Player Matchup

Kukulkan
Kukulkan
DotDavid
Kukulkan
Level 128
God Stats
1W - 1L
1,821 SR
Queue Stats
6W - 4L
1,536 Elo+
Party 2
Loki
Loki
Flameray72
Loki
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,536 Elo+
Party 2
Rama
Rama
Gaslex
Rama
Level 106
God Stats
1W - 0L
1,873 SR
Queue Stats
3W - 2L
1,303 Elo+
Party 2
Gilgamesh
Gilgamesh
Keviniscoral
Gilgamesh
Level 145
God Stats
2W - 0L
1,673 SR
Queue Stats
5W - 4L
1,536 Elo+
Party 2
Kumbhakarna
Kumbhakarna
SirSesto
Kumbhakarna
Level 126
God Stats
1W - 0L
1,762 SR
Queue Stats
5W - 4L
1,536 Elo+
Party 2
Team Averages
Level 125
1,726 SR
1,490 Elo+

VS

Team Averages
Level 115
1,673 SR
1,567 Elo+
Bakasura
Bakasura
ENERGYXBEAST
Bakasura
Level 101
God Stats
3W - 1L
1,904 SR
Queue Stats
89W - 76L
1,566 Elo+
Party 1
Serqet
Serqet
KIttyLoverUwU
Serqet
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
PancrialUpercut
Sol
Level 160
God Stats
3W - 6L
1,554 SR
Queue Stats
120W - 112L
1,592 Elo+
Solo
Merlin
Merlin
SaveYourSouIs
Merlin
Level 116
God Stats
4W - 4L
1,565 SR
Queue Stats
222W - 194L
1,567 Elo+
Party 1
Gilgamesh
Gilgamesh
skytower12
Gilgamesh
Level 67
God Stats
10W - 6L
1,840 SR
Queue Stats
86W - 57L
1,608 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DotDavid
Kukulkan
18
13 / 2 / 1
11,924
662
19,328
10,263
3,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

15
1 / 3 / 6
9,715
540
3,142
13,491
4,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Rama
Gaslex
Rama
16
2 / 3 / 3
10,440
580
4,484
11,301
3,468
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
Keviniscoral
Gilgamesh
16
1 / 7 / 2
10,339
574
5,553
16,242
10,962
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kumbhakarna
SirSesto
Kumbhakarna
13
0 / 4 / 8
9,188
510
5,246
13,134
6,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ENERGYXBEAST
Bakasura
14
5 / 3 / 1
9,136
508
5,794
11,197
4,248
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
4 / 7 / 4
8,026
446
6,955
14,469
5,426
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
4 / 1 / 2
10,095
561
8,961
10,659
3,903
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
0 / 5 / 1
7,995
444
4,887
8,328
3,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
skytower12
Gilgamesh
15
6 / 1 / 0
9,525
529
8,438
9,617
7,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
27
17
Kills
19
19
Deaths
17
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
DotDavid
Kukulkan
13
2
1
6.75
L
Bakasura
ENERGYXBEAST
Bakasura
5
3
1
1.83
W
1
3
6
1.33
W
Rama
Gaslex
Rama
2
3
3
1.17
L
4
7
4
0.86
W
Gilgamesh
Keviniscoral
Gilgamesh
1
7
2
0.29
L
4
1
2
5
L
0
5
1
0.1
W
Kumbhakarna
SirSesto
Kumbhakarna
0
4
8
1
L
Gilgamesh
skytower12
Gilgamesh
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,753
Damage
35,035
64,431
Taken
54,270
28,352
Mitigated
23,770
12,585
Healing
10,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
DotDavid
Kukulkan
19,328
2,425
0
1,467
10,263
3,679
5,689
2,922
6,298
74,409
0
L
Bakasura
ENERGYXBEAST
Bakasura
5,794
3,495
0
1,085
11,197
4,248
30
5,761
5,318
0
44,972
W
3,142
912
0
4,142
13,491
4,100
998
2,746
10,449
0
60,763
W
Rama
Gaslex
Rama
4,484
2,847
510
3,807
11,301
3,468
4,360
3,499
7,545
0
70,843
L
6,955
1,491
0
730
14,469
5,426
84
8,106
6,161
0
24,337
W
Gilgamesh
Keviniscoral
Gilgamesh
5,553
1,816
0
1,226
16,242
10,962
3,764
884
15,358
0
62,947
L
8,961
2,750
0
4,952
10,659
3,903
928
4,237
6,340
75,180
0
L
4,887
404
0
920
8,328
3,063
0
4,589
3,535
45,758
0
W
Kumbhakarna
SirSesto
Kumbhakarna
5,246
602
0
1,433
13,134
6,143
159
3,399
9,058
26,332
0
L
Gilgamesh
skytower12
Gilgamesh
8,438
3,166
0
3,211
9,617
7,130
0
1,235
8,342
0
53,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,606
Gold Earned
44,777
560
Minions Killed
485
0
Camps Cleared
0
1,702,359
Distance Traveled
1,508,816
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,924
662
132
7
0
335,292
2
L
Bakasura
9,136
508
99
6
0
394,175
0
W
Loki
9,715
540
115
6
0
371,072
6
W
Rama
10,440
580
144
8
0
308,776
2
L
Serqet
8,026
446
35
2
0
331,518
4
W
Gilgamesh
10,339
574
135
8
0
334,366
3
L
Sol
10,095
561
144
8
0
315,999
0
L
Merlin
7,995
444
110
6
0
217,578
0
W
Kumbhakarna
9,188
510
34
2
0
352,853
1
L
Gilgamesh
9,525
529
97
5
0
249,546
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role