Player Matchup

Aphrodite
Aphrodite
BuffAphrodite
Aphrodite
Level 27
God Stats
8W - 7L
1,686 SR
Queue Stats
24W - 26L
1,570 Elo+
Solo
Hachiman
Hachiman
GODHIMSELF343
Hachiman
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 18L
1,563 Elo+
Party 1
Cthulhu
Cthulhu
IINunuII
Cthulhu
Level 28
God Stats
12W - 3L
1,862 SR
Queue Stats
98W - 86L
1,475 Elo+
Party 1
Loki
Loki
Kakass2272
Loki
Level 27
God Stats
44W - 34L
1,608 SR
Queue Stats
191W - 193L
1,520 Elo+
Solo
Nu Wa
Nu Wa
MrHeartlesNobody
Nu Wa
Level 29
God Stats
11W - 7L
1,753 SR
Queue Stats
118W - 114L
1,589 Elo+
Solo
Team Averages
Level 25
1,682 SR
1,543 Elo+

VS

Team Averages
Level 14
1,580 SR
1,423 Elo+
Medusa
Medusa
Luis14lberto
Medusa
Level 6
God Stats
0W - 1L
1,702 SR
Queue Stats
8W - 18L
1,495 Elo+
Solo
Gilgamesh
Gilgamesh
RyukoSatu
Gilgamesh
Level 29
God Stats
25W - 25L
1,588 SR
Queue Stats
405W - 364L
1,535 Elo+
Solo
Athena
Athena
Shinobi_Garrison
Athena
Level 29
God Stats
20W - 21L
1,505 SR
Queue Stats
105W - 103L
1,498 Elo+
Solo
Ra
Ra
husky247duss
Ra
Level 5
God Stats
1W - 2L
1,606 SR
Queue Stats
3W - 6L
1,361 Elo+
Solo
Sobek
Sobek
xxlilAli1
Sobek
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,226 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BuffAphrodite
Aphrodite
19
2 / 2 / 9
12,840
514
13,490
12,593
11,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
GODHIMSELF343
Hachiman
16
3 / 5 / 4
12,121
485
5,108
11,077
5,424
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cthulhu
IINunuII
Cthulhu
16
4 / 3 / 13
11,959
478
11,096
20,736
15,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

20
12 / 2 / 2
15,070
603
12,076
17,539
8,506
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
16 / 1 / 8
15,989
640
37,098
13,918
7,055
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
1
0 / 3 / 0
6,107
244
0
5,412
1,006
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
RyukoSatu
Gilgamesh
20
7 / 4 / 1
12,186
487
14,592
27,964
21,395
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
2 / 7 / 2
10,101
404
8,428
27,425
18,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 13 / 1
10,784
431
2,894
17,863
8,863
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sobek
xxlilAli1
Sobek
15
0 / 10 / 1
9,378
375
1,182
23,785
22,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
16
37
Kills
11
13
Deaths
37
36
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
BuffAphrodite
Aphrodite
2
2
9
3.25
W
Hachiman
GODHIMSELF343
Hachiman
3
5
4
1
W
Cthulhu
IINunuII
Cthulhu
4
3
13
3.5
W
12
2
2
6.5
L
Medusa
0
3
0
0
W
16
1
8
20
L
Gilgamesh
RyukoSatu
Gilgamesh
7
4
1
1.88
L
2
7
2
0.43
L
2
13
1
0.19
L
Sobek
xxlilAli1
Sobek
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,868
Damage
27,096
75,863
Taken
102,449
47,560
Mitigated
72,829
28,440
Healing
16,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
BuffAphrodite
Aphrodite
13,490
1,969
7,745
8,356
12,593
11,493
2,365
1,472
10,983
73,598
0
W
Hachiman
GODHIMSELF343
Hachiman
5,108
3,341
0
1,397
11,077
5,424
3,079
2,265
8,812
0
57,177
W
Cthulhu
IINunuII
Cthulhu
11,096
909
455
1,770
20,736
15,082
1,491
3,720
17,016
55,410
0
W
12,076
6,802
0
3,482
17,539
8,506
6,858
2,577
14,962
0
124,653
L
Medusa
0
0
0
0
5,412
1,006
0
5,142
0
0
0
W
37,098
8,152
0
5,235
13,918
7,055
3,951
2,470
11,304
128,277
0
L
Gilgamesh
RyukoSatu
Gilgamesh
14,592
4,113
0
8,591
27,964
21,395
0
16,879
10,558
0
82,400
L
8,428
1,809
0
3,176
27,425
18,693
752
13,553
13,420
65,124
0
L
2,894
403
281
1,607
17,863
8,863
441
9,502
7,933
69,113
0
L
Sobek
xxlilAli1
Sobek
1,182
212
0
3,065
23,785
22,872
222
14,093
8,854
28,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,979
Gold Earned
48,556
664
Minions Killed
417
0
Camps Cleared
0
2,353,789
Distance Traveled
1,752,460
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
12,840
514
136
5
0
460,187
5
W
Hachiman
12,121
485
91
4
0
388,680
0
W
Cthulhu
11,959
478
56
2
0
465,377
1
W
Loki
15,070
603
176
7
0
549,066
0
L
Medusa
6,107
244
0
0
0
27,642
0
W
Nu Wa
15,989
640
205
8
0
490,479
2
L
Gilgamesh
12,186
487
139
6
0
460,134
0
L
Athena
10,101
404
116
5
0
454,462
2
L
Ra
10,784
431
122
5
0
382,106
1
L
Sobek
9,378
375
40
2
0
428,116
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role