Player Matchup

Rama
Rama
Crash-Canada-_-
Rama
Level 105
God Stats
8W - 14L
1,610 SR
Queue Stats
190W - 186L
1,558 Elo+
Party 1
Janus
Janus
Five_black_guys0
Janus
Level 87
God Stats
7W - 8L
1,553 SR
Queue Stats
155W - 129L
1,548 Elo+
Party 1
Cabrakan
Cabrakan
Hambster
Cabrakan
Level 22
God Stats
4W - 2L
1,837 SR
Queue Stats
22W - 22L
1,536 Elo+
Party 1
Arachne
Arachne
Tormial
Arachne
Level 116
God Stats
1W - 1L
1,508 SR
Queue Stats
286W - 273L
1,467 Elo+
Party 1
Ratatoskr
Ratatoskr
zombie1130
Ratatoskr
Level 107
God Stats
18W - 26L
1,670 SR
Queue Stats
35W - 43L
1,662 Elo+
Party 1
Team Averages
Level 87
1,636 SR
1,554 Elo+

VS

Team Averages
Level 67
1,489 SR
1,632 Elo+
Cu Chulainn
Cu Chulainn
DreadedGods
Cu Chulainn
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 17L
1,463 Elo+
Party 3
Scylla
Scylla
Jetsugai
Scylla
Level 48
God Stats
32W - 18L
1,643 SR
Queue Stats
512W - 276L
1,646 Elo+
Party 2
Gilgamesh
Gilgamesh
SqAudio
Gilgamesh
Level 158
God Stats
2W - 4L
1,377 SR
Queue Stats
191W - 130L
1,707 Elo+
Party 2
Sun Wukong
Sun Wukong
Zoooomi
Sun Wukong
Level 28
God Stats
30W - 2L
1,673 SR
Queue Stats
334W - 75L
1,845 Elo+
Party 2
Ares
Ares
sickoslatt
Ares
Level 14
God Stats
1W - 2L
1,252 SR
Queue Stats
7W - 8L
1,499 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 3 / 3
6,306
631
3,698
6,156
1,834
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
2 / 4 / 2
6,004
600
3,179
5,755
1,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cabrakan
Hambster
Cabrakan
8
0 / 3 / 4
4,835
484
3,279
4,820
2,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Arachne
Tormial
Arachne
11
1 / 4 / 0
6,148
615
2,406
10,032
3,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ratatoskr
zombie1130
Ratatoskr
8
2 / 2 / 2
5,375
538
4,277
5,673
1,559
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DreadedGods
Cu Chulainn
10
3 / 4 / 3
6,513
651
6,690
10,259
4,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Scylla
Jetsugai
Scylla
12
5 / 1 / 1
6,706
671
2,731
4,414
1,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gilgamesh
SqAudio
Gilgamesh
11
3 / 0 / 4
6,583
658
3,964
5,961
2,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Sun Wukong
Zoooomi
Sun Wukong
14
4 / 0 / 1
7,607
761
8,211
7,444
3,284
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
1 / 3 / 1
4,565
457
1,598
4,444
2,962
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
26
8
Kills
16
16
Deaths
8
11
Assists
10
Player
Kills
Deaths
Assists
KDA
L
3
3
3
1.5
W
Cu Chulainn
DreadedGods
Cu Chulainn
3
4
3
1.13
L
2
4
2
0.75
L
Cabrakan
Hambster
Cabrakan
0
3
4
0.67
W
Scylla
Jetsugai
Scylla
5
1
1
5.5
W
Gilgamesh
SqAudio
Gilgamesh
3
0
4
5
L
Arachne
Tormial
Arachne
1
4
0
0.25
W
Sun Wukong
Zoooomi
Sun Wukong
4
0
1
4.5
W
1
3
1
0.5
L
Ratatoskr
zombie1130
Ratatoskr
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,839
Damage
23,194
32,436
Taken
32,522
11,290
Mitigated
14,347
6,053
Healing
10,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,698
2,845
0
1,776
6,156
1,834
0
823
5,295
0
31,688
W
Cu Chulainn
DreadedGods
Cu Chulainn
6,690
2,288
0
3,640
10,259
4,425
0
2,904
7,261
0
34,821
L
3,179
405
0
530
5,755
1,641
0
1,149
4,472
32,563
0
L
Cabrakan
Hambster
Cabrakan
3,279
1,410
0
375
4,820
2,927
0
440
4,380
7,740
0
W
Scylla
Jetsugai
Scylla
2,731
233
0
660
4,414
1,126
384
936
3,426
30,921
0
W
Gilgamesh
SqAudio
Gilgamesh
3,964
1,117
0
2,143
5,961
2,550
0
708
5,187
0
39,526
L
Arachne
Tormial
Arachne
2,406
2,152
0
3,372
10,032
3,329
0
699
9,293
0
28,513
W
Sun Wukong
Zoooomi
Sun Wukong
8,211
2,717
0
3,927
7,444
3,284
263
827
6,601
0
57,026
W
1,598
189
0
85
4,444
2,962
271
846
3,589
3,829
0
L
Ratatoskr
zombie1130
Ratatoskr
4,277
1,286
0
0
5,673
1,559
0
966
4,667
0
28,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,668
Gold Earned
31,974
289
Minions Killed
370
0
Camps Cleared
0
1,024,137
Distance Traveled
1,026,750
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,306
631
60
6
0
185,742
3
W
Cu Chulainn
6,513
651
75
8
0
198,439
2
L
Janus
6,004
600
74
7
0
199,785
1
L
Cabrakan
4,835
484
15
2
0
196,208
4
W
Scylla
6,706
671
71
7
0
211,709
3
W
Gilgamesh
6,583
658
80
8
0
228,446
4
L
Arachne
6,148
615
76
8
0
198,586
1
W
Sun Wukong
7,607
761
139
14
0
212,007
0
W
Ares
4,565
457
5
1
0
176,149
1
L
Ratatoskr
5,375
538
64
6
0
243,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role