Player Matchup

Anubis
Anubis
 
Anubis
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
FlackoVbarii
Fafnir
Level 16
God Stats
1W - 3L
1,097 SR
Queue Stats
2W - 4L
1,687 Elo+
Party 1
Fenrir
Fenrir
SatanHelpsAll
Fenrir
Level 6
God Stats
2W - 5L
1,307 SR
Queue Stats
2W - 7L
1,291 Elo+
Solo
Neith
Neith
knwsin
Neith
Level 7
God Stats
1W - 4L
1,381 SR
Queue Stats
2W - 4L
1,687 Elo+
Party 1
Thor
Thor
kratosspd
Thor
Level 15
God Stats
0W - 5L
1,500 SR
Queue Stats
2W - 8L
1,792 Elo+
Solo
Team Averages
Level 14
1,357 SR
1,592 Elo+

VS

Team Averages
Level 23
1,523 SR
1,692 Elo+
Kukulkan
Kukulkan
CtrlUltDeI
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 1L
1,973 Elo+
Party 3
Cupid
Cupid
HoneyMonokuma
Cupid
Level 5
God Stats
2W - 0L
1,416 SR
Queue Stats
2W - 1L
1,456 Elo+
Party 2
Arachne
Arachne
Mclovin1287
Arachne
Level 92
God Stats
3W - 1L
1,697 SR
Queue Stats
16W - 8L
1,691 Elo+
Party 3
Neith
Neith
NoahSLACKATTACK
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 1L
1,882 Elo+
Party 3
Yemoja
Yemoja
Senpailoserr
Yemoja
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
2 / 6 / 0
7,675
426
7,130
16,323
7,297
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
11
0 / 3 / 2
6,807
378
2,708
10,510
9,231
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

9
0 / 13 / 1
6,430
357
3,283
16,816
7,356
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
knwsin
Neith
11
1 / 6 / 2
7,369
409
5,633
9,995
4,076
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thor
9
0 / 12 / 0
5,853
325
3,568
12,518
4,276
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CtrlUltDeI
Kukulkan
19
7 / 0 / 7
11,829
657
13,384
8,448
4,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
5 / 2 / 2
8,940
497
6,553
12,049
4,537
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Mclovin1287
Arachne
13
1 / 2 / 4
8,912
495
3,392
14,760
5,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
26 / 1 / 2
13,646
758
27,847
10,218
5,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
12
1 / 0 / 5
8,687
483
2,180
4,332
3,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
60
3
Kills
40
40
Deaths
5
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
6
0
0.33
W
Kukulkan
CtrlUltDeI
Kukulkan
7
0
7
10.5
L
Fafnir
0
3
2
0.33
W
5
2
2
3
W
Arachne
Mclovin1287
Arachne
1
2
4
1.5
W
26
1
2
27
L
0
13
1
0.04
W
Yemoja
1
0
5
3.5
L
Neith
knwsin
Neith
1
6
2
0.33
L
Thor
0
12
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,322
Damage
53,356
66,162
Taken
49,807
32,236
Mitigated
22,322
7,567
Healing
21,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
7,130
746
0
5,569
16,323
7,297
0
3,048
13,275
43,537
0
W
Kukulkan
CtrlUltDeI
Kukulkan
13,384
1,481
0
1,347
8,448
4,181
2,782
1,320
7,128
95,990
0
L
Fafnir
2,708
263
0
821
10,510
9,231
231
5,016
5,494
9,682
0
W
6,553
4,288
738
2,509
12,049
4,537
3,712
2,531
9,518
0
50,145
W
Arachne
Mclovin1287
Arachne
3,392
2,567
0
8,725
14,760
5,175
15
2,943
11,817
0
46,364
W
27,847
17,401
0
3,318
10,218
5,122
4,864
2,251
7,967
0
107,288
L
3,283
613
0
186
16,816
7,356
0
2,370
14,446
0
23,470
W
Yemoja
2,180
324
3,454
1,242
4,332
3,307
745
793
3,539
12,312
0
L
Neith
knwsin
Neith
5,633
1,577
0
991
9,995
4,076
693
3,854
6,141
0
31,319
L
Thor
3,568
1,016
0
0
12,518
4,276
0
1,276
11,242
0
19,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,134
Gold Earned
52,014
246
Minions Killed
589
0
Camps Cleared
0
1,471,996
Distance Traveled
1,556,835
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,675
426
95
5
0
295,121
1
W
Kukulkan
11,829
657
188
10
0
337,310
1
L
Fafnir
6,807
378
19
1
0
290,585
0
W
Cupid
8,940
497
110
6
0
271,653
0
W
Arachne
8,912
495
91
5
0
343,781
4
W
Neith
13,646
758
182
10
0
304,086
0
L
Fenrir
6,430
357
48
3
0
296,834
0
W
Yemoja
8,687
483
18
1
0
300,005
0
L
Neith
7,369
409
51
3
0
286,325
0
L
Thor
5,853
325
33
2
0
303,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role