Player Matchup

Bakasura
Bakasura
Bronze III
Da3afto
Bakasura
Bronze III
Level 38
God Stats
4W - 2L
1,284 SR
Queue Stats
61W - 98L
659 MMR
Solo
Ymir
Ymir
Silver III
FLORNINJAROJO
Ymir
Silver III
Level 67
God Stats
35W - 28L
1,525 SR
Queue Stats
135W - 141L
905 MMR
Solo
Baron Samedi
Baron Samedi
Silver V
SeferBabba
Baron Samedi
Silver V
Level 111
God Stats
51W - 40L
1,563 SR
Queue Stats
833W - 838L
413 MMR
Solo
Merlin
Merlin
Bronze III
Supermanofhero
Merlin
Bronze III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Silver III
boysee
Chiron
Silver III
Level 129
God Stats
100W - 64L
1,535 SR
Queue Stats
845W - 860L
856 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 100
1,481 SR
867 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 102
1,450 SR
710 MMR
Terra
Terra
Bronze III
DokkieCookie
Terra
Bronze III
Level 83
God Stats
27W - 36L
1,399 SR
Queue Stats
212W - 301L
-85 MMR
Solo
Amaterasu
Amaterasu
Silver V
ElSuro
Amaterasu
Silver V
Level 133
God Stats
25W - 15L
1,500 SR
Queue Stats
198W - 202L
501 MMR
Solo
Scylla
Scylla
Silver III
ITZxFEET
Scylla
Silver III
Level 109
God Stats
11W - 21L
1,392 SR
Queue Stats
68W - 87L
925 MMR
Solo
Izanami
Izanami
Silver III
Magicka03
Izanami
Silver III
Level 66
God Stats
0W - 5L
1,458 SR
Queue Stats
227W - 252L
711 MMR
Solo
Arachne
Arachne
Silver III
RitterDerDose
Arachne
Silver III
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Da3afto
Bakasura
5
0 / 1 / 1
3,129
626
271
1,556
523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Boots

Boots

+6%
Movement Speed

5
0 / 0 / 0
3,048
610
0
973
295
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
SeferBabba
Baron Samedi
7
1 / 0 / 0
3,894
779
1,294
1,644
922
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

7
0 / 0 / 0
3,780
756
455
1,004
247
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chiron
boysee
Chiron
6
0 / 0 / 0
3,321
664
0
288
62
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
SetAthenaGilgameshTsukuyomiJanus

VS

Bans
ApolloNemesisSobekKing ArthurSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 0 / 0
3,036
607
0
1,062
282
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amaterasu
ElSuro
Amaterasu
5
0 / 1 / 0
2,992
598
154
2,531
915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
ITZxFEET
Scylla
6
0 / 0 / 0
3,274
655
361
1,051
263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Magicka03
Izanami
3
0 / 0 / 0
2,792
558
57
269
47
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
6
1 / 0 / 0
3,763
753
605
2,536
547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
1
1
Kills
1
1
Deaths
1
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Da3afto
Bakasura
0
1
1
0.5
L
0
0
0
0
L
Amaterasu
ElSuro
Amaterasu
0
1
0
0
W
0
0
0
0
L
Scylla
ITZxFEET
Scylla
0
0
0
0
L
Izanami
Magicka03
Izanami
0
0
0
0
L
Arachne
1
0
0
1
W
Baron Samedi
SeferBabba
Baron Samedi
1
0
0
1
W
0
0
0
0
W
Chiron
boysee
Chiron
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,020
Damage
1,177
5,465
Taken
7,449
2,049
Mitigated
2,054
2,673
Healing
3,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Da3afto
Bakasura
271
217
0
497
1,556
523
0
0
1,556
0
6,605
L
0
0
0
6
1,062
282
0
0
1,062
4,609
0
L
Amaterasu
ElSuro
Amaterasu
154
42
0
1,143
2,531
915
0
1,294
1,227
0
6,982
W
0
0
0
386
973
295
0
0
973
8,210
0
L
Scylla
ITZxFEET
Scylla
361
85
0
500
1,051
263
0
455
596
10,554
0
L
Izanami
Magicka03
Izanami
57
57
0
0
269
47
0
0
269
0
2,948
L
Arachne
605
509
0
1,633
2,536
547
0
0
2,526
0
11,536
W
Baron Samedi
SeferBabba
Baron Samedi
1,294
225
0
1,175
1,644
922
0
0
1,644
17,021
0
W
455
47
0
395
1,004
247
0
325
643
16,221
0
W
Chiron
boysee
Chiron
0
0
175
45
288
62
0
0
288
0
12,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,172
Gold Earned
15,857
153
Minions Killed
98
0
Camps Cleared
0
429,576
Distance Traveled
334,661
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
3,129
626
28
6
0
103,444
2
L
Terra
3,036
607
8
2
0
46,801
0
L
Amaterasu
2,992
598
22
4
0
61,101
1
W
Ymir
3,048
610
15
3
0
85,733
2
L
Scylla
3,274
655
23
5
0
74,314
2
L
Izanami
2,792
558
10
2
0
36,584
1
L
Arachne
3,763
753
35
7
0
115,861
0
W
Baron Samedi
3,894
779
31
6
0
69,800
0
W
Merlin
3,780
756
43
9
0
85,854
1
W
Chiron
3,321
664
36
7
0
84,745
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role