Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
ChrisNotCaleb
Sol
Level 106
God Stats
3W - 2L
1,324 SR
Queue Stats
120W - 110L
1,522 Elo+
Party 3
Susano
Susano
CrunchBerres19
Susano
Level 101
God Stats
0W - 3L
1,500 SR
Queue Stats
110W - 143L
1,354 Elo+
Party 3
Bacchus
Bacchus
TheHeatMerchant
Bacchus
Level 128
God Stats
5W - 3L
1,698 SR
Queue Stats
476W - 470L
1,538 Elo+
Party 3
Medusa
Medusa
Ursula12
Medusa
Level 107
God Stats
1W - 1L
1,584 SR
Queue Stats
49W - 35L
1,607 Elo+
Party 1
Team Averages
Level 102
1,521 SR
1,504 Elo+

VS

Team Averages
Level 116
1,670 SR
1,488 Elo+
He Bo
He Bo
FROSTY NINJA 23
He Bo
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
143W - 150L
1,472 Elo+
Party 2
Baba Yaga
Baba Yaga
OG SenpaiRiskii
Baba Yaga
Level 109
God Stats
2W - 1L
1,742 SR
Queue Stats
101W - 81L
1,597 Elo+
Party 2
Ares
Ares
Quick429
Ares
Level 160
God Stats
79W - 28L
1,636 SR
Queue Stats
1,630W - 1,683L
1,435 Elo+
Solo
Vulcan
Vulcan
SlamABusch
Vulcan
Level 128
God Stats
7W - 2L
1,679 SR
Queue Stats
136W - 134L
1,474 Elo+
Party 2
Hou Yi
Hou Yi
yeetdhab
Hou Yi
Level 114
God Stats
5W - 0L
1,795 SR
Queue Stats
123W - 132L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
15
2 / 5 / 7
8,028
669
9,324
10,726
3,944
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 4 / 7
9,135
761
11,322
11,093
4,222
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
3 / 7 / 9
8,237
686
6,139
9,711
3,750
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
5 / 6 / 7
8,677
723
9,317
11,851
6,528
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Ursula12
Medusa
16
2 / 3 / 11
8,644
720
5,126
9,698
3,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 13
8,825
735
5,954
9,376
4,637
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baba Yaga
OG SenpaiRiskii
Baba Yaga
17
9 / 4 / 11
10,328
861
10,515
12,446
7,408
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Ares
16
3 / 3 / 16
10,035
836
5,905
17,154
20,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Vulcan
SlamABusch
Vulcan
19
9 / 2 / 11
10,825
902
16,714
6,717
4,198
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hou Yi
yeetdhab
Hou Yi
16
2 / 2 / 14
9,286
774
8,899
8,380
4,598
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
90
16
Kills
25
25
Deaths
17
41
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
2
5
7
1.1
L
4
4
7
1.88
L
3
7
9
1.07
W
2
6
13
1.42
W
Baba Yaga
OG SenpaiRiskii
Baba Yaga
9
4
11
3.63
W
Ares
3
3
16
3.67
W
Vulcan
SlamABusch
Vulcan
9
2
11
7.25
L
5
6
7
1.42
L
Medusa
Ursula12
Medusa
2
3
11
2.5
W
Hou Yi
yeetdhab
Hou Yi
2
2
14
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,228
Damage
47,987
53,079
Taken
54,073
21,857
Mitigated
41,679
14,475
Healing
12,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
9,324
3,859
0
2,233
10,726
3,944
175
8,375
2,351
0
23,404
L
11,322
2,650
0
4,723
11,093
4,222
0
8,138
2,955
27,002
0
L
6,139
788
0
773
9,711
3,750
0
6,012
3,699
0
10,363
W
5,954
403
0
296
9,376
4,637
512
4,160
5,216
12,931
0
W
Baba Yaga
OG SenpaiRiskii
Baba Yaga
10,515
93
437
3,072
12,446
7,408
474
5,137
7,309
24,929
0
W
Ares
5,905
151
28
3,293
17,154
20,838
340
6,505
10,649
9,204
0
W
Vulcan
SlamABusch
Vulcan
16,714
2,683
840
1,010
6,717
4,198
1,573
1,833
4,884
36,315
0
L
9,317
185
451
2,104
11,851
6,528
0
8,461
3,390
18,047
0
L
Medusa
Ursula12
Medusa
5,126
1,614
808
3,383
9,698
3,413
92
8,102
1,596
0
17,479
W
Hou Yi
yeetdhab
Hou Yi
8,899
2,795
1,550
1,486
8,380
4,598
1,860
3,004
5,376
0
25,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,721
Gold Earned
49,299
122
Minions Killed
132
0
Camps Cleared
0
1,032,494
Distance Traveled
1,041,988
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,028
669
35
3
0
189,002
0
L
Sol
9,135
761
33
3
0
203,364
1
L
Susano
8,237
686
7
1
0
195,716
0
W
He Bo
8,825
735
15
1
0
209,112
1
W
Baba Yaga
10,328
861
27
2
0
222,175
2
W
Ares
10,035
836
10
1
0
193,499
3
W
Vulcan
10,825
902
44
4
0
222,819
0
L
Bacchus
8,677
723
16
1
0
219,997
2
L
Medusa
8,644
720
31
3
0
224,415
1
W
Hou Yi
9,286
774
36
3
0
194,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role