Player Matchup

Nemesis
Nemesis
DOPE_SOAPs
Nemesis
Level 65
God Stats
32W - 11L
1,791 SR
Queue Stats
265W - 226L
1,466 Elo+
Party 3
Janus
Janus
ImTheLastShadow
Janus
Level 62
God Stats
11W - 9L
1,726 SR
Queue Stats
766W - 654L
1,503 Elo+
Party 2
Bellona
Bellona
My Zero Hour
Bellona
Level 26
God Stats
8W - 4L
1,622 SR
Queue Stats
42W - 39L
1,440 Elo+
Party 2
Cthulhu
Cthulhu
SteemyNicks
Cthulhu
Level 42
God Stats
28W - 15L
1,645 SR
Queue Stats
83W - 71L
1,514 Elo+
Party 3
Danzaburou
Danzaburou
The_Hypnotoad94
Danzaburou
Level 64
God Stats
103W - 82L
1,603 SR
Queue Stats
257W - 226L
1,469 Elo+
Party 3
Team Averages
Level 52
1,677 SR
1,479 Elo+

VS

Team Averages
Level 68
1,590 SR
1,464 Elo+
Zeus
Zeus
Mooreism03
Zeus
Level 46
God Stats
18W - 13L
1,543 SR
Queue Stats
168W - 180L
1,393 Elo+
Solo
Cu Chulainn
Cu Chulainn
ThievingRain55
Cu Chulainn
Level 115
God Stats
11W - 11L
1,785 SR
Queue Stats
174W - 166L
1,556 Elo+
Party 1
Apollo
Apollo
XShauii
Apollo
Level 32
God Stats
1W - 4L
1,670 SR
Queue Stats
24W - 23L
1,447 Elo+
Party 1
Ravana
Ravana
ajnedlaw
Ravana
Level 101
God Stats
20W - 17L
1,489 SR
Queue Stats
178W - 178L
1,453 Elo+
Party 1
Sylvanus
Sylvanus
bad_ass_Timoshka
Sylvanus
Level 45
God Stats
17W - 17L
1,463 SR
Queue Stats
314W - 355L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DOPE_SOAPs
Nemesis
20
10 / 4 / 13
13,990
560
14,349
17,018
9,818
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
9 / 5 / 5
15,641
626
15,391
14,323
5,399
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
My Zero Hour
Bellona
19
1 / 4 / 10
12,658
506
7,413
17,193
16,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cthulhu
SteemyNicks
Cthulhu
19
7 / 2 / 12
14,594
584
9,846
22,518
22,156
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
The_Hypnotoad94
Danzaburou
18
7 / 0 / 15
13,407
536
17,730
15,327
6,049
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 8 / 4
11,605
464
10,675
16,820
6,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cu Chulainn
ThievingRain55
Cu Chulainn
20
6 / 4 / 3
15,125
605
19,523
26,574
24,873
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Apollo
XShauii
Apollo
18
2 / 7 / 1
12,119
485
6,132
16,314
5,429
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ravana
ajnedlaw
Ravana
17
4 / 6 / 0
11,343
454
6,092
14,592
6,242
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
0 / 9 / 3
10,478
419
10,151
19,254
17,156
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
25
34
Kills
14
15
Deaths
34
55
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Nemesis
DOPE_SOAPs
Nemesis
10
4
13
4.13
W
9
5
5
2.3
L
2
8
4
0.5
W
Bellona
My Zero Hour
Bellona
1
4
10
1.5
W
Cthulhu
SteemyNicks
Cthulhu
7
2
12
6.5
W
Danzaburou
The_Hypnotoad94
Danzaburou
7
0
15
14.5
L
Cu Chulainn
ThievingRain55
Cu Chulainn
6
4
3
1.88
L
Apollo
XShauii
Apollo
2
7
1
0.36
L
Ravana
ajnedlaw
Ravana
4
6
0
0.67
L
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,729
Damage
52,573
86,379
Taken
93,554
59,441
Mitigated
60,502
24,555
Healing
23,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
DOPE_SOAPs
Nemesis
14,349
6,256
0
3,010
17,018
9,818
2,717
5,313
11,705
0
95,617
W
15,391
1,163
0
3,847
14,323
5,399
1,082
3,483
10,840
121,077
0
L
10,675
1,610
0
4,789
16,820
6,802
319
4,717
12,103
75,165
0
W
Bellona
My Zero Hour
Bellona
7,413
2,011
0
4,002
17,193
16,019
1,361
3,661
13,532
8,546
45,975
W
Cthulhu
SteemyNicks
Cthulhu
9,846
181
467
4,980
22,518
22,156
372
6,676
15,122
52,135
0
W
Danzaburou
The_Hypnotoad94
Danzaburou
17,730
10,554
0
8,249
15,327
6,049
3,224
6,349
8,978
0
80,730
L
Cu Chulainn
ThievingRain55
Cu Chulainn
19,523
3,821
0
8,862
26,574
24,873
1,595
7,134
19,440
9,871
126,834
L
Apollo
XShauii
Apollo
6,132
3,656
0
1,250
16,314
5,429
564
4,159
12,155
0
74,046
L
Ravana
ajnedlaw
Ravana
6,092
1,198
0
1,140
14,592
6,242
1,491
5,324
9,268
0
71,057
L
10,151
1,922
2,159
5,548
19,254
17,156
1,627
6,214
13,040
49,645
9,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,290
Gold Earned
60,670
622
Minions Killed
654
0
Camps Cleared
0
2,355,185
Distance Traveled
2,139,526
24
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
13,990
560
115
5
0
465,962
3
W
Janus
15,641
626
204
8
0
434,442
5
L
Zeus
11,605
464
119
5
0
354,929
2
W
Bellona
12,658
506
110
4
0
466,869
3
W
Cthulhu
14,594
584
90
4
0
505,556
4
W
Danzaburou
13,407
536
103
4
0
482,356
9
L
Cu Chulainn
15,125
605
226
9
0
457,679
0
L
Apollo
12,119
485
110
4
0
463,518
0
L
Ravana
11,343
454
112
4
0
466,199
0
L
Sylvanus
10,478
419
87
3
0
397,201
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role