Player Matchup

Merlin
Merlin
WESH18
Merlin
Level 116
God Stats
7W - 7L
1,623 SR
Queue Stats
92W - 104L
1,469 Elo+
Solo
Amaterasu
Amaterasu
ZНIEND
Amaterasu
Level 130
God Stats
13W - 8L
1,563 SR
Queue Stats
127W - 158L
1,428 Elo+
Solo
Nemesis
Nemesis
Годбл
Nemesis
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,641 Elo+
Solo
Team Averages
Level 84
1,562 SR
1,513 Elo+

VS

Team Averages
Level 32
1,476 SR
1,428 Elo+
Sol
Sol
Khesag
Sol
Level 79
God Stats
35W - 54L
1,429 SR
Queue Stats
87W - 108L
1,588 Elo+
Solo
Bakasura
Bakasura
MatejkoFénnix
Bakasura
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,195 Elo+
Party 1
Thanatos
Thanatos
TomasPr2627
Thanatos
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
WESH18
Merlin
19
11 / 3 / 11
14,884
783
15,828
12,140
4,713
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amaterasu
ZНIEND
Amaterasu
19
13 / 2 / 10
14,680
773
14,457
20,313
25,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Nemesis
Годбл
Nemesis
6
0 / 3 / 3
9,245
487
1,030
3,088
742
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Khesag
Sol
18
7 / 5 / 1
13,862
730
20,176
15,038
5,655
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bakasura
13
1 / 9 / 5
10,922
575
2,408
16,019
5,290
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
TomasPr2627
Thanatos
11
0 / 10 / 4
10,146
534
3,571
12,949
5,189
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
18
24
Kills
8
8
Deaths
24
24
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sol
Khesag
Sol
7
5
1
1.5
L
Bakasura
1
9
5
0.39
L
Thanatos
TomasPr2627
Thanatos
0
10
4
0.2
W
Merlin
WESH18
Merlin
11
3
11
5.5
W
Amaterasu
ZНIEND
Amaterasu
13
2
10
9
W
Nemesis
Годбл
Nemesis
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,315
Damage
26,155
35,541
Taken
44,006
31,079
Mitigated
16,134
11,871
Healing
12,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
Khesag
Sol
20,176
4,702
0
5,819
15,038
5,655
415
6,991
7,771
100,652
0
L
Bakasura
2,408
1,380
461
2,670
16,019
5,290
200
6,374
9,419
0
17,645
L
Thanatos
TomasPr2627
Thanatos
3,571
841
0
3,586
12,949
5,189
62
3,595
9,193
0
21,590
W
Merlin
WESH18
Merlin
15,828
1,168
0
3,938
12,140
4,713
1,150
6,608
5,481
104,326
0
W
Amaterasu
ZНIEND
Amaterasu
14,457
4,053
0
7,597
20,313
25,624
2,058
12,207
7,963
828
43,518
W
Nemesis
Годбл
Nemesis
1,030
374
0
336
3,088
742
0
1,428
1,570
0
3,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,809
Gold Earned
34,930
195
Minions Killed
209
0
Camps Cleared
0
772,807
Distance Traveled
836,902
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
13,862
730
150
8
0
304,988
1
L
Bakasura
10,922
575
36
2
0
280,276
2
L
Thanatos
10,146
534
23
1
0
251,638
3
W
Merlin
14,884
783
131
7
0
324,269
6
W
Amaterasu
14,680
773
59
3
0
374,510
4
W
Nemesis
9,245
487
5
0
0
74,028
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role