Player Matchup

Olorun
Olorun
BEASTM0DE2000x
Olorun
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,215 Elo+
Party 1
Chernobog
Chernobog
II GoEZplz II
Chernobog
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,215 Elo+
Party 1
Fafnir
Fafnir
XiBle55UpiX
Fafnir
Level 121
God Stats
0W - 1L
1,385 SR
Queue Stats
0W - 3L
1,215 Elo+
Party 1
Athena
Athena
xIRISHxMERCx
Athena
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 5L
1,215 Elo+
Party 1
Team Averages
Level 120
1,471 SR
1,215 Elo+

VS

Team Averages
Level 119
1,568 SR
1,482 Elo+
Cerberus
Cerberus
DeadPool XI02
Cerberus
Level 141
God Stats
3W - 4L
1,520 SR
Queue Stats
37W - 38L
1,515 Elo+
Party 2
Artemis
Artemis
Dkaboom
Artemis
Level 94
God Stats
3W - 1L
1,549 SR
Queue Stats
58W - 55L
1,527 Elo+
Solo
Sun Wukong
Sun Wukong
Odidillio
Sun Wukong
Level 87
God Stats
1W - 1L
1,587 SR
Queue Stats
19W - 15L
1,366 Elo+
Party 2
Merlin
Merlin
SeeeSaww
Merlin
Level 152
God Stats
23W - 14L
1,617 SR
Queue Stats
280W - 215L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 3
7,864
655
3,429
11,266
3,335
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chernobog
II GoEZplz II
Chernobog
13
1 / 3 / 2
8,232
686
5,240
8,471
2,439
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fafnir
15
1 / 4 / 2
9,097
758
4,573
11,389
10,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Athena
15
3 / 3 / 1
9,023
752
6,879
12,030
8,596
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DeadPool XI02
Cerberus
15
4 / 2 / 5
9,801
817
6,928
12,189
8,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
Dkaboom
Artemis
15
2 / 3 / 6
10,249
854
7,614
9,183
3,848
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Odidillio
Sun Wukong
15
3 / 0 / 8
10,184
849
5,244
9,803
5,910
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Merlin
SeeeSaww
Merlin
18
9 / 0 / 6
12,000
1,000
16,309
7,311
3,275
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
43
5
Kills
18
18
Deaths
5
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
0
8
3
0.19
W
Cerberus
DeadPool XI02
Cerberus
4
2
5
3.25
W
Artemis
Dkaboom
Artemis
2
3
6
1.67
L
Chernobog
II GoEZplz II
Chernobog
1
3
2
0.67
W
Sun Wukong
Odidillio
Sun Wukong
3
0
8
7
W
Merlin
SeeeSaww
Merlin
9
0
6
12
L
Fafnir
1
4
2
0.5
L
Athena
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,121
Damage
36,095
43,156
Taken
38,486
25,152
Mitigated
21,697
3,896
Healing
9,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,429
1,698
0
1,223
11,266
3,335
615
6,887
4,379
18,337
0
W
Cerberus
DeadPool XI02
Cerberus
6,928
354
0
2,662
12,189
8,664
719
4,343
7,846
19,145
0
W
Artemis
Dkaboom
Artemis
7,614
3,741
0
986
9,183
3,848
4,580
5,244
3,939
0
36,799
L
Chernobog
II GoEZplz II
Chernobog
5,240
1,877
0
530
8,471
2,439
24
5,882
2,589
0
28,048
W
Sun Wukong
Odidillio
Sun Wukong
5,244
1,010
0
3,316
9,803
5,910
1,287
2,534
6,531
0
23,996
W
Merlin
SeeeSaww
Merlin
16,309
1,761
0
2,982
7,311
3,275
374
3,137
4,174
67,341
0
L
Fafnir
4,573
1,624
0
1,751
11,389
10,782
0
4,990
6,399
28,319
0
L
Athena
6,879
2,039
200
192
12,030
8,596
384
6,135
5,895
24,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,216
Gold Earned
42,234
161
Minions Killed
259
5
Camps Cleared
13
870,663
Distance Traveled
1,018,065
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,864
655
24
2
2
187,039
3
W
Cerberus
9,801
817
28
2
1
274,957
2
W
Artemis
10,249
854
75
6
2
222,168
0
L
Chernobog
8,232
686
49
4
0
213,671
1
W
Sun Wukong
10,184
849
44
4
3
298,557
0
W
Merlin
12,000
1,000
112
9
7
222,383
2
L
Fafnir
9,097
758
44
4
2
215,471
0
L
Athena
9,023
752
44
4
1
254,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role