Player Matchup

Apollo
Apollo
 
Apollo
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ne Zha
Ne Zha
CDubs09
Ne Zha
Level 117
God Stats
4W - 5L
1,437 SR
Queue Stats
256W - 273L
1,415 Elo+
Party 4
Osiris
Osiris
FD1_Schmacked
Osiris
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 20L
1,265 Elo+
Party 4
Geb
Geb
W-KeyMeek-_-
Geb
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 5L
1,301 Elo+
Party 3
Kukulkan
Kukulkan
W-KeyMoney-_-
Kukulkan
Level 29
God Stats
2W - 1L
1,299 SR
Queue Stats
9W - 11L
1,301 Elo+
Party 3
Team Averages
Level 63
1,447 SR
1,357 Elo+

VS

Team Averages
Level 51
1,464 SR
1,326 Elo+
King Arthur
King Arthur
MetSpore5819964
King Arthur
Level 88
God Stats
19W - 12L
1,565 SR
Queue Stats
215W - 222L
1,423 Elo+
Party 2
Kukulkan
Kukulkan
cathat16
Kukulkan
Level 28
God Stats
11W - 12L
1,475 SR
Queue Stats
256W - 306L
1,341 Elo+
Party 1
Fenrir
Fenrir
mhaar640
Fenrir
Level 87
God Stats
10W - 12L
1,367 SR
Queue Stats
214W - 243L
1,346 Elo+
Party 1
Cernunnos
Cernunnos
rexsoleil
Cernunnos
Level 29
God Stats
11W - 16L
1,416 SR
Queue Stats
82W - 123L
1,351 Elo+
Party 1
Yemoja
Yemoja
starg640s
Yemoja
Level 25
God Stats
1W - 7L
1,497 SR
Queue Stats
1W - 7L
1,167 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
17
11 / 2 / 5
11,009
612
15,984
10,992
3,181
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
CDubs09
Ne Zha
18
9 / 2 / 7
10,603
589
13,656
16,444
6,975
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

16
5 / 3 / 7
9,668
537
9,940
11,396
9,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 1 / 10
8,429
468
3,182
7,956
3,585
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Kukulkan
W-KeyMoney-_-
Kukulkan
16
7 / 1 / 11
9,750
542
9,459
6,320
2,242
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
MetSpore5819964
King Arthur
16
3 / 4 / 1
9,590
533
8,621
18,897
13,758
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
cathat16
Kukulkan
12
2 / 9 / 0
8,072
448
4,122
11,672
4,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
mhaar640
Fenrir
12
0 / 8 / 1
7,356
409
5,233
15,412
6,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cernunnos
rexsoleil
Cernunnos
14
1 / 8 / 3
9,055
503
5,623
15,598
5,639
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yemoja
starg640s
Yemoja
13
3 / 5 / 1
9,657
537
6,772
10,488
5,784
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
15
34
Kills
9
9
Deaths
34
40
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
11
2
5
6.75
W
Ne Zha
CDubs09
Ne Zha
9
2
7
6.25
W
5
3
7
2.83
L
King Arthur
MetSpore5819964
King Arthur
3
4
1
0.88
W
2
1
10
7
W
Kukulkan
W-KeyMoney-_-
Kukulkan
7
1
11
12.5
L
Kukulkan
cathat16
Kukulkan
2
9
0
0.22
L
Fenrir
mhaar640
Fenrir
0
8
1
0.06
L
Cernunnos
rexsoleil
Cernunnos
1
8
3
0.31
L
Yemoja
starg640s
Yemoja
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,221
Damage
30,371
53,108
Taken
72,067
25,766
Mitigated
36,613
12,838
Healing
13,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
15,984
10,459
0
2,736
10,992
3,181
1,657
2,201
8,791
0
82,169
W
Ne Zha
CDubs09
Ne Zha
13,656
5,927
0
4,663
16,444
6,975
213
2,749
13,695
0
85,668
W
9,940
5,051
303
1,435
11,396
9,783
607
280
11,116
0
40,968
L
King Arthur
MetSpore5819964
King Arthur
8,621
1,313
231
4,504
18,897
13,758
158
1,525
16,820
0
54,384
W
3,182
565
608
2,094
7,956
3,585
297
2,865
5,091
15,190
0
W
Kukulkan
W-KeyMoney-_-
Kukulkan
9,459
743
0
999
6,320
2,242
1,031
2,799
3,521
46,087
0
L
Kukulkan
cathat16
Kukulkan
4,122
633
0
330
11,672
4,714
90
3,521
8,151
39,156
0
L
Fenrir
mhaar640
Fenrir
5,233
1,307
0
4,428
15,412
6,718
0
1,930
13,362
0
34,410
L
Cernunnos
rexsoleil
Cernunnos
5,623
3,544
0
3,957
15,598
5,639
1,476
3,909
11,689
0
58,661
L
Yemoja
starg640s
Yemoja
6,772
861
427
100
10,488
5,784
0
1,756
8,732
26,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,459
Gold Earned
43,730
459
Minions Killed
367
0
Camps Cleared
0
1,697,669
Distance Traveled
1,401,035
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
11,009
612
137
8
0
319,096
2
W
Ne Zha
10,603
589
140
8
0
361,036
0
W
Osiris
9,668
537
70
4
0
317,714
1
L
King Arthur
9,590
533
89
5
0
309,812
2
W
Geb
8,429
468
19
1
0
354,784
7
W
Kukulkan
9,750
542
93
5
0
345,039
0
L
Kukulkan
8,072
448
85
5
0
241,064
3
L
Fenrir
7,356
409
68
4
0
311,361
0
L
Cernunnos
9,055
503
100
6
0
269,496
6
L
Yemoja
9,657
537
25
1
0
269,302
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role