Player Matchup

Cupid
Cupid
Platinum IV
A_DrasTic_Bullet
Cupid
Platinum IV
Level 149
God Stats
4W - 4L
1,525 SR
Queue Stats
134W - 129L
1,643 MMR
Party 1
Geb
Geb
Gold I
DonateoJR
Geb
Gold I
Level 137
God Stats
23W - 28L
1,602 SR
Queue Stats
487W - 529L
1,229 MMR
Party 1
Hera
Hera
Silver III
SepDog808
Hera
Silver III
Level 146
God Stats
5W - 10L
1,367 SR
Queue Stats
34W - 71L
1,045 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 144
1,498 SR
1,306 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 79
1,644 SR
1,276 MMR
Merlin
Merlin
Silver III
PatronQue
Merlin
Silver III
Level 102
God Stats
49W - 34L
1,630 SR
Queue Stats
497W - 546L
950 MMR
Solo
Athena
Athena
Silver I
RYSEofATLAS
Athena
Silver I
Level 103
God Stats
3W - 6L
1,670 SR
Queue Stats
23W - 28L
1,505 MMR
Party 2
Bellona
Bellona
Bronze III
THEDREADW01F
Bellona
Bronze III
Level 32
God Stats
0W - 2L
1,630 SR
Queue Stats
4W - 5L
1,373 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 1
13,139
626
20,478
17,604
8,660
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 0 / 5
13,148
626
9,489
19,614
26,165
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hera
13
0 / 3 / 6
11,197
533
11,657
7,926
3,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
OdinKumbhakarnaAphroditeNoxGilgamesh

VS

Bans
DanzaburouChang'eZeusScyllaZhong Kui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
PatronQue
Merlin
15
3 / 4 / 1
11,884
566
17,245
14,276
6,425
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
14
1 / 2 / 2
10,942
521
7,064
14,532
14,422
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
THEDREADW01F
Bellona
15
0 / 0 / 3
12,854
612
12,276
23,646
26,157
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
10
6
Kills
4
4
Deaths
6
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
5
1
1
5.5
W
1
0
5
3.5
L
Merlin
PatronQue
Merlin
3
4
1
0.88
L
Athena
1
2
2
1
W
Hera
0
3
6
1
L
Bellona
THEDREADW01F
Bellona
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,624
Damage
36,585
45,144
Taken
52,454
38,124
Mitigated
47,004
16,656
Healing
11,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,478
12,266
1,307
8,714
17,604
8,660
1,976
8,802
8,802
0
103,533
W
9,489
664
0
3,645
19,614
26,165
260
11,030
8,584
34,016
0
L
Merlin
PatronQue
Merlin
17,245
491
528
2,692
14,276
6,425
254
5,242
8,946
87,316
0
L
Athena
7,064
1,340
1,245
2,396
14,532
14,422
0
7,520
6,760
19,181
0
W
Hera
11,657
3,388
351
2,639
7,926
3,299
529
4,799
3,127
39,350
0
L
Bellona
THEDREADW01F
Bellona
12,276
4,216
0
4,576
23,646
26,157
0
7,765
15,507
0
53,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,484
Gold Earned
35,680
224
Minions Killed
208
0
Camps Cleared
0
1,074,019
Distance Traveled
1,105,567
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
13,139
626
161
8
0
351,035
1
W
Geb
13,148
626
28
1
0
410,819
1
L
Merlin
11,884
566
125
6
0
306,698
2
L
Athena
10,942
521
25
1
0
378,012
2
W
Hera
11,197
533
35
2
0
312,165
3
L
Bellona
12,854
612
58
3
0
420,857
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role