Player Matchup

Set
Set
COOONNNEER
Set
Level 15
God Stats
11W - 16L
1,495 SR
Queue Stats
241W - 238L
1,361 Elo+
Party 1
Hades
Hades
Dreamlemondemon
Hades
Level 27
God Stats
21W - 8L
1,704 SR
Queue Stats
89W - 112L
1,350 Elo+
Solo
Kali
Kali
GalaxyBoy127133
Kali
Level 26
God Stats
13W - 15L
1,370 SR
Queue Stats
513W - 595L
1,286 Elo+
Solo
Anhur
Anhur
KnowTheMeta
Anhur
Level 16
God Stats
4W - 6L
1,550 SR
Queue Stats
238W - 226L
1,330 Elo+
Party 1
Pele
Pele
snowmanRD
Pele
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,451 Elo+
Solo
Team Averages
Level 20
1,524 SR
1,356 Elo+

VS

Team Averages
Level 23
1,345 SR
1,291 Elo+
Amaterasu
Amaterasu
CrudestAsh
Amaterasu
Level 14
God Stats
2W - 3L
1,129 SR
Queue Stats
5W - 5L
1,429 Elo+
Solo
Neith
Neith
Feral Paradise
Neith
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
178W - 215L
1,356 Elo+
Solo
Persephone
Persephone
Mercxriie_
Persephone
Level 26
God Stats
1W - 1L
1,257 SR
Queue Stats
145W - 175L
1,292 Elo+
Solo
Bacchus
Bacchus
Philobuddha
Bacchus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 66L
1,162 Elo+
Solo
Vulcan
Vulcan
sputnik888yyy
Vulcan
Level 29
God Stats
1W - 0L
1,341 SR
Queue Stats
8W - 11L
1,214 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 5 / 4
13,889
421
6,019
24,243
11,776
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
12 / 11 / 5
15,089
457
31,624
30,590
15,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
2 / 6 / 3
9,628
292
3,875
7,313
2,383
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

20
8 / 8 / 6
15,629
474
41,762
30,496
10,749
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Pele
17
2 / 16 / 2
12,122
367
5,806
26,922
8,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
CrudestAsh
Amaterasu
20
16 / 8 / 9
16,167
490
29,480
38,124
30,714
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
13 / 4 / 6
16,107
488
23,605
22,208
12,726
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Persephone
Mercxriie_
Persephone
4
0 / 4 / 0
8,832
268
31
1,995
317
Bacchus
Philobuddha
Bacchus
20
9 / 1 / 14
15,443
468
20,412
22,730
35,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
6 / 10 / 12
14,343
435
13,498
34,303
20,198
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
85
26
Kills
44
46
Deaths
27
20
Assists
41
Player
Kills
Deaths
Assists
KDA
L
2
5
4
0.8
W
Amaterasu
CrudestAsh
Amaterasu
16
8
9
2.56
L
12
11
5
1.32
W
13
4
6
4
L
2
6
3
0.58
L
8
8
6
1.38
W
Persephone
Mercxriie_
Persephone
0
4
0
0
W
Bacchus
Philobuddha
Bacchus
9
1
14
16
L
Pele
2
16
2
0.19
W
6
10
12
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,086
Damage
87,026
119,564
Taken
119,360
48,348
Mitigated
99,386
24,193
Healing
28,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,019
2,699
0
8,529
24,243
11,776
1,125
4,046
20,197
0
104,304
W
Amaterasu
CrudestAsh
Amaterasu
29,480
15,223
0
7,648
38,124
30,714
5,909
7,525
30,599
0
99,977
L
31,624
1,382
186
6,989
30,590
15,030
654
13,852
16,738
73,749
0
W
23,605
6,476
0
5,786
22,208
12,726
2,519
3,461
18,747
0
126,137
L
3,875
2,469
0
362
7,313
2,383
214
31
7,282
0
15,387
L
41,762
27,484
0
6,247
30,496
10,749
1,699
9,108
21,388
0
91,308
W
Persephone
Mercxriie_
Persephone
31
31
0
0
1,995
317
0
141
1,850
2,245
0
W
Bacchus
Philobuddha
Bacchus
20,412
2,698
1,382
4,944
22,730
35,431
3,077
6,210
16,520
51,962
0
L
Pele
5,806
1,045
0
1,880
26,922
8,410
0
6,904
20,018
0
50,750
W
13,498
2,426
0
8,890
34,303
20,198
682
14,286
20,017
61,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,357
Gold Earned
70,892
474
Minions Killed
408
0
Camps Cleared
0
2,495,830
Distance Traveled
2,345,026
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
13,889
421
162
5
0
599,742
0
W
Amaterasu
16,167
490
134
4
0
576,808
0
L
Hades
15,089
457
106
3
0
547,476
0
W
Neith
16,107
488
156
5
0
576,051
0
L
Kali
9,628
292
22
1
0
176,344
1
L
Anhur
15,629
474
111
3
0
565,728
0
W
Persephone
8,832
268
6
0
0
87,227
0
W
Bacchus
15,443
468
46
1
0
621,963
1
L
Pele
12,122
367
73
2
0
606,540
6
W
Vulcan
14,343
435
66
2
0
482,977
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role