Player Matchup

Nox
Nox
McHennything
Nox
Level 26
God Stats
2W - 6L
1,476 SR
Queue Stats
13W - 24L
1,347 Elo+
Party 3
Merlin
Merlin
OnlyLiveOnce644
Merlin
Level 49
God Stats
0W - 1L
1,398 SR
Queue Stats
19W - 22L
1,402 Elo+
Solo
Bakasura
Bakasura
Playdeadnick95
Bakasura
Level 20
God Stats
0W - 1L
1,077 SR
Queue Stats
9W - 22L
1,072 Elo+
Party 2
Skadi
Skadi
bossboyd
Skadi
Level 69
God Stats
0W - 5L
1,371 SR
Queue Stats
23W - 36L
1,380 Elo+
Party 3
Achilles
Achilles
xMissPanda420x
Achilles
Level 142
God Stats
3W - 6L
1,567 SR
Queue Stats
132W - 155L
1,441 Elo+
Party 2
Team Averages
Level 61
1,378 SR
1,328 Elo+

VS

Team Averages
Level 50
1,580 SR
1,521 Elo+
Neith
Neith
Nicky9Doors
Neith
Level 46
God Stats
1W - 0L
1,177 SR
Queue Stats
46W - 41L
1,526 Elo+
Party 1
Achilles
Achilles
REIMS19
Achilles
Level 15
God Stats
1W - 0L
1,674 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
StankyMogz
Sobek
Level 45
God Stats
17W - 9L
1,713 SR
Queue Stats
64W - 55L
1,561 Elo+
Party 1
Baron Samedi
Baron Samedi
jordan17xarnett
Baron Samedi
Level 79
God Stats
2W - 3L
1,523 SR
Queue Stats
122W - 124L
1,429 Elo+
Solo
Tsukuyomi
Tsukuyomi
yungboosh
Tsukuyomi
Level 67
God Stats
14W - 7L
1,815 SR
Queue Stats
78W - 61L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 7 / 4
11,780
693
12,381
14,183
5,977
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
1 / 8 / 1
10,447
615
6,669
18,328
7,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
15
0 / 7 / 1
9,027
531
2,042
11,852
5,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Skadi
bossboyd
Skadi
19
3 / 4 / 1
11,689
688
14,638
13,567
5,340
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
18
2 / 4 / 3
11,127
655
10,211
21,028
23,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 2 / 11
12,454
733
8,395
10,023
4,699
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
REIMS19
Achilles
18
7 / 3 / 14
13,130
772
10,372
14,675
16,093
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sobek
19
3 / 1 / 20
13,406
789
9,024
18,368
24,821
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
jordan17xarnett
Baron Samedi
20
7 / 2 / 11
13,706
806
9,054
10,083
4,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
yungboosh
Tsukuyomi
20
9 / 1 / 12
14,207
836
30,979
16,861
8,715
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
98
9
Kills
30
30
Deaths
9
10
Assists
68
Player
Kills
Deaths
Assists
KDA
L
3
7
4
0.71
W
4
2
11
4.75
L
1
8
1
0.19
L
Bakasura
0
7
1
0.07
W
Achilles
REIMS19
Achilles
7
3
14
4.67
W
Sobek
3
1
20
13
L
Skadi
bossboyd
Skadi
3
4
1
0.88
W
Baron Samedi
jordan17xarnett
Baron Samedi
7
2
11
6.25
L
Achilles
2
4
3
0.88
W
Tsukuyomi
yungboosh
Tsukuyomi
9
1
12
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,941
Damage
67,824
78,958
Taken
70,010
48,291
Mitigated
59,162
5,865
Healing
21,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,381
727
0
614
14,183
5,977
0
3,086
10,883
28,045
0
W
8,395
4,317
0
4,131
10,023
4,699
2,683
5,078
4,945
0
50,809
L
6,669
443
0
1,868
18,328
7,904
289
4,459
13,396
40,358
0
L
Bakasura
2,042
1,199
0
991
11,852
5,180
0
2,292
9,401
0
8,872
W
Achilles
REIMS19
Achilles
10,372
3,060
0
2,252
14,675
16,093
0
4,880
9,355
0
21,673
W
Sobek
9,024
394
0
4,037
18,368
24,821
191
3,940
13,992
29,567
0
L
Skadi
bossboyd
Skadi
14,638
4,472
0
0
13,567
5,340
0
2,860
10,331
0
58,677
W
Baron Samedi
jordan17xarnett
Baron Samedi
9,054
133
1,387
4,088
10,083
4,834
288
2,297
7,676
42,575
0
L
Achilles
10,211
1,879
0
2,392
21,028
23,890
0
5,109
15,583
0
35,004
W
Tsukuyomi
yungboosh
Tsukuyomi
30,979
9,472
0
5,555
16,861
8,715
1,697
4,089
12,422
0
89,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,070
Gold Earned
66,903
351
Minions Killed
406
9
Camps Cleared
6
1,503,540
Distance Traveled
1,696,514
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
11,780
693
43
3
3
299,462
0
W
Neith
12,454
733
96
6
1
277,242
1
L
Merlin
10,447
615
89
5
3
240,760
1
L
Bakasura
9,027
531
37
2
0
322,986
0
W
Achilles
13,130
772
29
2
0
331,172
0
W
Sobek
13,406
789
48
3
3
354,423
2
L
Skadi
11,689
688
129
8
3
317,268
1
W
Baron Samedi
13,706
806
100
6
0
346,138
0
L
Achilles
11,127
655
53
3
0
323,064
2
W
Tsukuyomi
14,207
836
133
8
2
387,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role