Player Matchup

Tiamat
Tiamat
Adiklesswonder
Tiamat
Level 102
God Stats
6W - 9L
1,539 SR
Queue Stats
57W - 56L
1,347 Elo+
Party 2
Ganesha
Ganesha
ShinyKel
Ganesha
Level 27
God Stats
0W - 2L
1,349 SR
Queue Stats
0W - 7L
1,028 Elo+
Solo
Olorun
Olorun
kelgorik
Olorun
Level 14
God Stats
4W - 6L
1,331 SR
Queue Stats
325W - 324L
1,341 Elo+
Party 2
Team Averages
Level 48
1,406 SR
1,239 Elo+

VS

Team Averages
Level 31
1,607 SR
1,389 Elo+
Tiamat
Tiamat
Maglaca
Tiamat
Level 46
God Stats
4W - 2L
1,569 SR
Queue Stats
18W - 20L
1,348 Elo+
Party 1
Cernunnos
Cernunnos
SloppyPuck
Cernunnos
Level 29
God Stats
3W - 1L
1,603 SR
Queue Stats
6W - 14L
1,444 Elo+
Solo
Pele
Pele
Xxchampion
Pele
Level 18
God Stats
9W - 6L
1,651 SR
Queue Stats
29W - 27L
1,375 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 6
9,986
666
8,112
12,075
8,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ganesha
ShinyKel
Ganesha
14
1 / 3 / 8
10,627
708
4,930
16,578
18,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Olorun
kelgorik
Olorun
13
7 / 5 / 2
10,646
710
13,685
13,933
6,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Maglaca
Tiamat
14
3 / 4 / 8
10,418
695
12,461
11,094
8,071
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
SloppyPuck
Cernunnos
14
4 / 2 / 8
10,765
718
12,458
11,028
3,587
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
6 / 4 / 6
10,950
730
11,678
11,195
3,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
35
10
Kills
13
13
Deaths
10
16
Assists
22
Player
Kills
Deaths
Assists
KDA
L
2
5
6
1
W
Tiamat
Maglaca
Tiamat
3
4
8
1.75
L
Ganesha
ShinyKel
Ganesha
1
3
8
1.67
W
Cernunnos
SloppyPuck
Cernunnos
4
2
8
4
W
6
4
6
2.25
L
Olorun
kelgorik
Olorun
7
5
2
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,727
Damage
36,597
42,586
Taken
33,317
34,284
Mitigated
15,546
12,123
Healing
8,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,112
626
537
2,998
12,075
8,865
34
3,432
8,643
38,064
0
W
Tiamat
Maglaca
Tiamat
12,461
688
669
3,261
11,094
8,071
0
9,199
1,895
41,952
0
L
Ganesha
ShinyKel
Ganesha
4,930
331
570
3,693
16,578
18,595
395
4,414
12,164
18,896
0
W
Cernunnos
SloppyPuck
Cernunnos
12,458
5,885
612
1,121
11,028
3,587
708
8,373
2,655
0
49,979
W
11,678
4,004
0
3,004
11,195
3,888
0
8,667
2,528
0
47,791
L
Olorun
kelgorik
Olorun
13,685
5,852
620
3,705
13,933
6,824
349
4,667
9,266
35,462
2,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,259
Gold Earned
32,133
149
Minions Killed
200
0
Camps Cleared
0
812,731
Distance Traveled
798,637
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,986
666
90
6
0
269,595
7
W
Tiamat
10,418
695
77
5
0
267,148
0
L
Ganesha
10,627
708
6
0
0
285,421
0
W
Cernunnos
10,765
718
67
4
0
262,300
0
W
Pele
10,950
730
56
4
0
269,189
0
L
Olorun
10,646
710
53
4
0
257,715
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role