Player Matchup

Thor
Thor
Ben1188
Thor
Level 3
God Stats
3W - 6L
1,146 SR
Queue Stats
3W - 6L
1,101 Elo+
Party 1
Merlin
Merlin
Jaikingjr
Merlin
Level 16
God Stats
7W - 9L
1,500 SR
Queue Stats
10W - 14L
1,218 Elo+
Party 1
Athena
Athena
Woodhead3383
Athena
Level 24
God Stats
4W - 2L
1,542 SR
Queue Stats
7W - 7L
1,287 Elo+
Party 1
Susano
Susano
mycatjustbarked
Susano
Level 24
God Stats
11W - 13L
1,287 SR
Queue Stats
11W - 14L
1,218 Elo+
Party 1
Vulcan
Vulcan
我即是地狱
Vulcan
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 8L
1,302 Elo+
Solo
Team Averages
Level 17
1,395 SR
1,225 Elo+

VS

Team Averages
Level 15
1,478 SR
1,348 Elo+
Sobek
Sobek
JonathansBigSlab
Sobek
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,244 Elo+
Party 3
Tyr
Tyr
Judge2984
Tyr
Level 7
God Stats
12W - 14L
1,499 SR
Queue Stats
15W - 24L
1,348 Elo+
Party 2
Hel
Hel
Taquitos44
Hel
Level 24
God Stats
17W - 24L
1,390 SR
Queue Stats
18W - 29L
1,330 Elo+
Party 2
Sol
Sol
hentaihana
Sol
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
135W - 145L
1,319 Elo+
Solo
Fenrir
Fenrir
mewmore234
Fenrir
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Ben1188
Thor
14
2 / 1 / 20
8,144
1,163
6,611
5,371
2,163
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
Jaikingjr
Merlin
14
10 / 1 / 12
9,080
1,297
8,161
3,708
1,419
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Athena
14
3 / 1 / 21
8,572
1,225
6,294
7,751
4,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
7 / 1 / 15
8,630
1,233
11,800
5,675
2,253
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
6 / 0 / 20
9,093
1,299
13,301
3,066
1,281
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

375

VS

Team 2 Tickets

160

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 9 / 1
7,125
1,018
6,765
13,732
10,778
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
0 / 3 / 4
6,642
949
3,091
11,224
7,590
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 1 / 2
7,158
1,023
4,325
6,903
2,839
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
0 / 6 / 2
6,750
964
2,955
9,311
2,694
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
mewmore234
Fenrir
12
1 / 9 / 2
6,861
980
2,171
11,569
4,043
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
15
28
Kills
4
4
Deaths
28
88
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Thor
Ben1188
Thor
2
1
20
12
W
Merlin
Jaikingjr
Merlin
10
1
12
16
L
2
9
1
0.28
L
0
3
4
0.67
L
1
1
2
2
W
Athena
3
1
21
13.5
L
0
6
2
0.17
L
Fenrir
mewmore234
Fenrir
1
9
2
0.22
W
7
1
15
14.5
W
6
0
20
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,167
Damage
19,307
25,571
Taken
52,739
11,736
Mitigated
27,944
2,026
Healing
4,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
Ben1188
Thor
6,611
1,791
0
272
5,371
2,163
0
3,573
1,798
0
10,566
W
Merlin
Jaikingjr
Merlin
8,161
1,396
0
818
3,708
1,419
0
1,250
2,458
24,971
0
L
6,765
1,046
0
1,353
13,732
10,778
0
7,123
6,609
13,281
0
L
3,091
894
0
379
11,224
7,590
0
5,839
5,385
0
6,845
L
4,325
598
1,628
1,070
6,903
2,839
0
3,745
3,158
17,466
0
W
Athena
6,294
2,148
0
936
7,751
4,620
0
3,898
3,014
14,535
0
L
2,955
635
0
424
9,311
2,694
0
4,916
4,395
13,301
0
L
Fenrir
mewmore234
Fenrir
2,171
1,165
0
0
11,569
4,043
0
6,133
5,436
0
9,705
W
11,800
2,356
0
0
5,675
2,253
0
3,189
2,486
0
18,995
W
13,301
8,001
0
0
3,066
1,281
0
2,135
931
24,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,519
Gold Earned
34,536
110
Minions Killed
94
4
Camps Cleared
4
668,305
Distance Traveled
533,338
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,144
1,163
15
2
1
146,342
0
W
Merlin
9,080
1,297
32
5
2
124,976
1
L
Sobek
7,125
1,018
9
1
1
95,221
0
L
Tyr
6,642
949
7
1
0
119,938
3
L
Hel
7,158
1,023
37
5
1
89,294
0
W
Athena
8,572
1,225
19
3
0
135,447
1
L
Sol
6,750
964
25
4
2
97,357
0
L
Fenrir
6,861
980
16
2
0
131,528
1
W
Susano
8,630
1,233
12
2
0
140,647
0
W
Vulcan
9,093
1,299
32
5
1
120,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role