Player Matchup

Hades
Hades
Camsteave
Hades
Level 127
God Stats
4W - 6L
1,551 SR
Queue Stats
118W - 105L
1,522 Elo+
Party 2
Arachne
Arachne
Dale_DemonSlayer
Arachne
Level 129
God Stats
23W - 18L
1,619 SR
Queue Stats
501W - 453L
1,531 Elo+
Party 2
Tiamat
Tiamat
DamLust
Tiamat
Level 105
God Stats
6W - 9L
1,405 SR
Queue Stats
76W - 87L
1,536 Elo+
Party 2
Apollo
Apollo
Jaba-San
Apollo
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
80W - 61L
1,571 Elo+
Party 2
Vamana
Vamana
Master_Mysogyny
Vamana
Level 92
God Stats
6W - 7L
1,654 SR
Queue Stats
662W - 615L
1,536 Elo+
Party 2
Team Averages
Level 96
1,546 SR
1,539 Elo+

VS

Team Averages
Level 41
1,463 SR
1,539 Elo+
Bellona
Bellona
BongaviusLXIX
Bellona
Level 31
God Stats
2W - 2L
1,838 SR
Queue Stats
15W - 6L
1,941 Elo+
Party 1
Yemoja
Yemoja
GamingSlayer
Yemoja
Level 45
God Stats
0W - 6L
1,105 SR
Queue Stats
94W - 103L
1,289 Elo+
Party 3
Fenrir
Fenrir
Juancito0387
Fenrir
Level 21
God Stats
20W - 34L
1,437 SR
Queue Stats
82W - 127L
1,296 Elo+
Party 3
Cernunnos
Cernunnos
goma8
Cernunnos
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 60L
1,609 Elo+
Party 1
Ra
Ra
あっくま
Ra
Level 83
God Stats
6W - 5L
1,434 SR
Queue Stats
344W - 294L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Camsteave
Hades
20
5 / 1 / 6
13,197
550
9,432
17,366
14,930
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
12 / 4 / 8
14,051
585
17,139
19,458
8,947
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tiamat
DamLust
Tiamat
20
5 / 3 / 12
13,010
542
10,068
12,232
5,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Apollo
Jaba-San
Apollo
20
8 / 0 / 12
17,197
717
20,343
22,380
9,374
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
13 / 5 / 11
14,383
599
21,275
23,810
13,417
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
19
1 / 4 / 2
12,300
513
15,513
21,249
25,966
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yemoja
14
1 / 7 / 7
9,258
386
8,767
15,933
18,640
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Fenrir
12
1 / 13 / 6
9,107
379
7,129
22,371
8,952
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cernunnos
goma8
Cernunnos
19
6 / 8 / 2
12,826
534
14,286
20,576
8,143
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 11 / 4
11,679
487
14,110
18,958
8,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
34
43
Kills
13
13
Deaths
43
49
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Bellona
1
4
2
0.5
W
Hades
Camsteave
Hades
5
1
6
8
W
12
4
8
4
W
Tiamat
DamLust
Tiamat
5
3
12
3.67
L
Yemoja
1
7
7
0.64
W
Apollo
Jaba-San
Apollo
8
0
12
14
L
Fenrir
1
13
6
0.31
W
13
5
11
3.7
L
Cernunnos
goma8
Cernunnos
6
8
2
0.88
L
4
11
4
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,257
Damage
59,805
95,246
Taken
99,087
52,650
Mitigated
70,106
37,851
Healing
23,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
15,513
6,583
0
4,653
21,249
25,966
0
6,485
14,764
409
89,138
W
Hades
Camsteave
Hades
9,432
1,278
228
10,443
17,366
14,930
3,213
1,727
15,639
73,088
0
W
17,139
12,654
0
3,649
19,458
8,947
153
3,942
15,384
6,843
84,848
W
Tiamat
DamLust
Tiamat
10,068
1,116
147
4,179
12,232
5,982
2,252
5,756
6,179
70,430
0
L
Yemoja
8,767
1,396
2,491
3,331
15,933
18,640
180
3,122
12,811
25,993
0
W
Apollo
Jaba-San
Apollo
20,343
15,813
0
14,627
22,380
9,374
3,870
4,841
17,349
0
166,250
L
Fenrir
7,129
1,724
0
2,939
22,371
8,952
0
4,920
17,451
0
45,540
W
21,275
10,839
0
4,578
23,810
13,417
68
6,197
17,409
0
115,625
L
Cernunnos
goma8
Cernunnos
14,286
8,104
0
5,651
20,576
8,143
398
2,759
17,817
0
80,877
L
14,110
937
442
4,037
18,958
8,405
392
3,903
15,055
70,894
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,838
Gold Earned
55,170
832
Minions Killed
590
0
Camps Cleared
0
2,376,409
Distance Traveled
1,998,708
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
12,300
513
180
8
0
484,693
4
W
Hades
13,197
550
182
8
0
422,022
4
W
Arachne
14,051
585
124
5
0
526,159
1
W
Tiamat
13,010
542
137
6
0
430,891
4
L
Yemoja
9,258
386
48
2
0
404,519
7
W
Apollo
17,197
717
233
10
0
490,698
2
L
Fenrir
9,107
379
63
3
0
340,375
0
W
Vamana
14,383
599
156
7
0
506,639
0
L
Cernunnos
12,826
534
150
6
0
381,004
6
L
Ra
11,679
487
149
6
0
388,117
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role