Player Matchup

Danzaburou
Danzaburou
D2R NAS YT
Danzaburou
Level 28
God Stats
19W - 31L
1,408 SR
Queue Stats
25W - 45L
1,390 Elo+
Party 3
Fenrir
Fenrir
D2RPABL0
Fenrir
Level 127
God Stats
16W - 14L
1,490 SR
Queue Stats
307W - 308L
1,481 Elo+
Party 3
Geb
Geb
Fadedlifez
Geb
Level 48
God Stats
3W - 4L
1,500 SR
Queue Stats
157W - 176L
1,418 Elo+
Party 2
Amaterasu
Amaterasu
NoMxrcy_YT_
Amaterasu
Level 94
God Stats
7W - 7L
1,551 SR
Queue Stats
273W - 274L
1,470 Elo+
Party 2
Tiamat
Tiamat
gorillabeater
Tiamat
Level 14
God Stats
3W - 0L
1,500 SR
Queue Stats
15W - 10L
1,528 Elo+
Party 2
Team Averages
Level 62
1,490 SR
1,457 Elo+

VS

Team Averages
Level 68
1,603 SR
1,428 Elo+
Awilix
Awilix
Dino_Lui
Awilix
Level 149
God Stats
11W - 12L
1,555 SR
Queue Stats
188W - 206L
1,522 Elo+
Party 4
Medusa
Medusa
Frostystarts
Medusa
Level 35
God Stats
155W - 161L
1,443 SR
Queue Stats
362W - 453L
1,312 Elo+
Solo
Xing Tian
Xing Tian
Woodsteezy9577
Xing Tian
Level 17
God Stats
0W - 1L
1,891 SR
Queue Stats
4W - 7L
1,362 Elo+
Party 1
Zeus
Zeus
purplejesus469
Zeus
Level 112
God Stats
12W - 20L
1,456 SR
Queue Stats
20W - 26L
1,372 Elo+
Party 1
Hercules
Hercules
xXll-Temp-_-llXx
Hercules
Level 29
God Stats
9W - 5L
1,672 SR
Queue Stats
215W - 216L
1,571 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
D2R NAS YT
Danzaburou
14
3 / 2 / 5
9,226
513
7,854
9,525
3,532
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
D2RPABL0
Fenrir
17
9 / 3 / 3
10,167
565
9,318
12,014
5,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
3 / 1 / 6
8,755
486
4,065
14,954
13,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Amaterasu
NoMxrcy_YT_
Amaterasu
17
4 / 2 / 5
10,279
571
12,391
19,223
11,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
6 / 4 / 1
9,371
521
8,480
10,883
6,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Dino_Lui
Awilix
14
5 / 6 / 3
8,948
497
7,539
14,054
6,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
13
2 / 5 / 1
8,155
453
6,509
11,351
3,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
Woodsteezy9577
Xing Tian
13
1 / 4 / 0
8,485
471
6,402
12,352
6,435
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 5 / 5
8,644
480
8,369
7,635
2,520
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
2 / 6 / 1
9,066
504
10,709
17,430
11,122
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
22
25
Kills
12
12
Deaths
26
20
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
D2R NAS YT
Danzaburou
3
2
5
2.75
W
Fenrir
D2RPABL0
Fenrir
9
3
3
3.5
L
Awilix
Dino_Lui
Awilix
5
6
3
1.08
W
3
1
6
6
L
Medusa
2
5
1
0.5
W
Amaterasu
NoMxrcy_YT_
Amaterasu
4
2
5
3.25
L
Xing Tian
Woodsteezy9577
Xing Tian
1
4
0
0.25
W
6
4
1
1.63
L
2
5
5
0.9
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,108
Damage
39,528
66,599
Taken
62,822
41,097
Mitigated
30,163
26,840
Healing
11,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
D2R NAS YT
Danzaburou
7,854
2,884
0
2,828
9,525
3,532
332
3,332
6,193
0
54,128
W
Fenrir
D2RPABL0
Fenrir
9,318
1,929
0
5,596
12,014
5,633
536
2,152
9,862
0
68,624
L
Awilix
Dino_Lui
Awilix
7,539
3,452
0
1,297
14,054
6,138
0
3,191
10,649
0
44,205
W
4,065
699
316
2,920
14,954
13,481
157
3,582
11,372
30,789
0
L
Medusa
6,509
2,660
0
3,664
11,351
3,948
43
2,111
9,216
0
48,356
W
Amaterasu
NoMxrcy_YT_
Amaterasu
12,391
7,201
0
11,354
19,223
11,908
288
2,696
16,527
0
54,706
L
Xing Tian
Woodsteezy9577
Xing Tian
6,402
209
489
807
12,352
6,435
0
2,519
9,799
28,826
0
W
8,480
1,088
0
3,826
10,883
6,543
351
4,290
6,593
42,645
0
L
8,369
1,039
417
741
7,635
2,520
510
4,067
3,314
44,514
0
L
10,709
4,518
0
4,134
17,430
11,122
336
101
17,299
4,095
46,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,798
Gold Earned
43,298
454
Minions Killed
391
0
Camps Cleared
0
1,672,758
Distance Traveled
1,582,063
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,226
513
103
6
0
310,339
0
W
Fenrir
10,167
565
116
6
0
356,796
5
L
Awilix
8,948
497
70
4
0
358,515
5
W
Geb
8,755
486
47
3
0
310,069
6
L
Medusa
8,155
453
89
5
0
326,735
3
W
Amaterasu
10,279
571
105
6
0
373,753
2
L
Xing Tian
8,485
471
43
2
0
324,436
5
W
Tiamat
9,371
521
83
5
0
321,801
3
L
Zeus
8,644
480
86
5
0
269,938
0
L
Hercules
9,066
504
103
6
0
302,439
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role