Player Matchup

Ymir
Ymir
FoggyMold505
Ymir
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,752 Elo+
Party 3
Ganesha
Ganesha
Kilbyduxa
Ganesha
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,770 Elo+
Party 3
Gilgamesh
Gilgamesh
NoHopePOPE3693
Gilgamesh
Level 15
God Stats
10W - 16L
1,560 SR
Queue Stats
152W - 170L
1,506 Elo+
Party 2
Sun Wukong
Sun Wukong
Takeov3rShot
Sun Wukong
Level 26
God Stats
72W - 66L
1,541 SR
Queue Stats
316W - 334L
1,385 Elo+
Party 2
Izanami
Izanami
abdara12
Izanami
Level 37
God Stats
8W - 11L
1,479 SR
Queue Stats
16W - 20L
1,471 Elo+
Party 3
Team Averages
Level 23
1,516 SR
1,577 Elo+

VS

Team Averages
Level 13
1,554 SR
1,486 Elo+
Tyr
Tyr
BebeJ_Fire8
Tyr
Level 14
God Stats
4W - 16L
1,255 SR
Queue Stats
394W - 448L
1,343 Elo+
Party 1
Kukulkan
Kukulkan
Glass Barby Lad
Kukulkan
Level 4
God Stats
1W - 2L
1,702 SR
Queue Stats
18W - 19L
1,684 Elo+
Solo
Bellona
Bellona
Jackie_Rocmon
Bellona
Level 16
God Stats
4W - 8L
1,233 SR
Queue Stats
413W - 453L
1,422 Elo+
Party 1
Danzaburou
Danzaburou
daddyrabbit7471
Danzaburou
Level 12
God Stats
1W - 2L
1,873 SR
Queue Stats
142W - 133L
1,495 Elo+
Solo
Nemesis
Nemesis
iffyBin
Nemesis
Level 17
God Stats
3W - 3L
1,705 SR
Queue Stats
30W - 31L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
13 / 0 / 12
11,502
639
9,772
12,687
8,267
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Ganesha
Kilbyduxa
Ganesha
16
1 / 0 / 26
9,756
542
15,929
9,639
4,771
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
NoHopePOPE3693
Gilgamesh
15
8 / 1 / 7
10,044
558
8,938
10,647
5,097
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sun Wukong
Takeov3rShot
Sun Wukong
15
11 / 0 / 9
10,229
568
11,821
9,627
8,069
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
abdara12
Izanami
12
2 / 5 / 14
8,854
492
5,166
9,921
3,189
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 1
6,522
362
1,311
11,813
8,518
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
11
1 / 8 / 0
7,245
403
8,061
10,089
2,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
9
1 / 7 / 1
6,309
351
4,861
16,201
10,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
daddyrabbit7471
Danzaburou
15
3 / 6 / 0
8,995
500
10,085
17,148
5,201
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
iffyBin
Nemesis
12
1 / 7 / 2
7,754
431
5,156
14,517
5,316
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
10
35
Kills
6
6
Deaths
35
68
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
W
13
0
12
19
L
Kukulkan
1
8
0
0.13
L
Bellona
1
7
1
0.21
W
Ganesha
Kilbyduxa
Ganesha
1
0
26
14
W
Gilgamesh
NoHopePOPE3693
Gilgamesh
8
1
7
11.5
W
Sun Wukong
Takeov3rShot
Sun Wukong
11
0
9
15.5
W
Izanami
abdara12
Izanami
2
5
14
1.8
L
Danzaburou
daddyrabbit7471
Danzaburou
3
6
0
0.5
L
Nemesis
iffyBin
Nemesis
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,626
Damage
29,474
52,521
Taken
69,768
29,393
Mitigated
32,720
7,423
Healing
9,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,311
451
0
776
11,813
8,518
0
4,604
7,209
0
24,573
W
9,772
1,777
0
2,817
12,687
8,267
674
1,151
11,384
37,557
0
L
Kukulkan
8,061
833
0
0
10,089
2,714
0
7,036
3,053
40,906
0
L
Bellona
4,861
1,322
62
2,306
16,201
10,971
0
5,503
10,698
0
17,975
W
Ganesha
Kilbyduxa
Ganesha
15,929
1,084
0
312
9,639
4,771
976
2,590
6,895
71,182
0
W
Gilgamesh
NoHopePOPE3693
Gilgamesh
8,938
2,370
0
1,684
10,647
5,097
0
482
10,157
0
67,222
W
Sun Wukong
Takeov3rShot
Sun Wukong
11,821
2,218
0
1,447
9,627
8,069
1,456
1,014
8,579
0
41,870
W
Izanami
abdara12
Izanami
5,166
4,270
0
1,163
9,921
3,189
3,076
2,394
7,445
0
32,127
L
Danzaburou
daddyrabbit7471
Danzaburou
10,085
4,180
0
5,627
17,148
5,201
0
4,784
12,364
0
68,650
L
Nemesis
iffyBin
Nemesis
5,156
1,639
0
491
14,517
5,316
0
3,774
10,743
0
55,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,385
Gold Earned
36,825
423
Minions Killed
359
0
Camps Cleared
0
1,725,034
Distance Traveled
1,512,644
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,522
362
44
2
0
293,817
0
W
Ymir
11,502
639
97
5
0
340,378
6
L
Kukulkan
7,245
403
80
4
0
311,226
1
L
Bellona
6,309
351
31
2
0
314,575
0
W
Ganesha
9,756
542
72
4
0
376,326
1
W
Gilgamesh
10,044
558
108
6
0
378,455
4
W
Sun Wukong
10,229
568
72
4
0
334,693
3
W
Izanami
8,854
492
74
4
0
295,182
0
L
Danzaburou
8,995
500
103
6
0
272,109
2
L
Nemesis
7,754
431
101
6
0
320,917
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role