Player Matchup

Danzaburou
Danzaburou
BW GOD4143
Danzaburou
Level 16
God Stats
12W - 7L
1,595 SR
Queue Stats
14W - 10L
1,522 Elo+
Party 1
Geb
Geb
GarfieldsOnlyFan
Geb
Level 69
God Stats
0W - 1L
1,818 SR
Queue Stats
19W - 17L
1,533 Elo+
Party 1
Cerberus
Cerberus
Hasakii__
Cerberus
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 25L
1,394 Elo+
Party 1
Kuzenbo
Kuzenbo
PIeiades__
Kuzenbo
Level 67
God Stats
2W - 3L
1,542 SR
Queue Stats
92W - 100L
1,424 Elo+
Party 1
Sobek
Sobek
seqqf
Sobek
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,521 Elo+
Party 1
Team Averages
Level 47
1,591 SR
1,479 Elo+

VS

Team Averages
Level 72
1,531 SR
1,419 Elo+
Izanami
Izanami
DukeSilver55
Izanami
Level 49
God Stats
91W - 54L
1,625 SR
Queue Stats
281W - 262L
1,509 Elo+
Party 2
Guan Yu
Guan Yu
HulkHoagie34
Guan Yu
Level 56
God Stats
8W - 4L
1,565 SR
Queue Stats
250W - 296L
1,322 Elo+
Party 3
Odin
Odin
JoeWITHH
Odin
Level 92
God Stats
26W - 16L
1,432 SR
Queue Stats
1,313W - 1,343L
1,439 Elo+
Solo
Ao Kuang
Ao Kuang
Pentagem
Ao Kuang
Level 33
God Stats
32W - 37L
1,381 SR
Queue Stats
174W - 223L
1,303 Elo+
Party 3
Ah Puch
Ah Puch
Tedisc
Ah Puch
Level 128
God Stats
43W - 30L
1,652 SR
Queue Stats
598W - 569L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BW GOD4143
Danzaburou
16
0 / 10 / 2
9,938
903
5,400
18,876
6,501
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 16 / 4
10,512
956
14,603
29,972
15,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Hasakii__
Cerberus
16
2 / 4 / 4
10,904
991
13,480
21,924
18,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
PIeiades__
Kuzenbo
17
2 / 4 / 4
10,728
975
13,183
23,815
15,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sobek
seqqf
Sobek
16
2 / 10 / 4
10,525
957
10,302
22,753
11,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

269

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DukeSilver55
Izanami
20
11 / 0 / 24
13,126
1,193
33,627
10,351
3,834
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
HulkHoagie34
Guan Yu
18
10 / 2 / 17
12,439
1,131
14,683
18,872
13,635
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Odin
19
7 / 2 / 27
13,073
1,188
15,641
13,936
6,003
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ao Kuang
Pentagem
Ao Kuang
17
8 / 2 / 13
10,632
967
13,188
12,246
4,497
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Puch
Tedisc
Ah Puch
19
8 / 2 / 30
12,835
1,167
30,284
7,735
2,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
155
8
Kills
44
44
Deaths
8
18
Assists
111
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BW GOD4143
Danzaburou
0
10
2
0.1
W
Izanami
DukeSilver55
Izanami
11
0
24
23
L
2
16
4
0.25
L
Cerberus
Hasakii__
Cerberus
2
4
4
1
W
Guan Yu
HulkHoagie34
Guan Yu
10
2
17
9.25
W
Odin
7
2
27
10.25
L
Kuzenbo
PIeiades__
Kuzenbo
2
4
4
1
W
Ao Kuang
Pentagem
Ao Kuang
8
2
13
7.25
W
Ah Puch
Tedisc
Ah Puch
8
2
30
11.5
L
Sobek
seqqf
Sobek
2
10
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,968
Damage
107,423
117,340
Taken
63,140
67,605
Mitigated
30,825
10,805
Healing
15,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BW GOD4143
Danzaburou
5,400
1,105
0
1,322
18,876
6,501
0
5,679
13,197
0
27,279
W
Izanami
DukeSilver55
Izanami
33,627
24,113
0
2,372
10,351
3,834
0
7,951
2,164
0
50,964
L
14,603
1,624
684
847
29,972
15,444
0
10,763
19,209
23,611
0
L
Cerberus
Hasakii__
Cerberus
13,480
804
25
3,306
21,924
18,612
0
8,529
13,395
38,695
0
W
Guan Yu
HulkHoagie34
Guan Yu
14,683
3,063
1,757
2,900
18,872
13,635
0
14,441
4,019
0
24,290
W
Odin
15,641
3,892
303
3,448
13,936
6,003
0
11,199
2,287
0
38,066
L
Kuzenbo
PIeiades__
Kuzenbo
13,183
3,546
0
927
23,815
15,403
0
8,875
14,940
23,619
0
W
Ao Kuang
Pentagem
Ao Kuang
13,188
4,881
0
2,172
12,246
4,497
0
9,823
2,039
20,411
0
W
Ah Puch
Tedisc
Ah Puch
30,284
2,378
0
2,598
7,735
2,856
0
6,334
1,063
55,782
0
L
Sobek
seqqf
Sobek
10,302
577
598
3,096
22,753
11,645
0
9,626
13,127
19,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,607
Gold Earned
62,105
195
Minions Killed
212
0
Camps Cleared
7
1,035,278
Distance Traveled
1,089,847
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,938
903
54
5
0
183,717
0
W
Izanami
13,126
1,193
45
4
0
197,296
0
L
Geb
10,512
956
24
2
0
227,997
2
L
Cerberus
10,904
991
75
7
0
191,324
1
W
Guan Yu
12,439
1,131
19
2
0
238,594
1
W
Odin
13,073
1,188
57
5
6
243,246
0
L
Kuzenbo
10,728
975
16
1
0
232,969
1
W
Ao Kuang
10,632
967
18
2
1
182,421
0
W
Ah Puch
12,835
1,167
73
7
0
228,290
0
L
Sobek
10,525
957
26
2
0
199,271
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role