Player Matchup

Gilgamesh
Gilgamesh
Adrian24_94
Gilgamesh
Level 69
God Stats
0W - 2L
1,289 SR
Queue Stats
3W - 21L
1,032 Elo+
Party 3
Kukulkan
Kukulkan
SALT_Juice138
Kukulkan
Level 28
God Stats
0W - 4L
1,340 SR
Queue Stats
3W - 15L
1,121 Elo+
Party 3
Chang'e
Chang'e
joshuagamer25
Chang'e
Level 65
God Stats
0W - 4L
1,116 SR
Queue Stats
3W - 21L
1,032 Elo+
Party 3
Horus
Horus
temp-773805
Horus
Level 81
God Stats
0W - 3L
1,348 SR
Queue Stats
3W - 21L
1,032 Elo+
Party 3
Team Averages
Level 61
1,273 SR
1,054 Elo+

VS

Team Averages
Level 132
1,677 SR
1,511 Elo+
Hades
Hades
Chevy141
Hades
Level 128
God Stats
1W - 0L
1,293 SR
Queue Stats
3W - 2L
1,526 Elo+
Party 2
Danzaburou
Danzaburou
DeadWalker000
Danzaburou
Level 146
God Stats
5W - 0L
1,834 SR
Queue Stats
42W - 27L
1,599 Elo+
Party 1
Merlin
Merlin
GrayMouser345
Merlin
Level 146
God Stats
6W - 0L
1,912 SR
Queue Stats
42W - 27L
1,599 Elo+
Party 1
Gilgamesh
Gilgamesh
JetFire080
Gilgamesh
Level 106
God Stats
2W - 1L
1,668 SR
Queue Stats
2W - 2L
1,320 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Adrian24_94
Gilgamesh
20
5 / 7 / 7
13,216
661
15,306
21,604
28,034
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kukulkan
SALT_Juice138
Kukulkan
18
1 / 10 / 3
11,945
597
11,282
20,251
9,440
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chang'e
20
7 / 9 / 4
14,575
729
16,925
27,309
11,327
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
4 / 6 / 7
14,084
704
10,873
28,737
23,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Chevy141
Hades
20
3 / 3 / 5
15,705
785
9,105
15,780
13,392
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Danzaburou
DeadWalker000
Danzaburou
20
16 / 4 / 9
17,897
895
31,526
21,747
10,176
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
11 / 3 / 9
16,658
833
23,803
14,298
6,631
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
JetFire080
Gilgamesh
20
2 / 7 / 9
14,998
750
17,651
21,391
11,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
64
17
Kills
32
32
Deaths
17
21
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Adrian24_94
Gilgamesh
5
7
7
1.21
W
Hades
Chevy141
Hades
3
3
5
1.83
W
Danzaburou
DeadWalker000
Danzaburou
16
4
9
5.13
W
11
3
9
5.17
W
Gilgamesh
JetFire080
Gilgamesh
2
7
9
0.93
L
Kukulkan
SALT_Juice138
Kukulkan
1
10
3
0.25
L
Chang'e
7
9
4
1
L
4
6
7
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,386
Damage
82,085
97,901
Taken
73,216
71,807
Mitigated
41,714
19,019
Healing
25,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Adrian24_94
Gilgamesh
15,306
4,072
0
1,525
21,604
28,034
1,375
7,101
14,379
0
65,603
W
Hades
Chevy141
Hades
9,105
455
707
7,821
15,780
13,392
1,350
5,283
10,138
69,147
0
W
Danzaburou
DeadWalker000
Danzaburou
31,526
20,541
0
10,030
21,747
10,176
3,731
8,404
12,883
0
79,410
W
23,803
1,025
0
1,045
14,298
6,631
2,731
6,876
7,206
67,137
0
W
Gilgamesh
JetFire080
Gilgamesh
17,651
4,837
0
5,836
21,391
11,515
994
7,666
13,175
0
49,718
L
Kukulkan
SALT_Juice138
Kukulkan
11,282
1,325
0
2,235
20,251
9,440
0
7,812
12,073
49,775
0
L
Chang'e
16,925
682
2,177
6,280
27,309
11,327
0
9,529
17,464
73,586
0
L
10,873
5,273
1,819
4,983
28,737
23,006
0
8,065
20,492
0
37,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,820
Gold Earned
65,258
314
Minions Killed
364
9
Camps Cleared
17
1,221,051
Distance Traveled
1,495,655
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
13,216
661
85
4
3
334,570
1
W
Hades
15,705
785
126
6
6
393,987
1
W
Danzaburou
17,897
895
76
4
4
359,074
0
W
Merlin
16,658
833
115
6
2
370,884
0
W
Gilgamesh
14,998
750
47
2
5
371,710
3
L
Kukulkan
11,945
597
73
4
1
264,308
2
L
Chang'e
14,575
729
114
6
3
299,033
1
L
Horus
14,084
704
42
2
2
323,140
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role