Player Matchup

Izanami
Izanami
C1ockworkSaint7
Izanami
Level 62
God Stats
2W - 0L
1,717 SR
Queue Stats
7W - 20L
1,262 Elo+
Party 1
Sol
Sol
Sofandi_Sol
Sol
Level 126
God Stats
5W - 2L
1,595 SR
Queue Stats
10W - 16L
1,345 Elo+
Party 1
Chaac
Chaac
aTALLglassofNOPE
Chaac
Level 89
God Stats
1W - 1L
1,291 SR
Queue Stats
7W - 13L
1,280 Elo+
Party 1
Team Averages
Level 92
1,534 SR
1,296 Elo+

VS

Team Averages
Level 83
1,500 SR
1,318 Elo+
Sun Wukong
Sun Wukong
Blaze459
Sun Wukong
Level 98
God Stats
3W - 6L
1,413 SR
Queue Stats
171W - 258L
1,315 Elo+
Solo
Discordia
Discordia
FelipeSharp
Discordia
Level 83
God Stats
11W - 19L
1,685 SR
Queue Stats
107W - 130L
1,392 Elo+
Solo
Artemis
Artemis
scfilli
Artemis
Level 67
God Stats
17W - 17L
1,403 SR
Queue Stats
91W - 168L
1,246 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 6 / 5
10,965
843
9,445
12,508
3,974
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
9 / 1 / 7
10,640
818
11,183
9,809
3,259
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 5 / 13
8,892
684
8,361
14,348
10,240
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Blaze459
Sun Wukong
12
4 / 8 / 7
9,722
748
10,702
15,125
9,076
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Discordia
FelipeSharp
Discordia
13
3 / 4 / 9
9,869
759
11,080
11,274
3,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
scfilli
Artemis
11
5 / 7 / 2
8,774
675
8,229
9,872
3,750
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
30
19
Kills
12
12
Deaths
19
25
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Blaze459
Sun Wukong
4
8
7
0.94
W
9
6
5
1.92
L
Discordia
FelipeSharp
Discordia
3
4
9
1.88
W
9
1
7
12.5
W
1
5
13
1.5
L
Artemis
scfilli
Artemis
5
7
2
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,989
Damage
30,011
36,665
Taken
36,271
17,473
Mitigated
16,595
13,415
Healing
6,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Blaze459
Sun Wukong
10,702
2,937
0
1,439
15,125
9,076
0
4,688
10,137
0
25,781
W
9,445
7,595
378
2,947
12,508
3,974
450
3,824
8,337
0
51,280
L
Discordia
FelipeSharp
Discordia
11,080
944
0
3,646
11,274
3,769
0
3,929
7,075
36,909
0
W
11,183
5,755
0
5,567
9,809
3,259
1,343
2,122
7,459
52,943
0
W
8,361
784
489
4,034
14,348
10,240
717
4,157
9,693
0
19,711
L
Artemis
scfilli
Artemis
8,229
4,465
648
701
9,872
3,750
531
2,618
7,164
0
30,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,497
Gold Earned
28,365
187
Minions Killed
146
0
Camps Cleared
0
651,566
Distance Traveled
604,004
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,722
748
42
3
0
205,173
0
W
Izanami
10,965
843
87
7
0
205,245
1
L
Discordia
9,869
759
61
5
0
246,351
7
W
Sol
10,640
818
81
6
0
211,264
0
W
Chaac
8,892
684
19
1
0
235,057
0
L
Artemis
8,774
675
43
3
0
152,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role