Player Matchup

Thor
Thor
Aidenplaz5550
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,162 Elo+
Solo
Vulcan
Vulcan
BPpham1009
Vulcan
Level 27
God Stats
2W - 1L
1,228 SR
Queue Stats
76W - 68L
1,540 Elo+
Party 1
Mulan
Mulan
HisokaNflow
Mulan
Level 7
God Stats
29W - 27L
1,522 SR
Queue Stats
71W - 76L
1,428 Elo+
Solo
Neith
Neith
Joordan420
Neith
Level 28
God Stats
9W - 6L
1,463 SR
Queue Stats
87W - 60L
1,545 Elo+
Party 1
Sobek
Sobek
Ramoncho
Sobek
Level 26
God Stats
20W - 8L
1,674 SR
Queue Stats
63W - 35L
1,677 Elo+
Solo
Team Averages
Level 18
1,477 SR
1,471 Elo+

VS

Team Averages
Level 14
1,505 SR
1,475 Elo+
Neith
Neith
ABIGAIL1658
Neith
Level 9
God Stats
5W - 3L
1,556 SR
Queue Stats
6W - 3L
1,683 Elo+
Solo
Yemoja
Yemoja
A_single_noodle
Yemoja
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 46L
1,337 Elo+
Solo
Thor
Thor
Alexiscoollee
Thor
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 15L
1,536 Elo+
Solo
Kukulkan
Kukulkan
Miggaway
Kukulkan
Level 12
God Stats
3W - 5L
1,420 SR
Queue Stats
8W - 9L
1,368 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Pitbule9983
Ah Muzen Cab
Level 29
God Stats
4W - 4L
1,550 SR
Queue Stats
355W - 387L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 4 / 0
10,092
288
0
2,448
545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Vulcan
BPpham1009
Vulcan
20
9 / 6 / 7
19,872
568
27,586
22,992
11,108
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

6
0 / 2 / 0
10,371
296
0
2,130
573
Neith
20
14 / 2 / 4
25,707
734
38,125
29,083
14,385
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sobek
Ramoncho
Sobek
20
16 / 3 / 11
22,215
635
33,157
44,762
57,567
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 13 / 3
16,924
484
19,094
27,396
13,509
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
1 / 10 / 2
11,644
333
4,017
26,343
25,804
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
4 / 5 / 3
15,351
439
9,043
28,300
13,844
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kukulkan
Miggaway
Kukulkan
19
1 / 7 / 5
13,912
397
15,297
20,386
10,042
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ah Muzen Cab
Pitbule9983
Ah Muzen Cab
20
2 / 4 / 0
18,961
542
12,834
23,247
11,504
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
29
39
Kills
16
17
Deaths
39
22
Assists
13
Player
Kills
Deaths
Assists
KDA
L
8
13
3
0.73
L
1
10
2
0.2
W
0
4
0
0
L
4
5
3
1.1
W
Vulcan
BPpham1009
Vulcan
9
6
7
2.08
W
0
2
0
0
W
Neith
14
2
4
8
L
Kukulkan
Miggaway
Kukulkan
1
7
5
0.5
L
Ah Muzen Cab
Pitbule9983
Ah Muzen Cab
2
4
0
0.5
W
Sobek
Ramoncho
Sobek
16
3
11
7.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,868
Damage
60,285
101,415
Taken
125,672
84,178
Mitigated
74,703
49,435
Healing
22,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,094
8,126
0
3,231
27,396
13,509
5,538
15,399
11,893
0
123,185
L
4,017
1,359
686
462
26,343
25,804
1,246
15,256
10,652
34,982
0
W
0
0
0
0
2,448
545
10
450
1,998
0
517
L
9,043
1,678
0
6,597
28,300
13,844
0
11,123
17,117
0
122,073
W
Vulcan
BPpham1009
Vulcan
27,586
7,022
0
9,979
22,992
11,108
911
5,547
17,445
170,982
0
W
0
0
0
140
2,130
573
0
0
2,130
0
4,831
W
Neith
38,125
24,615
0
12,987
29,083
14,385
15,699
2,684
26,399
0
248,479
L
Kukulkan
Miggaway
Kukulkan
15,297
1,663
0
167
20,386
10,042
952
11,246
8,964
79,296
0
L
Ah Muzen Cab
Pitbule9983
Ah Muzen Cab
12,834
7,267
0
11,407
23,247
11,504
2,987
6,862
16,303
0
156,244
W
Sobek
Ramoncho
Sobek
33,157
1,470
0
26,329
44,762
57,567
1,055
11,831
32,931
129,482
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

88,257
Gold Earned
76,792
793
Minions Killed
874
0
Camps Cleared
0
2,031,662
Distance Traveled
2,721,399
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
16,924
484
214
6
0
412,512
0
L
Yemoja
11,644
333
45
1
0
444,980
0
W
Thor
10,092
288
0
0
0
56,005
0
L
Thor
15,351
439
175
5
0
586,738
4
W
Vulcan
19,872
568
256
7
0
601,224
1
W
Mulan
10,371
296
14
0
0
39,096
0
W
Neith
25,707
734
370
11
0
605,450
2
L
Kukulkan
13,912
397
158
5
0
639,761
0
L
Ah Muzen Cab
18,961
542
282
8
0
637,408
0
W
Sobek
22,215
635
153
4
0
729,887
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role