Player Matchup

Discordia
Discordia
 
Discordia
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
 
Fenrir
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
BLACKBEAR488
King Arthur
Level 47
God Stats
2W - 3L
1,234 SR
Queue Stats
101W - 161L
1,392 Elo+
Party 1
Cthulhu
Cthulhu
BROWNBEAR488
Cthulhu
Level 27
God Stats
0W - 3L
1,548 SR
Queue Stats
5W - 8L
1,197 Elo+
Party 1
Skadi
Skadi
Koisuna
Skadi
Level 16
God Stats
0W - 4L
1,500 SR
Queue Stats
15W - 24L
1,426 Elo+
Party 3
Team Averages
Level 50
1,456 SR
1,403 Elo+

VS

Team Averages
Level 50
1,619 SR
1,437 Elo+
Susano
Susano
CationicEight9
Susano
Level 47
God Stats
6W - 6L
1,758 SR
Queue Stats
290W - 291L
1,448 Elo+
Party 2
Nike
Nike
HornKetchup6434
Nike
Level 60
God Stats
12W - 12L
1,496 SR
Queue Stats
357W - 342L
1,490 Elo+
Party 2
Terra
Terra
PrepaidApple215
Terra
Level 30
God Stats
16W - 10L
1,500 SR
Queue Stats
263W - 307L
1,363 Elo+
Party 2
Cernunnos
Cernunnos
Zorgamer2009
Cernunnos
Level 63
God Stats
7W - 5L
1,500 SR
Queue Stats
236W - 289L
1,427 Elo+
Solo
Scylla
Scylla
pollotrom30000
Scylla
Level 48
God Stats
3W - 1L
1,841 SR
Queue Stats
307W - 352L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
5 / 5 / 2
7,786
519
8,717
9,299
2,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fenrir
 
Fenrir
12
6 / 3 / 2
7,643
510
5,950
10,531
3,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
BLACKBEAR488
King Arthur
12
1 / 1 / 1
7,232
482
4,688
12,666
8,119
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
BROWNBEAR488
Cthulhu
11
3 / 3 / 2
6,982
465
7,230
11,560
9,899
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Skadi
Koisuna
Skadi
9
1 / 5 / 5
5,987
399
4,967
7,064
1,596
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 1
7,641
509
4,398
10,107
3,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 1 / 6
8,133
542
10,550
8,115
7,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 2 / 5
6,760
451
1,960
9,479
6,850
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
Zorgamer2009
Cernunnos
14
7 / 6 / 3
8,626
575
11,671
13,841
4,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
5 / 6 / 4
7,896
526
6,952
8,973
2,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
36
16
Kills
17
17
Deaths
16
12
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
5
5
2
1.2
L
Fenrir
 
Fenrir
6
3
2
2.33
L
King Arthur
BLACKBEAR488
King Arthur
1
1
1
1.5
L
Cthulhu
BROWNBEAR488
Cthulhu
3
3
2
1.33
W
4
1
1
4.5
W
0
1
6
3
L
Skadi
Koisuna
Skadi
1
5
5
0.7
W
1
2
5
1.75
W
Cernunnos
Zorgamer2009
Cernunnos
7
6
3
1.42
W
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,552
Damage
35,531
51,120
Taken
50,515
26,138
Mitigated
25,683
10,255
Healing
14,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
8,717
1,352
0
1,623
9,299
2,700
66
4,082
4,785
30,760
0
L
Fenrir
 
Fenrir
5,950
877
51
3,874
10,531
3,824
0
2,138
8,241
0
27,021
L
King Arthur
BLACKBEAR488
King Arthur
4,688
178
0
3,460
12,666
8,119
0
1,361
10,412
0
39,870
L
Cthulhu
BROWNBEAR488
Cthulhu
7,230
287
323
513
11,560
9,899
0
1,121
10,375
31,644
0
W
4,398
638
0
2,726
10,107
3,482
0
2,878
7,034
0
39,644
W
10,550
809
0
960
8,115
7,927
186
498
7,617
7,954
40,029
L
Skadi
Koisuna
Skadi
4,967
1,769
0
411
7,064
1,596
0
1,550
5,474
0
18,234
W
1,960
550
2,709
3,916
9,479
6,850
140
2,442
6,930
13,313
0
W
Cernunnos
Zorgamer2009
Cernunnos
11,671
5,962
243
2,494
13,841
4,590
2,141
5,092
8,749
0
62,585
W
6,952
904
0
1,528
8,973
2,834
884
4,213
4,238
29,853
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,630
Gold Earned
39,056
259
Minions Killed
359
0
Camps Cleared
0
1,370,508
Distance Traveled
1,395,813
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,786
519
54
4
0
278,849
4
L
Fenrir
7,643
510
47
3
0
308,068
2
L
King Arthur
7,232
482
85
6
0
305,039
1
L
Cthulhu
6,982
465
50
3
0
269,121
0
W
Susano
7,641
509
82
5
0
327,423
6
W
Nike
8,133
542
96
6
0
245,465
3
L
Skadi
5,987
399
23
2
0
209,431
0
W
Terra
6,760
451
25
2
0
312,813
0
W
Cernunnos
8,626
575
101
7
0
246,813
0
W
Scylla
7,896
526
55
4
0
263,299
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role