Player Matchup

Guan Yu
Guan Yu
BlackcherryVodka
Guan Yu
Level 7
God Stats
1W - 2L
1,246 SR
Queue Stats
10W - 11L
1,322 Elo+
Party 2
Danzaburou
Danzaburou
BreakingHoriz0n
Danzaburou
Level 44
God Stats
24W - 19L
1,518 SR
Queue Stats
136W - 148L
1,421 Elo+
Party 2
Ymir
Ymir
NotKresh
Ymir
Level 49
God Stats
9W - 9L
1,432 SR
Queue Stats
230W - 231L
1,409 Elo+
Party 2
Fenrir
Fenrir
TheRigs065
Fenrir
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
290W - 317L
1,401 Elo+
Party 2
Sol
Sol
electrisonic16
Sol
Level 17
God Stats
2W - 6L
1,342 SR
Queue Stats
14W - 28L
1,306 Elo+
Party 2
Team Averages
Level 36
1,408 SR
1,372 Elo+

VS

Team Averages
Level 72
1,531 SR
1,484 Elo+
Mercury
Mercury
FrankEX
Mercury
Level 85
God Stats
15W - 15L
1,555 SR
Queue Stats
58W - 53L
1,489 Elo+
Party 1
Vulcan
Vulcan
HerbyHerb
Vulcan
Level 46
God Stats
3W - 3L
1,368 SR
Queue Stats
32W - 42L
1,484 Elo+
Solo
Rama
Rama
IBDBOMB
Rama
Level 108
God Stats
11W - 7L
1,545 SR
Queue Stats
145W - 143L
1,488 Elo+
Party 1
Anubis
Anubis
JOJO528
Anubis
Level 83
God Stats
14W - 10L
1,686 SR
Queue Stats
78W - 79L
1,482 Elo+
Party 1
Hercules
Hercules
Jaglet
Hercules
Level 39
God Stats
4W - 2L
1,500 SR
Queue Stats
224W - 227L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 2
6,411
401
2,784
9,278
5,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
BreakingHoriz0n
Danzaburou
12
3 / 2 / 0
7,234
452
8,099
6,060
1,638
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
10
0 / 5 / 3
6,292
393
3,480
9,261
7,131
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
TheRigs065
Fenrir
13
3 / 8 / 1
7,689
481
5,603
13,039
4,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

13
0 / 6 / 1
7,297
456
2,631
9,096
2,206
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
FrankEX
Mercury
15
2 / 3 / 7
8,997
562
4,203
8,323
3,158
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vulcan
HerbyHerb
Vulcan
15
6 / 1 / 4
9,462
591
11,978
5,814
2,554
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rama
IBDBOMB
Rama
15
7 / 0 / 0
9,429
589
6,192
7,742
2,428
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
JOJO528
Anubis
16
7 / 0 / 2
9,972
623
9,133
6,431
3,598
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
Jaglet
Hercules
13
1 / 3 / 7
8,210
513
3,826
14,824
10,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
43
7
Kills
23
23
Deaths
7
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
L
Danzaburou
BreakingHoriz0n
Danzaburou
3
2
0
1.5
W
Mercury
FrankEX
Mercury
2
3
7
1.83
W
Vulcan
HerbyHerb
Vulcan
6
1
4
8
W
Rama
IBDBOMB
Rama
7
0
0
7
W
Anubis
JOJO528
Anubis
7
0
2
8
W
Hercules
Jaglet
Hercules
1
3
7
1.5
L
Ymir
0
5
3
0.3
L
Fenrir
TheRigs065
Fenrir
3
8
1
0.44
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,597
Damage
35,332
46,734
Taken
43,134
20,867
Mitigated
21,963
8,077
Healing
21,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,784
289
152
900
9,278
5,458
0
6,479
2,799
0
14,593
L
Danzaburou
BreakingHoriz0n
Danzaburou
8,099
4,278
0
1,940
6,060
1,638
0
1,364
4,696
0
34,734
W
Mercury
FrankEX
Mercury
4,203
1,181
0
250
8,323
3,158
1,519
966
7,297
0
50,189
W
Vulcan
HerbyHerb
Vulcan
11,978
4,037
0
3,036
5,814
2,554
1,590
0
5,604
48,444
0
W
Rama
IBDBOMB
Rama
6,192
4,768
0
4,476
7,742
2,428
1,261
886
6,856
0
59,122
W
Anubis
JOJO528
Anubis
9,133
198
0
4,976
6,431
3,598
580
1,409
4,962
73,957
0
W
Hercules
Jaglet
Hercules
3,826
646
700
7,750
14,824
10,225
211
2,850
11,974
0
21,529
L
Ymir
3,480
457
0
1,258
9,261
7,131
0
668
8,593
25,858
0
L
Fenrir
TheRigs065
Fenrir
5,603
720
0
2,707
13,039
4,434
0
6,912
6,127
0
34,509
L
2,631
306
0
1,120
9,096
2,206
786
5,688
3,408
38,501
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,923
Gold Earned
46,070
289
Minions Killed
445
0
Camps Cleared
0
1,442,128
Distance Traveled
1,495,743
6
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,411
401
22
1
0
316,986
0
L
Danzaburou
7,234
452
54
3
0
293,962
3
W
Mercury
8,997
562
86
5
0
353,413
5
W
Vulcan
9,462
591
96
6
0
271,550
3
W
Rama
9,429
589
110
7
0
259,654
5
W
Anubis
9,972
623
125
8
0
300,401
2
W
Hercules
8,210
513
28
2
0
310,725
4
L
Ymir
6,292
393
54
3
0
296,473
3
L
Fenrir
7,689
481
74
5
0
274,023
0
L
Sol
7,297
456
85
5
0
260,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role