Player Matchup

He Bo
He Bo
Lotuswn
He Bo
Level 17
God Stats
19W - 19L
1,564 SR
Queue Stats
51W - 51L
1,429 Elo+
Solo
Tsukuyomi
Tsukuyomi
ShikakuSenpai
Tsukuyomi
Level 5
God Stats
1W - 3L
1,374 SR
Queue Stats
12W - 18L
1,301 Elo+
Party 3
Odin
Odin
abyassinian
Odin
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 31L
1,407 Elo+
Solo
Neith
Neith
xAnitaxBlakex
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,215 Elo+
Party 3
King Arthur
King Arthur
火狂OuO
King Arthur
Level 19
God Stats
8W - 11L
1,272 SR
Queue Stats
94W - 70L
1,533 Elo+
Solo
Team Averages
Level 10
1,442 SR
1,377 Elo+

VS

Team Averages
Level 25
1,309 SR
1,412 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
DarthRuh
Loki
Level 39
God Stats
1W - 2L
1,248 SR
Queue Stats
13W - 19L
1,398 Elo+
Party 2
Sylvanus
Sylvanus
Gizdich
Sylvanus
Level 26
God Stats
4W - 4L
1,448 SR
Queue Stats
10W - 12L
1,371 Elo+
Party 2
Ne Zha
Ne Zha
OnlySmokeLife
Ne Zha
Level 25
God Stats
1W - 1L
1,183 SR
Queue Stats
9W - 7L
1,461 Elo+
Party 1
Xing Tian
Xing Tian
SussTeam
Xing Tian
Level 7
God Stats
1W - 4L
1,166 SR
Queue Stats
3W - 6L
1,331 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Lotuswn
He Bo
16
0 / 1 / 1
10,653
819
5,432
5,180
1,675
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
ShikakuSenpai
Tsukuyomi
17
0 / 9 / 1
10,937
841
13,186
16,540
5,980
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
1 / 8 / 1
11,500
885
9,597
26,542
29,023
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
0 / 10 / 1
10,782
829
8,060
15,192
5,190
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
火狂OuO
King Arthur
18
2 / 5 / 1
12,012
924
16,930
23,124
36,207
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Team 1 Tickets

0

VS

Team 2 Tickets

256

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
20
7 / 1 / 19
13,730
1,056
26,487
12,093
5,501
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Loki
20
11 / 0 / 16
13,505
1,039
15,200
10,052
5,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
Gizdich
Sylvanus
20
3 / 0 / 22
13,882
1,068
10,322
12,436
16,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

20
9 / 2 / 16
13,159
1,012
20,424
14,985
7,824
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
SussTeam
Xing Tian
19
3 / 0 / 17
12,066
928
6,174
7,750
6,807
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
123
3
Kills
33
33
Deaths
3
5
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
7
1
19
16.5
W
Loki
11
0
16
19
W
Sylvanus
Gizdich
Sylvanus
3
0
22
14
L
He Bo
Lotuswn
He Bo
0
1
1
0.5
W
9
2
16
8.5
L
Tsukuyomi
ShikakuSenpai
Tsukuyomi
0
9
1
0.06
W
Xing Tian
SussTeam
Xing Tian
3
0
17
11.5
L
1
8
1
0.19
L
0
10
1
0.05
L
King Arthur
火狂OuO
King Arthur
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,205
Damage
78,607
86,578
Taken
57,316
78,075
Mitigated
41,794
2,711
Healing
26,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
26,487
12,160
0
5,356
12,093
5,501
0
3,240
8,853
0
69,696
W
Loki
15,200
5,929
0
259
10,052
5,234
0
267
9,785
0
26,043
W
Sylvanus
Gizdich
Sylvanus
10,322
3,196
7,835
7,847
12,436
16,428
0
1,117
11,319
23,843
0
L
He Bo
Lotuswn
He Bo
5,432
0
0
521
5,180
1,675
0
174
5,006
21,434
0
W
20,424
11,039
0
4,432
14,985
7,824
0
790
14,195
0
47,431
L
Tsukuyomi
ShikakuSenpai
Tsukuyomi
13,186
2,121
0
829
16,540
5,980
0
2,968
13,572
0
35,543
W
Xing Tian
SussTeam
Xing Tian
6,174
838
0
1,142
7,750
6,807
0
272
7,478
11,311
0
L
9,597
2,335
0
0
26,542
29,023
0
5,666
20,876
0
24,532
L
8,060
4,958
0
1,361
15,192
5,190
0
2,627
12,565
0
20,443
L
King Arthur
火狂OuO
King Arthur
16,930
1,477
0
0
23,124
36,207
0
5,061
18,063
254
43,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,884
Gold Earned
66,342
248
Minions Killed
269
7
Camps Cleared
5
982,104
Distance Traveled
1,208,614
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
13,730
1,056
121
9
1
265,686
0
W
Loki
13,505
1,039
26
2
0
271,660
0
W
Sylvanus
13,882
1,068
35
3
1
217,025
0
L
He Bo
10,653
819
38
3
1
151,122
0
W
Ne Zha
13,159
1,012
70
5
1
229,295
0
L
Tsukuyomi
10,937
841
51
4
5
186,061
0
W
Xing Tian
12,066
928
17
1
2
224,948
0
L
Odin
11,500
885
33
3
0
237,085
2
L
Neith
10,782
829
44
3
0
139,726
0
L
King Arthur
12,012
924
82
6
1
268,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role