Player Matchup

Cthulhu
Cthulhu
Danielrise
Cthulhu
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 9L
1,125 Elo+
Party 1
Fenrir
Fenrir
Felixrise
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,125 Elo+
Party 1
Neith
Neith
Gwynbleidd21
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Jormungandr
Jormungandr
KingCandy89
Jormungandr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 116L
1,421 Elo+
Solo
Merlin
Merlin
eogrgr
Merlin
Level 18
God Stats
2W - 2L
1,689 SR
Queue Stats
3W - 3L
1,676 Elo+
Solo
Team Averages
Level 12
1,538 SR
1,370 Elo+

VS

Team Averages
Level 23
1,536 SR
1,486 Elo+
Aphrodite
Aphrodite
GiRaf23
Aphrodite
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 35L
1,458 Elo+
Solo
Xing Tian
Xing Tian
SELIMTR
Xing Tian
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 25L
1,414 Elo+
Solo
Neith
Neith
WRave
Neith
Level 27
God Stats
16W - 7L
1,618 SR
Queue Stats
104W - 77L
1,578 Elo+
Solo
Ah Puch
Ah Puch
Yahx
Ah Puch
Level 25
God Stats
9W - 8L
1,487 SR
Queue Stats
109W - 92L
1,530 Elo+
Solo
Set
Set
hhamoud4
Set
Level 29
God Stats
17W - 17L
1,577 SR
Queue Stats
442W - 433L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Danielrise
Cthulhu
16
2 / 15 / 6
10,134
921
11,830
26,380
29,209
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
Felixrise
Fenrir
17
0 / 19 / 12
10,184
926
12,980
28,868
16,143
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 9 / 8
10,670
970
7,007
13,890
5,554
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
KingCandy89
Jormungandr
16
4 / 6 / 5
10,825
984
7,486
9,682
7,757
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Merlin
eogrgr
Merlin
17
10 / 6 / 7
13,046
1,186
28,281
11,218
4,549
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

200

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
GiRaf23
Aphrodite
18
3 / 6 / 35
10,811
983
9,003
14,919
7,972
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Xing Tian
SELIMTR
Xing Tian
18
7 / 7 / 28
11,733
1,067
9,065
18,467
20,082
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
WRave
Neith
19
16 / 1 / 29
13,755
1,250
28,050
13,567
5,329
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
Yahx
Ah Puch
20
10 / 2 / 33
12,627
1,148
20,462
10,606
3,802
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
19 / 2 / 24
14,762
1,342
19,128
14,365
8,591
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
204
18
Kills
55
55
Deaths
18
38
Assists
149
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Danielrise
Cthulhu
2
15
6
0.33
L
Fenrir
Felixrise
Fenrir
0
19
12
0.32
W
Aphrodite
GiRaf23
Aphrodite
3
6
35
3.42
L
2
9
8
0.67
L
Jormungandr
KingCandy89
Jormungandr
4
6
5
1.08
W
Xing Tian
SELIMTR
Xing Tian
7
7
28
3
W
Neith
WRave
Neith
16
1
29
30.5
W
Ah Puch
Yahx
Ah Puch
10
2
33
13.25
L
Merlin
eogrgr
Merlin
10
6
7
2.25
W
19
2
24
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,584
Damage
85,708
90,038
Taken
71,924
63,212
Mitigated
45,776
1,969
Healing
18,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Danielrise
Cthulhu
11,830
1,145
139
255
26,380
29,209
0
9,700
16,680
25,331
0
L
Fenrir
Felixrise
Fenrir
12,980
4,680
0
819
28,868
16,143
0
13,093
15,775
0
22,671
W
Aphrodite
GiRaf23
Aphrodite
9,003
1,405
4,009
5,080
14,919
7,972
0
10,487
4,432
14,214
0
L
7,007
1,788
0
756
13,890
5,554
0
6,521
7,369
48
16,597
L
Jormungandr
KingCandy89
Jormungandr
7,486
1,178
0
0
9,682
7,757
0
5,448
4,234
27,751
0
W
Xing Tian
SELIMTR
Xing Tian
9,065
1,741
0
0
18,467
20,082
0
10,619
7,848
17,377
0
W
Neith
WRave
Neith
28,050
20,478
0
5,553
13,567
5,329
0
8,148
5,419
0
44,025
W
Ah Puch
Yahx
Ah Puch
20,462
1,973
0
2,391
10,606
3,802
0
8,352
2,254
40,959
0
L
Merlin
eogrgr
Merlin
28,281
1,458
0
0
11,218
4,549
0
3,768
7,450
51,775
0
W
19,128
9,705
0
1,207
14,365
8,591
0
10,039
4,326
0
34,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,859
Gold Earned
63,688
154
Minions Killed
157
4
Camps Cleared
6
947,654
Distance Traveled
1,025,664
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,134
921
24
2
1
206,526
3
L
Fenrir
10,184
926
16
1
0
186,577
3
W
Aphrodite
10,811
983
10
1
0
192,676
0
L
Neith
10,670
970
19
2
0
192,682
2
L
Jormungandr
10,825
984
40
4
2
166,812
1
W
Xing Tian
11,733
1,067
8
1
0
193,943
1
W
Neith
13,755
1,250
50
5
3
192,700
1
W
Ah Puch
12,627
1,148
60
5
0
198,060
0
L
Merlin
13,046
1,186
55
5
1
195,057
0
W
Set
14,762
1,342
29
3
3
248,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role