Player Matchup

Bakasura
Bakasura
Conmann01
Bakasura
Level 12
God Stats
1W - 3L
1,290 SR
Queue Stats
4W - 6L
1,341 Elo+
Party 2
Gilgamesh
Gilgamesh
ShooterOutDaUber
Gilgamesh
Level 14
God Stats
0W - 2L
1,317 SR
Queue Stats
1W - 5L
1,163 Elo+
Solo
Yemoja
Yemoja
Warcall15
Yemoja
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Artemis
Artemis
luchocaches
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
tortoxicion
Cthulhu
Level 28
God Stats
0W - 2L
1,262 SR
Queue Stats
3W - 7L
1,253 Elo+
Party 2
Team Averages
Level 12
1,374 SR
1,351 Elo+

VS

Team Averages
Level 30
1,745 SR
1,341 Elo+
Zeus
Zeus
Mike7911M
Zeus
Level 26
God Stats
9W - 4L
1,646 SR
Queue Stats
43W - 46L
1,328 Elo+
Solo
Loki
Loki
dark Truthz5431
Loki
Level 57
God Stats
5W - 2L
1,816 SR
Queue Stats
57W - 68L
1,431 Elo+
Party 1
Chiron
Chiron
dark magic5431
Chiron
Level 26
God Stats
3W - 1L
1,788 SR
Queue Stats
13W - 29L
1,238 Elo+
Party 1
Jormungandr
Jormungandr
mackdaddyderek
Jormungandr
Level 15
God Stats
3W - 0L
1,788 SR
Queue Stats
6W - 7L
1,337 Elo+
Party 1
Sun Wukong
Sun Wukong
smokeinyour
Sun Wukong
Level 28
God Stats
10W - 9L
1,691 SR
Queue Stats
96W - 92L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Conmann01
Bakasura
7
1 / 8 / 0
4,855
486
2,600
7,849
2,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
8
3 / 2 / 1
5,177
518
4,009
5,821
2,106
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Yemoja
Warcall15
Yemoja
8
1 / 2 / 3
5,297
530
4,279
5,587
2,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
luchocaches
Artemis
6
0 / 8 / 1
4,208
421
2,287
6,310
2,053
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
tortoxicion
Cthulhu
6
0 / 6 / 0
4,500
450
3,086
7,337
3,183
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
11
9 / 1 / 4
6,793
679
5,686
4,496
1,150
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
7 / 0 / 9
6,767
677
4,854
5,967
1,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
2 / 3 / 1
5,196
520
4,604
6,036
1,796
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Jormungandr
mackdaddyderek
Jormungandr
8
2 / 1 / 2
5,541
554
3,108
6,435
4,467
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
smokeinyour
Sun Wukong
11
6 / 0 / 2
6,937
694
3,844
5,030
2,156
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
44
5
Kills
26
26
Deaths
5
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Conmann01
Bakasura
1
8
0
0.13
W
Zeus
9
1
4
11
L
Gilgamesh
3
2
1
1.75
L
Yemoja
Warcall15
Yemoja
1
2
3
1.25
W
7
0
9
11.5
W
2
3
1
0.83
L
Artemis
luchocaches
Artemis
0
8
1
0.06
W
Jormungandr
mackdaddyderek
Jormungandr
2
1
2
3
W
Sun Wukong
smokeinyour
Sun Wukong
6
0
2
7
L
Cthulhu
tortoxicion
Cthulhu
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,261
Damage
22,096
32,904
Taken
27,964
12,636
Mitigated
11,225
3,379
Healing
11,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Conmann01
Bakasura
2,600
1,678
0
479
7,849
2,889
1,028
2,508
5,341
0
12,475
W
Zeus
5,686
1,181
0
2,087
4,496
1,150
620
44
4,332
31,482
0
L
Gilgamesh
4,009
1,791
87
1,157
5,821
2,106
0
1,079
4,742
0
14,035
L
Yemoja
Warcall15
Yemoja
4,279
1,311
719
688
5,587
2,405
0
2,029
3,558
12,917
0
W
4,854
1,395
0
3,394
5,967
1,656
324
888
4,903
0
25,863
W
4,604
1,777
654
2,635
6,036
1,796
332
1,681
4,355
0
16,776
L
Artemis
luchocaches
Artemis
2,287
1,307
0
118
6,310
2,053
134
3,113
3,197
0
8,470
W
Jormungandr
mackdaddyderek
Jormungandr
3,108
951
0
2,015
6,435
4,467
174
2,246
4,189
19,868
0
W
Sun Wukong
smokeinyour
Sun Wukong
3,844
1,773
0
1,155
5,030
2,156
1,944
2,506
2,524
0
31,571
L
Cthulhu
tortoxicion
Cthulhu
3,086
533
0
131
7,337
3,183
252
65
7,272
14,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,037
Gold Earned
31,234
121
Minions Killed
237
0
Camps Cleared
0
932,743
Distance Traveled
880,740
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
4,855
486
43
4
0
182,942
3
W
Zeus
6,793
679
67
7
0
180,202
2
L
Gilgamesh
5,177
518
14
1
0
206,464
0
L
Yemoja
5,297
530
23
2
0
203,970
3
W
Loki
6,767
677
48
5
0
210,755
0
W
Chiron
5,196
520
38
4
0
154,784
0
L
Artemis
4,208
421
14
1
0
174,989
2
W
Jormungandr
5,541
554
22
2
0
169,208
3
W
Sun Wukong
6,937
694
62
6
0
165,791
0
L
Cthulhu
4,500
450
27
3
0
164,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role