11,716
769
0
2,386
18,051
22,257
0
8,343
9,708
17,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,648
Gold Earned
56,119
203
Minions Killed
207
9
Camps Cleared
5
1,021,779
Distance Traveled
983,965
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
9,302
930
34
3
0
188,966
0
L
Gilgamesh
9,099
910
6
1
0
183,532
0
W
Hel
11,298
1,130
26
3
0
193,887
1
W
Heimdallr
12,127
1,213
111
11
2
187,441
1
L
Danzaburou
11,039
1,104
79
8
7
194,441
0
L
Thanatos
9,420
942
35
4
2
213,427
0
L
Ymir
8,788
879
49
5
0
241,413
0
W
Erlang Shen
10,593
1,059
18
2
3
208,460
0
W
Chiron
10,214
1,021
48
5
0
195,329
0
W
Khepri
11,887
1,189
4
0
0
198,848
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role