Player Matchup

Thoth
Thoth
FriendlyGuy1928
Thoth
Level 6
God Stats
4W - 2L
1,500 SR
Queue Stats
265W - 168L
1,746 Elo+
Solo
Set
Set
Studdlekun
Set
Level 7
God Stats
1W - 1L
1,285 SR
Queue Stats
26W - 14L
1,573 Elo+
Solo
Heimdallr
Heimdallr
darusae
Heimdallr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 65L
1,478 Elo+
Solo
Cerberus
Cerberus
demonizedº
Cerberus
Level 17
God Stats
10W - 4L
1,948 SR
Queue Stats
46W - 54L
1,516 Elo+
Solo
Zhong Kui
Zhong Kui
橙子可乐
Zhong Kui
Level 6
God Stats
7W - 9L
1,367 SR
Queue Stats
12W - 13L
1,605 Elo+
Solo
Team Averages
Level 13
1,520 SR
1,584 Elo+

VS

Team Averages
Level 21
1,605 SR
1,552 Elo+
Cthulhu
Cthulhu
HeathenPlays
Cthulhu
Level 29
God Stats
3W - 9L
1,500 SR
Queue Stats
533W - 539L
1,406 Elo+
Solo
Zeus
Zeus
Robert2003085
Zeus
Level 4
God Stats
4W - 4L
1,720 SR
Queue Stats
62W - 44L
1,572 Elo+
Party 1
Gilgamesh
Gilgamesh
Speedyduk
Gilgamesh
Level 29
God Stats
6W - 5L
1,846 SR
Queue Stats
100W - 100L
1,614 Elo+
Solo
Ao Kuang
Ao Kuang
ronyban21
Ao Kuang
Level 28
God Stats
2W - 3L
1,378 SR
Queue Stats
133W - 132L
1,476 Elo+
Solo
Rama
Rama
seb108Cr
Rama
Level 14
God Stats
8W - 7L
1,579 SR
Queue Stats
157W - 107L
1,693 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 1 / 4
15,228
692
29,667
9,859
4,251
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
3 / 4 / 5
13,841
629
8,773
16,496
10,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heimdallr
darusae
Heimdallr
18
5 / 4 / 7
12,453
566
10,466
15,411
5,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
demonizedº
Cerberus
15
1 / 4 / 13
11,388
518
7,362
22,471
21,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
橙子可乐
Zhong Kui
16
2 / 2 / 11
12,995
591
4,012
11,327
9,930
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HeathenPlays
Cthulhu
10
3 / 9 / 3
7,781
354
7,615
18,194
7,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
5 / 6 / 1
10,186
463
10,300
12,739
2,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Speedyduk
Gilgamesh
19
3 / 3 / 2
11,509
523
9,882
17,089
13,025
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ao Kuang
ronyban21
Ao Kuang
12
2 / 3 / 2
8,445
384
3,266
12,758
3,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
18
2 / 3 / 7
10,807
491
13,022
17,798
5,986
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
30
24
Kills
15
15
Deaths
24
40
Assists
15
Player
Kills
Deaths
Assists
KDA
W
13
1
4
15
L
Cthulhu
HeathenPlays
Cthulhu
3
9
3
0.5
L
5
6
1
0.92
L
Gilgamesh
Speedyduk
Gilgamesh
3
3
2
1.33
W
3
4
5
1.38
W
Heimdallr
darusae
Heimdallr
5
4
7
2.13
W
Cerberus
demonizedº
Cerberus
1
4
13
1.88
L
Ao Kuang
ronyban21
Ao Kuang
2
3
2
1
L
Rama
2
3
7
1.83
W
Zhong Kui
橙子可乐
Zhong Kui
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,280
Damage
44,085
75,564
Taken
78,578
51,957
Mitigated
33,117
19,211
Healing
17,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
29,667
933
0
1,585
9,859
4,251
5,578
3,897
5,594
130,868
0
L
Cthulhu
HeathenPlays
Cthulhu
7,615
1,196
0
861
18,194
7,978
231
11,658
6,536
20,258
0
L
10,300
386
0
1,299
12,739
2,788
0
9,336
3,403
45,212
0
L
Gilgamesh
Speedyduk
Gilgamesh
9,882
1,838
0
4,361
17,089
13,025
0
8,509
8,580
0
81,229
W
8,773
4,306
0
2,828
16,496
10,256
902
1,800
14,602
0
111,143
W
Heimdallr
darusae
Heimdallr
10,466
4,294
0
5,563
15,411
5,683
7,599
4,188
10,907
0
84,741
W
Cerberus
demonizedº
Cerberus
7,362
1,082
0
6,818
22,471
21,837
1,399
5,727
16,358
26,605
0
L
Ao Kuang
ronyban21
Ao Kuang
3,266
821
0
4,386
12,758
3,340
0
6,418
6,340
35,921
0
L
Rama
13,022
11,308
0
7,068
17,798
5,986
1,009
5,120
12,674
0
89,496
W
Zhong Kui
橙子可乐
Zhong Kui
4,012
277
0
2,417
11,327
9,930
1,746
4,704
6,311
37,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,905
Gold Earned
48,728
616
Minions Killed
494
0
Camps Cleared
0
2,038,699
Distance Traveled
1,834,202
20
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
15,228
692
216
10
0
455,151
7
L
Cthulhu
7,781
354
23
1
0
338,020
1
L
Zeus
10,186
463
84
4
0
385,796
0
L
Gilgamesh
11,509
523
156
7
0
375,329
3
W
Set
13,841
629
168
8
0
438,907
2
W
Heimdallr
12,453
566
119
5
0
348,423
3
W
Cerberus
11,388
518
51
2
0
423,167
7
L
Ao Kuang
8,445
384
70
3
0
293,339
0
L
Rama
10,807
491
161
7
0
441,718
2
W
Zhong Kui
12,995
591
62
3
0
373,051
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role