Player Matchup

Fenrir
Fenrir
A Dark Incubus
Fenrir
Level 88
God Stats
10W - 13L
1,537 SR
Queue Stats
478W - 470L
1,532 Elo+
Party 2
Cabrakan
Cabrakan
PogeyMontraine06
Cabrakan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,254 Elo+
Solo
Hera
Hera
ScaryPineapples
Hera
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
30W - 49L
1,400 Elo+
Solo
Osiris
Osiris
iRock Js n SBs
Osiris
Level 157
God Stats
4W - 7L
1,797 SR
Queue Stats
507W - 475L
1,526 Elo+
Party 2
Xbalanque
Xbalanque
jecsx
Xbalanque
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,519 Elo+
Party 2
Team Averages
Level 60
1,567 SR
1,446 Elo+

VS

Team Averages
Level 49
1,517 SR
1,483 Elo+
Xing Tian
Xing Tian
Boarsong
Xing Tian
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 21L
1,345 Elo+
Party 3
Janus
Janus
GomerPyle
Janus
Level 148
God Stats
2W - 0L
1,260 SR
Queue Stats
108W - 61L
1,595 Elo+
Party 1
Bellona
Bellona
Hurley1ZooYork
Bellona
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 20L
1,345 Elo+
Party 3
Scylla
Scylla
boomboomtaco57
Scylla
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 36L
1,422 Elo+
Solo
Sol
Sol
sydneybean
Sol
Level 26
God Stats
5W - 2L
1,827 SR
Queue Stats
158W - 68L
1,709 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 7 / 10
10,222
601
7,877
15,329
7,244
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
0 / 8 / 10
10,369
610
4,217
22,157
17,777
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
0 / 9 / 12
10,935
643
17,308
14,396
8,039
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
7 / 5 / 11
13,353
785
22,316
23,207
24,826
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Xbalanque
jecsx
Xbalanque
20
13 / 7 / 6
14,008
824
31,208
18,375
10,400
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Boarsong
Xing Tian
20
2 / 6 / 26
12,177
716
9,476
26,942
32,834
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Janus
GomerPyle
Janus
20
9 / 5 / 20
13,144
773
15,940
9,628
4,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
7 / 6 / 21
12,921
760
9,605
27,009
28,307
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
7 / 3 / 22
13,114
771
18,561
13,743
6,563
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
10 / 2 / 19
14,057
827
28,290
19,777
10,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
143
22
Kills
35
36
Deaths
22
49
Assists
108
Player
Kills
Deaths
Assists
KDA
L
2
7
10
1
W
Xing Tian
Boarsong
Xing Tian
2
6
26
2.5
W
Janus
GomerPyle
Janus
9
5
20
3.8
W
7
6
21
2.92
L
0
8
10
0.63
L
0
9
12
0.67
W
7
3
22
6
L
7
5
11
2.5
L
Xbalanque
jecsx
Xbalanque
13
7
6
2.29
W
10
2
19
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,926
Damage
81,872
93,464
Taken
97,099
68,286
Mitigated
82,269
18,062
Healing
30,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,877
2,056
2,886
1,517
15,329
7,244
0
11,291
3,806
0
12,302
W
Xing Tian
Boarsong
Xing Tian
9,476
1,267
0
3,293
26,942
32,834
268
9,518
17,424
22,289
0
W
Janus
GomerPyle
Janus
15,940
2,215
1,699
216
9,628
4,433
1,356
674
8,954
30,972
0
W
9,605
3,452
1,348
5,546
27,009
28,307
259
5,578
21,431
462
18,031
L
4,217
122
1,597
1,695
22,157
17,777
0
20,003
1,824
10,471
0
L
17,308
4,968
0
438
14,396
8,039
96
10,709
3,472
40,031
0
W
18,561
1,918
3,044
3,911
13,743
6,563
1,156
2,280
11,463
46,812
0
L
22,316
4,542
1,046
4,183
23,207
24,826
10
13,272
9,477
0
41,439
L
Xbalanque
jecsx
Xbalanque
31,208
17,646
805
3,895
18,375
10,400
1,059
16,025
2,192
0
57,674
W
28,290
11,182
1,629
10,058
19,777
10,132
3,313
3,475
16,302
67,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,887
Gold Earned
65,413
169
Minions Killed
203
0
Camps Cleared
0
1,387,647
Distance Traveled
1,467,450
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,222
601
9
1
0
303,059
0
W
Xing Tian
12,177
716
17
1
0
309,545
1
W
Janus
13,144
773
29
2
0
264,473
0
W
Bellona
12,921
760
11
1
0
301,123
1
L
Cabrakan
10,369
610
22
1
0
257,189
0
L
Hera
10,935
643
56
3
0
268,016
2
W
Scylla
13,114
771
50
3
0
291,653
0
L
Osiris
13,353
785
23
1
0
310,327
2
L
Xbalanque
14,008
824
59
3
0
249,056
0
W
Sol
14,057
827
96
6
0
300,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role