Player Matchup

Danzaburou
Danzaburou
MurlokMayhem
Danzaburou
Level 81
God Stats
2W - 1L
1,576 SR
Queue Stats
172W - 162L
1,532 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SuperSimp101
Tsukuyomi
Level 48
God Stats
4W - 0L
1,714 SR
Queue Stats
205W - 183L
1,514 Elo+
Solo
Olorun
Olorun
Trhinocepotamus
Olorun
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,391 Elo+
Party 2
Amaterasu
Amaterasu
VendsAgony
Amaterasu
Level 83
God Stats
2W - 0L
1,813 SR
Queue Stats
252W - 206L
1,548 Elo+
Party 2
Ymir
Ymir
electricchair
Ymir
Level 26
God Stats
2W - 0L
1,871 SR
Queue Stats
45W - 22L
1,690 Elo+
Party 2
Team Averages
Level 51
1,695 SR
1,535 Elo+

VS

Team Averages
Level 60
1,562 SR
1,458 Elo+
Athena
Athena
Atheres404
Athena
Level 66
God Stats
13W - 18L
1,460 SR
Queue Stats
23W - 33L
1,483 Elo+
Party 3
Skadi
Skadi
Ilynxh
Skadi
Level 27
God Stats
5W - 11L
1,525 SR
Queue Stats
53W - 70L
1,415 Elo+
Party 1
Hades
Hades
N0T Jmo8237
Hades
Level 63
God Stats
13W - 8L
1,705 SR
Queue Stats
67W - 97L
1,463 Elo+
Party 1
Sun Wukong
Sun Wukong
Skiadra
Sun Wukong
Level 17
God Stats
10W - 10L
1,403 SR
Queue Stats
15W - 24L
1,411 Elo+
Party 3
Ne Zha
Ne Zha
TrapTrump
Ne Zha
Level 126
God Stats
8W - 9L
1,715 SR
Queue Stats
201W - 231L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MurlokMayhem
Danzaburou
10
1 / 3 / 3
5,723
520
3,386
6,848
2,148
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
SuperSimp101
Tsukuyomi
12
5 / 0 / 7
7,311
665
5,353
4,623
1,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
6 / 1 / 2
7,218
656
7,841
7,347
2,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
VendsAgony
Amaterasu
11
2 / 3 / 0
6,372
579
5,303
10,421
4,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
2 / 1 / 3
6,487
590
5,633
8,003
5,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Atheres404
Athena
9
2 / 2 / 4
5,976
543
4,190
8,388
3,004
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Skadi
Ilynxh
Skadi
10
1 / 3 / 2
5,771
525
5,105
6,786
2,152
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 4 / 0
5,313
483
2,517
8,621
4,280
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sun Wukong
Skiadra
Sun Wukong
10
2 / 1 / 0
5,882
535
5,085
9,153
3,545
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ne Zha
TrapTrump
Ne Zha
10
3 / 6 / 0
5,892
536
5,252
8,950
4,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
16
Kills
8
8
Deaths
16
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Athena
Atheres404
Athena
2
2
4
2
L
Skadi
Ilynxh
Skadi
1
3
2
0.67
W
Danzaburou
MurlokMayhem
Danzaburou
1
3
3
0.83
L
0
4
0
0
L
Sun Wukong
Skiadra
Sun Wukong
2
1
0
2
W
Tsukuyomi
SuperSimp101
Tsukuyomi
5
0
7
8.5
L
Ne Zha
TrapTrump
Ne Zha
3
6
0
0.5
W
6
1
2
7
W
Amaterasu
VendsAgony
Amaterasu
2
3
0
0.67
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,516
Damage
22,149
37,242
Taken
41,898
15,717
Mitigated
17,059
17,657
Healing
10,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Atheres404
Athena
4,190
1,075
0
1,640
8,388
3,004
0
3,213
5,175
13,231
0
L
Skadi
Ilynxh
Skadi
5,105
3,512
0
1,933
6,786
2,152
26
2,311
4,475
0
30,270
W
Danzaburou
MurlokMayhem
Danzaburou
3,386
1,724
0
1,986
6,848
2,148
378
2,124
4,724
0
30,381
L
2,517
194
52
2,583
8,621
4,280
0
4,308
4,313
26,255
0
L
Sun Wukong
Skiadra
Sun Wukong
5,085
1,595
0
2,136
9,153
3,545
796
745
8,408
0
28,102
W
Tsukuyomi
SuperSimp101
Tsukuyomi
5,353
1,519
0
2,822
4,623
1,399
0
75
4,548
0
37,268
L
Ne Zha
TrapTrump
Ne Zha
5,252
2,629
0
1,972
8,950
4,078
0
2,897
6,053
0
27,191
W
7,841
4,928
304
3,763
7,347
2,740
434
2,411
4,936
37,209
0
W
Amaterasu
VendsAgony
Amaterasu
5,303
3,324
0
5,831
10,421
4,054
1,078
500
9,921
0
30,139
W
5,633
1,205
0
2,951
8,003
5,376
116
1,597
6,406
21,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,111
Gold Earned
28,834
299
Minions Killed
256
0
Camps Cleared
0
1,057,070
Distance Traveled
960,199
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,976
543
14
1
0
218,815
4
L
Skadi
5,771
525
62
6
0
170,351
0
W
Danzaburou
5,723
520
61
6
0
192,028
1
L
Hades
5,313
483
60
5
0
180,045
0
L
Sun Wukong
5,882
535
64
6
0
192,378
1
W
Tsukuyomi
7,311
665
78
7
0
253,719
1
L
Ne Zha
5,892
536
56
5
0
198,610
0
W
Olorun
7,218
656
74
7
0
194,833
2
W
Amaterasu
6,372
579
53
5
0
236,220
0
W
Ymir
6,487
590
33
3
0
180,270
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role