Player Matchup

Pele
Pele
FlameGoddessErza
Pele
Level 10
God Stats
14W - 13L
992 SR
Queue Stats
332W - 370L
1,181 Elo+
Solo
Achilles
Achilles
KingBaruk
Achilles
Level 27
God Stats
1W - 1L
1,408 SR
Queue Stats
12W - 15L
1,364 Elo+
Solo
Ymir
Ymir
Shminkus
Ymir
Level 29
God Stats
109W - 81L
1,605 SR
Queue Stats
486W - 555L
1,413 Elo+
Solo
Hades
Hades
YagamiLigth19
Hades
Level 22
God Stats
3W - 4L
1,870 SR
Queue Stats
123W - 106L
1,578 Elo+
Solo
Loki
Loki
sddgh
Loki
Level 19
God Stats
2W - 14L
1,096 SR
Queue Stats
23W - 41L
1,254 Elo+
Solo
Team Averages
Level 21
1,394 SR
1,358 Elo+

VS

Team Averages
Level 23
1,522 SR
1,445 Elo+
Skadi
Skadi
 
Skadi
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
 
Chang'e
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Birdmancasa616
Ymir
Level 14
God Stats
2W - 3L
1,500 SR
Queue Stats
89W - 105L
1,505 Elo+
Party 1
Kukulkan
Kukulkan
CausticMain01
Kukulkan
Level 19
God Stats
54W - 23L
1,612 SR
Queue Stats
121W - 82L
1,483 Elo+
Solo
Thor
Thor
STONED_TACO
Thor
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 26L
1,239 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 10 / 3
8,035
1,004
5,309
14,690
5,764
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Achilles
KingBaruk
Achilles
15
4 / 5 / 2
9,715
1,214
4,320
13,493
14,527
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ymir
13
0 / 3 / 3
8,176
1,022
3,103
10,594
8,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
7 / 5 / 2
10,685
1,336
17,603
17,003
11,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Loki
sddgh
Loki
14
0 / 7 / 4
8,079
1,010
3,473
9,526
3,656
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

188

VS

Team 2 Tickets

271

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
17
12 / 2 / 12
11,844
1,481
23,241
10,790
3,993
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
 
Chang'e
14
0 / 3 / 11
8,172
1,022
2,619
5,241
2,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

17
7 / 2 / 17
10,743
1,343
11,244
10,854
7,733
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
CausticMain01
Kukulkan
17
10 / 4 / 10
10,956
1,370
15,605
10,325
3,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 1 / 1
7,117
890
786
1,018
296
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
80
12
Kills
29
30
Deaths
12
14
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
12
2
12
9
W
Chang'e
 
Chang'e
0
3
11
1.83
W
7
2
17
7.75
W
Kukulkan
CausticMain01
Kukulkan
10
4
10
3.75
L
1
10
3
0.25
L
Achilles
KingBaruk
Achilles
4
5
2
1
W
0
1
1
0.5
L
Ymir
0
3
3
0.5
L
7
5
2
1.6
L
Loki
sddgh
Loki
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,808
Damage
53,495
65,306
Taken
38,228
44,234
Mitigated
18,250
7,610
Healing
2,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
23,241
13,568
756
537
10,790
3,993
0
6,721
4,069
0
43,736
W
Chang'e
 
Chang'e
2,619
598
520
676
5,241
2,337
0
1,670
3,571
5,809
0
W
11,244
3,863
0
0
10,854
7,733
0
6,438
4,416
25,125
0
W
Kukulkan
CausticMain01
Kukulkan
15,605
2,739
0
315
10,325
3,891
0
5,746
4,579
39,656
0
L
5,309
1,176
0
58
14,690
5,764
0
7,994
6,696
0
14,898
L
Achilles
KingBaruk
Achilles
4,320
982
0
284
13,493
14,527
0
6,133
7,360
0
16,134
W
786
139
0
123
1,018
296
0
131
887
0
1,009
L
Ymir
3,103
128
0
607
10,594
8,658
0
5,835
4,759
9,549
0
L
17,603
627
613
5,611
17,003
11,629
0
6,216
10,787
38,321
0
L
Loki
sddgh
Loki
3,473
832
316
121
9,526
3,656
0
3,290
6,236
0
25,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,690
Gold Earned
48,832
144
Minions Killed
139
7
Camps Cleared
3
696,439
Distance Traveled
563,306
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,844
1,481
44
6
0
147,644
1
W
Chang'e
8,172
1,022
6
1
0
97,016
0
W
Ymir
10,743
1,343
36
5
2
143,152
0
W
Kukulkan
10,956
1,370
53
7
1
158,869
1
L
Pele
8,035
1,004
18
2
1
149,386
0
L
Achilles
9,715
1,214
24
3
0
156,487
1
W
Thor
7,117
890
0
0
0
16,625
0
L
Ymir
8,176
1,022
16
2
0
129,716
0
L
Hades
10,685
1,336
45
6
3
145,843
1
L
Loki
8,079
1,010
41
5
3
115,007
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role