Player Matchup

Mercury
Mercury
Diamond III
Mr V1g1L
Mercury
Diamond III
Level 118
God Stats
1W - 3L
1,537 SR
Queue Stats
286W - 263L
2,132 MMR
Solo
Bacchus
Bacchus
Diamond III
Musesashi
Bacchus
Diamond III
Level 156
God Stats
10W - 12L
1,531 SR
Queue Stats
479W - 457L
2,074 MMR
Solo
Kukulkan
Kukulkan
Diamond IV
SakSZN
Kukulkan
Diamond IV
Level 148
God Stats
2W - 2L
1,720 SR
Queue Stats
676W - 650L
2,083 MMR
Solo
Cernunnos
Cernunnos
Platinum I
Whipflare
Cernunnos
Platinum I
Level 156
God Stats
0W - 1L
1,780 SR
Queue Stats
352W - 332L
2,049 MMR
Solo
Artemis
Artemis
Diamond V
smitegod1911
Artemis
Diamond V
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 48L
2,067 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 126
1,614 SR
2,081 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 130
1,664 SR
2,082 MMR
Khepri
Khepri
Platinum I
BDB_Jayden
Khepri
Platinum I
Level 107
God Stats
3W - 4L
1,697 SR
Queue Stats
274W - 266L
2,053 MMR
Party 1
Vamana
Vamana
Platinum I
BDB_Nate
Vamana
Platinum I
Level 102
God Stats
1W - 2L
1,681 SR
Queue Stats
192W - 183L
2,004 MMR
Party 1
Ao Kuang
Ao Kuang
Diamond IV
Jaganshi_IV
Ao Kuang
Diamond IV
Level 149
God Stats
12W - 10L
1,420 SR
Queue Stats
829W - 823L
2,129 MMR
Solo
Merlin
Merlin
Diamond IV
Scorpio1307
Merlin
Diamond IV
Level 148
God Stats
13W - 17L
1,692 SR
Queue Stats
266W - 244L
2,177 MMR
Party 2
Chiron
Chiron
Platinum I
howiedoin
Chiron
Platinum I
Level 145
God Stats
1W - 2L
1,830 SR
Queue Stats
83W - 59L
2,047 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Mr V1g1L
Mercury
20
3 / 6 / 5
12,963
519
15,201
24,469
10,070
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
Musesashi
Bacchus
16
2 / 8 / 7
12,108
484
11,743
25,602
26,034
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
SakSZN
Kukulkan
19
4 / 8 / 2
12,573
503
20,943
16,992
6,168
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cernunnos
Whipflare
Cernunnos
19
4 / 8 / 3
12,643
506
12,662
23,190
8,122
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artemis
smitegod1911
Artemis
1
0 / 0 / 0
6,368
255
0
51
6
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bans
AthenaSetGilgameshTiamatDanzaburou

VS

Bans
SobekApolloScyllaKing ArthurCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
BDB_Jayden
Khepri
19
3 / 4 / 15
13,607
544
4,961
18,886
24,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vamana
BDB_Nate
Vamana
20
1 / 2 / 10
15,565
623
11,908
22,394
19,359
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ao Kuang
Jaganshi_IV
Ao Kuang
20
12 / 3 / 11
16,441
658
19,022
26,670
14,742
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Merlin
20
11 / 3 / 7
15,421
617
21,191
15,848
7,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chiron
howiedoin
Chiron
20
3 / 1 / 6
16,004
640
16,244
18,723
8,619
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
79
13
Kills
30
30
Deaths
13
17
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Khepri
BDB_Jayden
Khepri
3
4
15
2.63
W
Vamana
BDB_Nate
Vamana
1
2
10
3
W
Ao Kuang
Jaganshi_IV
Ao Kuang
12
3
11
5.83
L
Mercury
Mr V1g1L
Mercury
3
6
5
0.92
L
Bacchus
Musesashi
Bacchus
2
8
7
0.69
L
Kukulkan
SakSZN
Kukulkan
4
8
2
0.63
W
Merlin
11
3
7
4.83
L
Cernunnos
Whipflare
Cernunnos
4
8
3
0.69
W
Chiron
howiedoin
Chiron
3
1
6
6
L
Artemis
smitegod1911
Artemis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,549
Damage
73,326
90,304
Taken
102,521
50,400
Mitigated
74,917
9,053
Healing
41,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
BDB_Jayden
Khepri
4,961
586
0
5,081
18,886
24,975
445
6,508
12,378
35,102
0
W
Vamana
BDB_Nate
Vamana
11,908
7,325
0
8,348
22,394
19,359
3,820
6,282
16,112
150
105,639
W
Ao Kuang
Jaganshi_IV
Ao Kuang
19,022
3,728
0
13,804
26,670
14,742
581
7,082
19,588
146,227
0
L
Mercury
Mr V1g1L
Mercury
15,201
8,309
0
416
24,469
10,070
0
10,219
14,048
0
109,939
L
Bacchus
Musesashi
Bacchus
11,743
1,650
0
4,374
25,602
26,034
0
13,404
11,827
32,128
0
L
Kukulkan
SakSZN
Kukulkan
20,943
1,524
0
785
16,992
6,168
0
10,181
6,573
91,576
0
W
Merlin
21,191
1,780
406
4,132
15,848
7,222
1,196
8,035
7,813
111,165
0
L
Cernunnos
Whipflare
Cernunnos
12,662
6,935
0
3,478
23,190
8,122
363
10,577
12,481
0
80,857
W
Chiron
howiedoin
Chiron
16,244
6,942
806
9,145
18,723
8,619
6,332
5,467
13,256
0
154,851
L
Artemis
smitegod1911
Artemis
0
0
0
0
51
6
0
0
51
0
942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,655
Gold Earned
77,038
512
Minions Killed
836
0
Camps Cleared
0
2,442,117
Distance Traveled
2,498,809
16
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
13,607
544
63
3
0
493,949
5
W
Vamana
15,565
623
210
8
0
515,438
2
W
Ao Kuang
16,441
658
176
7
0
532,671
11
L
Mercury
12,963
519
191
8
0
539,222
2
L
Bacchus
12,108
484
26
1
0
442,631
1
L
Kukulkan
12,573
503
149
6
0
440,282
6
W
Merlin
15,421
617
162
6
0
465,234
8
L
Cernunnos
12,643
506
143
6
0
444,617
5
W
Chiron
16,004
640
225
9
0
491,517
7
L
Artemis
6,368
255
3
0
0
575,365
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role