Player Matchup

King Arthur
King Arthur
DarkWarden75
King Arthur
Level 24
God Stats
11W - 9L
1,512 SR
Queue Stats
105W - 110L
1,521 Elo+
Party 2
Cthulhu
Cthulhu
Dragonfire4089
Cthulhu
Level 13
God Stats
29W - 26L
1,608 SR
Queue Stats
81W - 92L
1,571 Elo+
Party 2
Neith
Neith
ErickSanchez
Neith
Level 7
God Stats
1W - 7L
1,290 SR
Queue Stats
2W - 7L
1,638 Elo+
Party 3
Zeus
Zeus
PRFCT Tery
Zeus
Level 29
God Stats
11W - 11L
1,625 SR
Queue Stats
394W - 398L
1,525 Elo+
Solo
Artemis
Artemis
ZROXLIGHT117
Artemis
Level 4
God Stats
0W - 6L
1,201 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 3
Team Averages
Level 15
1,447 SR
1,551 Elo+

VS

Team Averages
Level 20
1,521 SR
1,497 Elo+
Merlin
Merlin
Incubus294
Merlin
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 80L
1,459 Elo+
Solo
Chronos
Chronos
Shadow X Flames
Chronos
Level 22
God Stats
3W - 1L
1,500 SR
Queue Stats
33W - 41L
1,353 Elo+
Solo
Cabrakan
Cabrakan
Sportacaus619
Cabrakan
Level 27
God Stats
37W - 33L
1,538 SR
Queue Stats
162W - 126L
1,612 Elo+
Solo
Tiamat
Tiamat
Vahnless
Tiamat
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
heaI bunny
Hel
Level 14
God Stats
67W - 51L
1,570 SR
Queue Stats
75W - 58L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DarkWarden75
King Arthur
16
4 / 4 / 3
10,533
958
13,458
22,926
19,200
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
2 / 7 / 5
9,804
891
12,467
31,431
20,661
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
1 / 13 / 4
9,145
831
5,780
19,115
6,645
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 7 / 6
9,364
851
13,278
12,742
4,565
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
ZROXLIGHT117
Artemis
16
1 / 12 / 7
9,658
878
9,369
16,952
5,864
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

14

VS

Team 2 Tickets

281

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Incubus294
Merlin
19
9 / 0 / 26
12,417
1,129
29,272
10,727
4,570
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

17
4 / 4 / 15
10,585
962
9,547
14,027
5,118
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cabrakan
Sportacaus619
Cabrakan
19
12 / 0 / 24
13,003
1,182
19,086
13,198
18,142
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
Vahnless
Tiamat
19
16 / 3 / 21
12,686
1,153
30,938
11,325
8,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
2 / 1 / 23
10,656
969
7,767
9,747
3,692
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
152
8
Kills
43
43
Deaths
8
25
Assists
109
Player
Kills
Deaths
Assists
KDA
L
King Arthur
DarkWarden75
King Arthur
4
4
3
1.38
L
2
7
5
0.64
L
1
13
4
0.23
W
Merlin
Incubus294
Merlin
9
0
26
22
L
0
7
6
0.43
W
4
4
15
2.88
W
Cabrakan
Sportacaus619
Cabrakan
12
0
24
24
W
Tiamat
Vahnless
Tiamat
16
3
21
8.83
L
Artemis
ZROXLIGHT117
Artemis
1
12
7
0.38
W
2
1
23
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,352
Damage
96,610
103,166
Taken
59,024
56,935
Mitigated
40,414
8,120
Healing
26,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
DarkWarden75
King Arthur
13,458
1,076
0
5,144
22,926
19,200
0
20,893
1,742
0
34,283
L
12,467
675
823
856
31,431
20,661
0
28,496
2,570
25,871
0
L
5,780
3,687
0
511
19,115
6,645
0
17,176
1,731
0
16,391
W
Merlin
Incubus294
Merlin
29,272
3,942
924
3,761
10,727
4,570
0
5,009
5,718
55,321
0
L
13,278
383
0
0
12,742
4,565
0
12,282
280
34,549
0
W
9,547
3,616
315
1,454
14,027
5,118
0
6,886
7,141
16,777
0
W
Cabrakan
Sportacaus619
Cabrakan
19,086
2,582
0
1,261
13,198
18,142
0
6,001
7,197
35,248
0
W
Tiamat
Vahnless
Tiamat
30,938
1,717
73
2,909
11,325
8,892
0
4,586
6,739
40,800
0
L
Artemis
ZROXLIGHT117
Artemis
9,369
5,197
0
786
16,952
5,864
0
16,385
233
0
25,853
W
7,767
346
10,090
5,455
9,747
3,692
0
3,263
6,484
24,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,504
Gold Earned
59,347
163
Minions Killed
189
3
Camps Cleared
6
888,410
Distance Traveled
992,710
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,533
958
52
5
0
207,877
0
L
Cthulhu
9,804
891
25
2
1
195,833
0
L
Neith
9,145
831
26
2
0
134,364
0
W
Merlin
12,417
1,129
65
6
2
205,644
0
L
Zeus
9,364
851
30
3
1
184,830
0
W
Chronos
10,585
962
22
2
2
164,161
2
W
Cabrakan
13,003
1,182
34
3
0
209,577
2
W
Tiamat
12,686
1,153
27
2
1
219,176
0
L
Artemis
9,658
878
30
3
1
165,506
0
W
Hel
10,656
969
41
4
1
194,152
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role