Player Matchup

King Arthur
King Arthur
ACIDSHARK987
King Arthur
Level 40
God Stats
20W - 9L
1,488 SR
Queue Stats
20W - 18L
1,423 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Fin765
Tsukuyomi
Level 86
God Stats
3W - 4L
1,508 SR
Queue Stats
47W - 52L
1,309 Elo+
Party 3
Athena
Athena
SoloMarker0510
Athena
Level 65
God Stats
16W - 9L
1,580 SR
Queue Stats
54W - 61L
1,343 Elo+
Party 3
Skadi
Skadi
kevd42
Skadi
Level 27
God Stats
13W - 12L
1,370 SR
Queue Stats
23W - 23L
1,274 Elo+
Party 3
Merlin
Merlin
warriorblack132
Merlin
Level 96
God Stats
11W - 14L
1,722 SR
Queue Stats
182W - 175L
1,475 Elo+
Solo
Team Averages
Level 63
1,534 SR
1,365 Elo+

VS

Team Averages
Level 74
1,666 SR
1,463 Elo+
Amaterasu
Amaterasu
BattleAngel17
Amaterasu
Level 65
God Stats
8W - 12L
1,483 SR
Queue Stats
315W - 347L
1,365 Elo+
Party 2
Skadi
Skadi
NiftyBird145562
Skadi
Level 67
God Stats
20W - 13L
1,860 SR
Queue Stats
270W - 228L
1,519 Elo+
Party 1
Arachne
Arachne
PabloGSC
Arachne
Level 63
God Stats
21W - 17L
1,611 SR
Queue Stats
433W - 441L
1,438 Elo+
Party 2
Hel
Hel
hourlongnine
Hel
Level 127
God Stats
60W - 41L
1,662 SR
Queue Stats
503W - 437L
1,584 Elo+
Party 1
Janus
Janus
lLuisDte21
Janus
Level 48
God Stats
16W - 25L
1,716 SR
Queue Stats
373W - 391L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ACIDSHARK987
King Arthur
19
1 / 5 / 0
11,982
461
11,987
24,060
16,250
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
Fin765
Tsukuyomi
17
2 / 9 / 4
11,050
425
9,466
20,911
7,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
0 / 9 / 4
10,075
388
8,395
31,256
21,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Skadi
kevd42
Skadi
15
4 / 7 / 1
10,307
396
11,320
22,178
6,968
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
4 / 6 / 2
14,004
539
19,276
18,153
7,563
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BattleAngel17
Amaterasu
20
4 / 0 / 9
14,632
563
11,419
23,140
22,871
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
11 / 2 / 8
14,020
539
30,223
20,346
8,075
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
PabloGSC
Arachne
20
9 / 1 / 7
15,324
589
17,128
23,947
13,315
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
5 / 3 / 13
12,509
481
21,421
25,185
10,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Janus
20
6 / 5 / 7
14,096
542
11,126
18,001
7,177
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
79
11
Kills
35
36
Deaths
11
11
Assists
44
Player
Kills
Deaths
Assists
KDA
L
King Arthur
ACIDSHARK987
King Arthur
1
5
0
0.2
W
Amaterasu
BattleAngel17
Amaterasu
4
0
9
8.5
L
Tsukuyomi
Fin765
Tsukuyomi
2
9
4
0.44
W
11
2
8
7.5
W
Arachne
PabloGSC
Arachne
9
1
7
12.5
L
0
9
4
0.22
W
5
3
13
3.83
L
Skadi
kevd42
Skadi
4
7
1
0.64
W
Janus
6
5
7
1.9
L
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,444
Damage
91,317
116,558
Taken
110,619
59,914
Mitigated
61,871
24,556
Healing
54,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
ACIDSHARK987
King Arthur
11,987
1,463
0
5,138
24,060
16,250
0
4,592
19,250
0
84,099
W
Amaterasu
BattleAngel17
Amaterasu
11,419
5,771
0
12,473
23,140
22,871
2,419
5,748
17,392
10
98,362
L
Tsukuyomi
Fin765
Tsukuyomi
9,466
808
0
5,708
20,911
7,612
1,426
3,519
17,195
0
68,211
W
30,223
13,845
879
8,463
20,346
8,075
5,813
5,113
15,233
0
110,696
W
Arachne
PabloGSC
Arachne
17,128
11,256
0
8,264
23,947
13,315
2,523
8,494
15,453
0
139,732
L
8,395
2,255
0
4,600
31,256
21,521
269
8,390
22,076
36,771
0
W
21,421
437
11,264
12,399
25,185
10,433
507
5,954
19,231
55,959
0
L
Skadi
kevd42
Skadi
11,320
4,425
0
4,663
22,178
6,968
2,834
9,213
12,193
0
51,768
W
Janus
11,126
1,274
0
1,228
18,001
7,177
0
7,324
10,677
92,903
0
L
19,276
84
139
4,308
18,153
7,563
114
4,588
13,293
118,711
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,418
Gold Earned
70,581
625
Minions Killed
675
0
Camps Cleared
0
2,219,769
Distance Traveled
2,597,926
25
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,982
461
152
6
0
501,763
1
W
Amaterasu
14,632
563
164
6
0
559,567
6
L
Tsukuyomi
11,050
425
94
4
0
454,453
2
W
Skadi
14,020
539
113
4
0
457,203
5
W
Arachne
15,324
589
179
7
0
571,790
5
L
Athena
10,075
388
67
3
0
463,259
6
W
Hel
12,509
481
60
2
0
499,341
0
L
Skadi
10,307
396
78
3
0
426,785
7
W
Janus
14,096
542
159
6
0
510,025
10
L
Merlin
14,004
539
234
9
0
373,509
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role