Player Matchup

Cthulhu
Cthulhu
Im_ONLINE_DeAtH
Cthulhu
Level 143
God Stats
9W - 5L
1,637 SR
Queue Stats
323W - 280L
1,554 Elo+
Party 2
Izanami
Izanami
PenguinThiccc
Izanami
Level 34
God Stats
36W - 27L
1,646 SR
Queue Stats
76W - 65L
1,563 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Von_Shpuitle
Tsukuyomi
Level 109
God Stats
16W - 10L
1,626 SR
Queue Stats
261W - 236L
1,541 Elo+
Party 2
Persephone
Persephone
deathdazer
Persephone
Level 143
God Stats
13W - 9L
1,568 SR
Queue Stats
129W - 114L
1,543 Elo+
Party 2
Vulcan
Vulcan
deathdazer1
Vulcan
Level 124
God Stats
3W - 2L
1,809 SR
Queue Stats
65W - 57L
1,519 Elo+
Party 2
Team Averages
Level 111
1,657 SR
1,544 Elo+

VS

Team Averages
Level 77
1,443 SR
1,499 Elo+
Cthulhu
Cthulhu
CoDustyGamer
Cthulhu
Level 65
God Stats
0W - 1L
1,215 SR
Queue Stats
296W - 236L
1,434 Elo+
Party 1
Ra
Ra
Darkkiller223
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,490 Elo+
Party 1
Achilles
Achilles
Kendicide
Achilles
Level 128
God Stats
2W - 2L
1,933 SR
Queue Stats
142W - 116L
1,551 Elo+
Party 1
Ullr
Ullr
miracle_mike
Ullr
Level 140
God Stats
0W - 4L
1,070 SR
Queue Stats
109W - 91L
1,548 Elo+
Party 1
Mercury
Mercury
wooloo117
Mercury
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
182W - 151L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 9
8,503
531
7,826
17,778
15,448
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Izanami
11
1 / 1 / 11
7,150
447
6,317
5,664
2,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
Von_Shpuitle
Tsukuyomi
14
9 / 3 / 7
8,916
557
7,676
11,162
4,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Persephone
deathdazer
Persephone
16
13 / 0 / 11
10,677
667
15,835
7,940
3,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
14
6 / 2 / 9
8,781
549
13,213
6,799
2,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CoDustyGamer
Cthulhu
10
0 / 6 / 5
7,019
439
5,622
16,587
10,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

8
0 / 10 / 2
5,610
351
3,619
9,427
2,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Kendicide
Achilles
14
5 / 3 / 1
8,195
512
7,383
15,634
7,985
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 6 / 3
7,547
472
4,866
12,916
4,161
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
wooloo117
Mercury
12
0 / 7 / 2
7,029
439
4,155
13,622
4,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
19
32
Kills
6
7
Deaths
32
47
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
CoDustyGamer
Cthulhu
0
6
5
0.42
L
0
10
2
0.1
W
3
1
9
7.5
L
Achilles
Kendicide
Achilles
5
3
1
1.83
W
Izanami
1
1
11
6.5
W
Tsukuyomi
Von_Shpuitle
Tsukuyomi
9
3
7
4.17
W
Persephone
deathdazer
Persephone
13
0
11
18.5
W
Vulcan
6
2
9
5.25
L
1
6
3
0.42
L
Mercury
wooloo117
Mercury
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,867
Damage
25,645
49,343
Taken
68,186
27,554
Mitigated
29,715
8,908
Healing
13,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
CoDustyGamer
Cthulhu
5,622
721
69
2,008
16,587
10,790
0
10,419
5,881
24,202
0
L
3,619
400
145
35
9,427
2,731
0
6,441
2,726
19,998
0
W
7,826
1,034
0
2,956
17,778
15,448
104
4,086
13,440
23,649
0
L
Achilles
Kendicide
Achilles
7,383
917
0
4,697
15,634
7,985
0
7,838
7,296
159
41,686
W
Izanami
6,317
2,586
0
276
5,664
2,095
545
1,312
4,328
0
31,912
W
Tsukuyomi
Von_Shpuitle
Tsukuyomi
7,676
2,664
0
3,008
11,162
4,307
177
735
10,265
0
37,176
W
Persephone
deathdazer
Persephone
15,835
790
0
626
7,940
3,025
2,147
2,063
5,773
75,628
0
W
Vulcan
13,213
4,535
0
2,042
6,799
2,679
628
722
6,037
40,641
0
L
4,866
2,339
0
2,816
12,916
4,161
0
6,844
5,858
0
38,851
L
Mercury
wooloo117
Mercury
4,155
1,774
0
4,186
13,622
4,048
0
3,859
9,551
0
39,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,027
Gold Earned
35,400
389
Minions Killed
323
0
Camps Cleared
0
1,586,642
Distance Traveled
1,381,223
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,019
439
32
2
0
269,270
0
L
Ra
5,610
351
34
2
0
257,679
0
W
Cthulhu
8,503
531
28
2
0
316,172
0
L
Achilles
8,195
512
85
5
0
291,690
2
W
Izanami
7,150
447
66
4
0
324,232
1
W
Tsukuyomi
8,916
557
66
4
0
325,313
1
W
Persephone
10,677
667
143
9
0
320,733
0
W
Vulcan
8,781
549
86
5
0
300,192
0
L
Ullr
7,547
472
90
6
0
241,929
4
L
Mercury
7,029
439
82
5
0
320,655
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role