Player Matchup

Medusa
Medusa
TOXICDADDY3311
Medusa
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 66L
1,252 Elo+
Solo
Serqet
Serqet
nataliebb
Serqet
Level 17
God Stats
6W - 6L
1,500 SR
Queue Stats
677W - 841L
1,265 Elo+
Solo
Izanami
Izanami
sosrobert1031
Izanami
Level 27
God Stats
4W - 6L
1,540 SR
Queue Stats
10W - 18L
1,350 Elo+
Party 2
Sun Wukong
Sun Wukong
stmfeo
Sun Wukong
Level 15
God Stats
1W - 5L
1,290 SR
Queue Stats
33W - 29L
1,382 Elo+
Solo
Discordia
Discordia
xXFr0gManXx_
Discordia
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 51L
1,472 Elo+
Party 2
Team Averages
Level 19
1,466 SR
1,344 Elo+

VS

Team Averages
Level 21
1,421 SR
1,369 Elo+
Bastet
Bastet
ADC462
Bastet
Level 17
God Stats
6W - 3L
1,537 SR
Queue Stats
181W - 175L
1,336 Elo+
Party 1
Kukulkan
Kukulkan
FumingOpossum94
Kukulkan
Level 46
God Stats
7W - 16L
1,354 SR
Queue Stats
91W - 118L
1,396 Elo+
Party 1
Nemesis
Nemesis
ILUVGROWINGMARY
Nemesis
Level 16
God Stats
26W - 28L
1,452 SR
Queue Stats
27W - 33L
1,343 Elo+
Party 3
Gilgamesh
Gilgamesh
Too Nyce
Gilgamesh
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,365 Elo+
Party 3
Hel
Hel
darkstallion00
Hel
Level 8
God Stats
2W - 1L
1,264 SR
Queue Stats
28W - 26L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 2
11,625
775
3,461
6,536
2,258
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Serqet
nataliebb
Serqet
15
0 / 0 / 0
10,840
723
0
0
0
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
20
18 / 9 / 8
18,445
1,230
54,978
32,114
11,507
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
stmfeo
Sun Wukong
20
3 / 6 / 19
15,677
1,045
14,453
31,471
34,582
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
xXFr0gManXx_
Discordia
20
7 / 6 / 16
15,500
1,033
32,542
18,347
6,866
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

72

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
ADC462
Bastet
20
11 / 3 / 10
15,820
1,055
18,048
21,900
12,912
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
20
7 / 4 / 11
15,898
1,060
18,005
17,765
7,764
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
1 / 11 / 12
13,081
872
9,355
23,027
9,301
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
Too Nyce
Gilgamesh
20
3 / 5 / 14
14,637
976
13,393
30,867
20,308
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
4 / 6 / 16
14,535
969
23,667
22,011
9,150
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
89
29
Kills
26
26
Deaths
29
45
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Bastet
ADC462
Bastet
11
3
10
5.33
W
Kukulkan
7
4
11
3.13
W
1
11
12
0.64
L
1
5
2
0.4
W
Gilgamesh
Too Nyce
Gilgamesh
3
5
14
2
W
4
6
16
2
L
Serqet
nataliebb
Serqet
0
0
0
0
L
Izanami
18
9
8
2.44
L
Sun Wukong
stmfeo
Sun Wukong
3
6
19
2.08
L
Discordia
xXFr0gManXx_
Discordia
7
6
16
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,434
Damage
82,468
88,468
Taken
115,570
55,213
Mitigated
59,435
9,367
Healing
26,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
ADC462
Bastet
18,048
8,337
0
3,195
21,900
12,912
0
6,715
15,185
25
27,472
W
Kukulkan
18,005
1,124
510
3,187
17,765
7,764
0
7,513
10,252
57,227
0
W
9,355
4,480
0
1,955
23,027
9,301
0
8,996
14,031
0
32,591
L
3,461
1,388
0
0
6,536
2,258
0
1,981
4,555
0
7,206
W
Gilgamesh
Too Nyce
Gilgamesh
13,393
2,881
0
1,834
30,867
20,308
0
4,499
26,368
0
42,178
W
23,667
3,112
9,686
6,318
22,011
9,150
0
4,819
17,192
46,009
0
L
Serqet
nataliebb
Serqet
0
0
0
0
0
0
0
0
0
0
0
L
Izanami
54,978
49,918
0
7,466
32,114
11,507
0
18,310
13,804
0
114,387
L
Sun Wukong
stmfeo
Sun Wukong
14,453
4,042
0
356
31,471
34,582
0
13,669
17,802
0
32,833
L
Discordia
xXFr0gManXx_
Discordia
32,542
1,284
0
1,545
18,347
6,866
0
7,737
10,610
51,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,087
Gold Earned
73,971
243
Minions Killed
274
4
Camps Cleared
7
917,283
Distance Traveled
1,311,321
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
15,820
1,055
28
2
1
284,508
0
W
Kukulkan
15,898
1,060
97
6
2
259,712
0
W
Nemesis
13,081
872
41
3
2
211,862
2
L
Medusa
11,625
775
8
1
0
74,200
0
W
Gilgamesh
14,637
976
46
3
1
281,130
1
W
Hel
14,535
969
62
4
1
274,109
0
L
Serqet
10,840
723
0
0
0
0
0
L
Izanami
18,445
1,230
156
10
2
265,489
0
L
Sun Wukong
15,677
1,045
32
2
1
307,993
0
L
Discordia
15,500
1,033
47
3
1
269,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role