Player Matchup

Anubis
Anubis
AzraelBR23
Anubis
Level 107
God Stats
5W - 1L
1,759 SR
Queue Stats
148W - 191L
1,419 Elo+
Solo
Ymir
Ymir
Bntss_K1
Ymir
Level 35
God Stats
10W - 11L
1,560 SR
Queue Stats
116W - 181L
1,349 Elo+
Party 2
Janus
Janus
FcC_TinCho04
Janus
Level 62
God Stats
9W - 6L
1,552 SR
Queue Stats
309W - 389L
1,360 Elo+
Party 2
Mercury
Mercury
Smaug_Gamer_Alb
Mercury
Level 103
God Stats
4W - 1L
1,548 SR
Queue Stats
333W - 353L
1,461 Elo+
Party 1
Neith
Neith
vitorlimaaraujo1
Neith
Level 35
God Stats
79W - 86L
1,429 SR
Queue Stats
303W - 345L
1,407 Elo+
Party 1
Team Averages
Level 68
1,570 SR
1,399 Elo+

VS

Team Averages
Level 62
1,428 SR
1,390 Elo+
Thanatos
Thanatos
Dugrap
Thanatos
Level 64
God Stats
13W - 19L
1,513 SR
Queue Stats
457W - 498L
1,470 Elo+
Solo
Nike
Nike
FelipePio1241
Nike
Level 42
God Stats
30W - 33L
1,431 SR
Queue Stats
329W - 349L
1,404 Elo+
Solo
Apollo
Apollo
Its_MaxPereira_
Apollo
Level 49
God Stats
8W - 23L
1,362 SR
Queue Stats
166W - 234L
1,351 Elo+
Party 3
Gilgamesh
Gilgamesh
j0rg3_lima99
Gilgamesh
Level 46
God Stats
3W - 4L
1,333 SR
Queue Stats
132W - 200L
1,301 Elo+
Party 3
Olorun
Olorun
mguerra08
Olorun
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 66L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AzraelBR23
Anubis
17
3 / 0 / 3
10,798
514
6,396
6,333
3,786
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
15
5 / 3 / 7
10,033
478
10,666
16,088
19,516
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
8 / 2 / 6
11,386
542
18,097
10,545
3,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
6 / 3 / 3
11,825
563
9,206
13,814
7,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
0 / 2 / 5
9,734
464
8,771
11,694
3,879
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Dugrap
Thanatos
16
5 / 5 / 3
10,026
477
8,555
18,216
7,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
2 / 3 / 7
9,473
451
9,560
16,988
9,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
2 / 3 / 2
9,352
445
8,229
15,688
5,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Gilgamesh
j0rg3_lima99
Gilgamesh
12
0 / 5 / 1
8,241
392
3,781
12,396
7,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
mguerra08
Olorun
14
1 / 6 / 4
8,972
427
5,894
17,219
6,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
27
22
Kills
10
10
Deaths
22
24
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Anubis
AzraelBR23
Anubis
3
0
3
4.5
W
Ymir
5
3
7
2.83
L
Thanatos
Dugrap
Thanatos
5
5
3
1.3
W
8
2
6
5.5
L
2
3
7
1.83
L
2
3
2
1
W
6
3
3
2.5
L
Gilgamesh
j0rg3_lima99
Gilgamesh
0
5
1
0.1
L
Olorun
mguerra08
Olorun
1
6
4
0.5
W
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,136
Damage
36,019
58,474
Taken
80,507
37,924
Mitigated
37,215
18,350
Healing
31,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
AzraelBR23
Anubis
6,396
35
0
3,991
6,333
3,786
2,485
214
6,119
61,432
0
W
Ymir
10,666
533
546
1,532
16,088
19,516
373
2,415
13,673
43,091
0
L
Thanatos
Dugrap
Thanatos
8,555
3,022
0
11,302
18,216
7,042
0
7,376
10,840
0
64,579
W
18,097
1,117
0
1,624
10,545
3,594
578
1,214
9,331
72,214
0
L
9,560
809
0
3,992
16,988
9,904
0
9,169
7,819
0
42,386
L
8,229
4,039
0
6,029
15,688
5,941
1,415
5,401
10,287
0
62,823
W
9,206
3,256
0
4,836
13,814
7,149
0
1,137
12,677
0
95,491
L
Gilgamesh
j0rg3_lima99
Gilgamesh
3,781
1,061
0
2,183
12,396
7,711
0
4,467
7,929
0
40,427
L
Olorun
mguerra08
Olorun
5,894
2,320
933
6,973
17,219
6,617
0
8,746
8,473
42,313
0
W
8,771
4,567
462
5,359
11,694
3,879
1,737
914
10,780
0
57,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,776
Gold Earned
46,064
549
Minions Killed
431
0
Camps Cleared
0
1,905,060
Distance Traveled
1,781,994
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,798
514
131
6
0
374,342
2
W
Ymir
10,033
478
69
3
0
375,461
0
L
Thanatos
10,026
477
98
5
0
390,333
1
W
Janus
11,386
542
116
6
0
383,963
4
L
Nike
9,473
451
58
3
0
405,467
9
L
Apollo
9,352
445
105
5
0
405,739
1
W
Mercury
11,825
563
142
7
0
426,736
2
L
Gilgamesh
8,241
392
84
4
0
278,965
1
L
Olorun
8,972
427
86
4
0
301,490
0
W
Neith
9,734
464
91
4
0
344,558
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role