Player Matchup

Danzaburou
Danzaburou
ISSSIC
Danzaburou
Level 121
God Stats
11W - 7L
1,542 SR
Queue Stats
174W - 173L
1,478 Elo+
Party 2
Arachne
Arachne
NanaCreme
Arachne
Level 114
God Stats
37W - 26L
1,630 SR
Queue Stats
117W - 137L
1,443 Elo+
Party 2
Achilles
Achilles
RohannRyuu
Achilles
Level 97
God Stats
48W - 42L
1,395 SR
Queue Stats
686W - 638L
1,426 Elo+
Solo
Ymir
Ymir
covece08
Ymir
Level 139
God Stats
8W - 8L
1,383 SR
Queue Stats
464W - 518L
1,450 Elo+
Solo
Janus
Janus
koeibisco
Janus
Level 63
God Stats
6W - 5L
1,485 SR
Queue Stats
37W - 43L
1,425 Elo+
Solo
Team Averages
Level 107
1,487 SR
1,444 Elo+

VS

Team Averages
Level 91
1,656 SR
1,410 Elo+
Athena
Athena
Elvisaaron
Athena
Level 69
God Stats
353W - 345L
1,507 SR
Queue Stats
924W - 957L
1,395 Elo+
Solo
Izanami
Izanami
OleNastee
Izanami
Level 69
God Stats
24W - 20L
1,580 SR
Queue Stats
145W - 146L
1,400 Elo+
Party 1
Odin
Odin
RussCreations
Odin
Level 99
God Stats
2W - 2L
1,872 SR
Queue Stats
44W - 81L
1,402 Elo+
Solo
Vulcan
Vulcan
SinglexUS
Vulcan
Level 67
God Stats
34W - 19L
1,611 SR
Queue Stats
99W - 94L
1,380 Elo+
Party 1
Fenrir
Fenrir
hollowlight56
Fenrir
Level 149
God Stats
5W - 5L
1,709 SR
Queue Stats
455W - 491L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ISSSIC
Danzaburou
14
5 / 4 / 6
9,372
625
6,074
11,032
3,358
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
NanaCreme
Arachne
13
5 / 1 / 6
8,414
561
3,597
7,857
3,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Achilles
RohannRyuu
Achilles
15
4 / 1 / 1
9,052
603
5,809
6,223
7,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ymir
12
2 / 3 / 8
8,094
540
7,139
11,159
8,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Janus
koeibisco
Janus
13
4 / 2 / 2
8,312
554
9,793
5,944
1,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Elvisaaron
Athena
10
2 / 5 / 5
7,032
469
4,985
12,139
5,269
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
OleNastee
Izanami
11
3 / 7 / 3
7,338
489
7,760
10,670
4,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
0 / 4 / 2
6,888
459
1,985
7,597
2,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Vulcan
SinglexUS
Vulcan
11
2 / 2 / 1
6,877
458
6,794
8,065
3,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
4 / 2 / 0
7,684
512
2,922
7,553
2,586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
22
20
Kills
11
11
Deaths
20
23
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Athena
Elvisaaron
Athena
2
5
5
0.9
W
Danzaburou
ISSSIC
Danzaburou
5
4
6
2
W
Arachne
NanaCreme
Arachne
5
1
6
8
L
Izanami
OleNastee
Izanami
3
7
3
0.64
W
Achilles
RohannRyuu
Achilles
4
1
1
4.5
L
0
4
2
0.25
L
Vulcan
SinglexUS
Vulcan
2
2
1
1.25
W
Ymir
2
3
8
2
L
4
2
0
2
W
Janus
koeibisco
Janus
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,412
Damage
24,446
42,215
Taken
46,024
23,728
Mitigated
17,570
11,342
Healing
7,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Elvisaaron
Athena
4,985
1,906
0
2,616
12,139
5,269
186
4,699
7,410
23,605
0
W
Danzaburou
ISSSIC
Danzaburou
6,074
2,303
0
1,714
11,032
3,358
3,585
2,565
8,351
0
52,848
W
Arachne
NanaCreme
Arachne
3,597
2,752
0
3,879
7,857
3,181
0
768
7,089
0
50,640
L
Izanami
OleNastee
Izanami
7,760
5,296
0
696
10,670
4,083
530
3,068
7,512
0
45,922
W
Achilles
RohannRyuu
Achilles
5,809
1,221
0
1,808
6,223
7,020
0
1,016
5,173
0
44,639
L
1,985
379
0
1,402
7,597
2,594
0
2,006
5,501
0
33,856
L
Vulcan
SinglexUS
Vulcan
6,794
3,008
0
1,966
8,065
3,038
0
5,808
2,257
31,822
0
W
Ymir
7,139
731
0
2,847
11,159
8,296
106
3,949
7,064
30,297
0
L
2,922
864
0
1,044
7,553
2,586
0
1,351
6,082
0
31,095
W
Janus
koeibisco
Janus
9,793
450
0
1,094
5,944
1,873
163
2,967
2,759
43,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,244
Gold Earned
35,819
403
Minions Killed
313
0
Camps Cleared
0
1,513,893
Distance Traveled
1,421,529
22
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,032
469
30
2
0
300,385
2
W
Danzaburou
9,372
625
92
6
0
266,552
3
W
Arachne
8,414
561
76
5
0
327,882
5
L
Izanami
7,338
489
89
6
0
253,469
0
W
Achilles
9,052
603
100
7
0
309,000
5
L
Odin
6,888
459
75
5
0
297,842
2
L
Vulcan
6,877
458
62
4
0
305,126
0
W
Ymir
8,094
540
48
3
0
290,709
7
L
Fenrir
7,684
512
57
4
0
264,707
1
W
Janus
8,312
554
87
6
0
319,750
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role