Player Matchup

Merlin
Merlin
ADamnWizard
Merlin
Level 4
God Stats
0W - 2L
1,131 SR
Queue Stats
0W - 2L
1,183 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
RemusDJT
Ah Muzen Cab
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,183 Elo+
Party 1
Bellona
Bellona
TrapHenta1Wizard
Bellona
Level 4
God Stats
0W - 1L
1,216 SR
Queue Stats
0W - 2L
1,183 Elo+
Party 1
Team Averages
Level 23
1,282 SR
1,183 Elo+

VS

Team Averages
Level 98
1,320 SR
1,483 Elo+
Fenrir
Fenrir
CptKomamura
Fenrir
Level 145
God Stats
7W - 14L
1,285 SR
Queue Stats
59W - 76L
1,538 Elo+
Solo
Sol
Sol
Spider-ManThwip
Sol
Level 139
God Stats
3W - 5L
1,173 SR
Queue Stats
43W - 66L
1,409 Elo+
Party 2
Hou Yi
Hou Yi
zimturry
Hou Yi
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
10
0 / 8 / 5
8,188
585
4,227
9,787
2,803
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
RemusDJT
Ah Muzen Cab
11
1 / 7 / 6
8,600
614
5,591
12,230
4,464
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
9 / 3 / 0
11,041
789
14,755
15,863
15,026
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
11 / 4 / 5
11,492
821
11,535
12,240
4,702
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 4 / 12
10,102
722
10,814
11,394
3,087
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hou Yi
zimturry
Hou Yi
14
5 / 2 / 8
10,805
772
9,429
9,023
2,898
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
43
10
Kills
18
18
Deaths
10
11
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Merlin
0
8
5
0.31
W
Fenrir
11
4
5
3.38
L
Ah Muzen Cab
RemusDJT
Ah Muzen Cab
1
7
6
0.57
W
2
4
12
2
L
9
3
0
3
W
Hou Yi
zimturry
Hou Yi
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,573
Damage
31,778
37,880
Taken
32,657
22,293
Mitigated
10,687
3,697
Healing
9,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
4,227
93
0
315
9,787
2,803
48
2,718
7,069
17,610
0
W
Fenrir
11,535
2,396
0
2,304
12,240
4,702
260
1,848
10,122
0
30,313
L
Ah Muzen Cab
RemusDJT
Ah Muzen Cab
5,591
1,484
0
1,614
12,230
4,464
200
1,808
10,422
0
26,626
W
10,814
4,704
0
4,907
11,394
3,087
1,959
1,597
9,557
48,174
0
L
14,755
2,506
0
1,768
15,863
15,026
92
6,337
9,526
0
37,280
W
Hou Yi
zimturry
Hou Yi
9,429
4,336
0
2,050
9,023
2,898
1,160
859
7,924
0
53,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,829
Gold Earned
32,399
115
Minions Killed
216
0
Camps Cleared
0
750,331
Distance Traveled
722,535
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,188
585
24
2
0
228,630
0
W
Fenrir
11,492
821
59
4
0
266,455
1
L
Ah Muzen Cab
8,600
614
41
3
0
239,658
0
W
Sol
10,102
722
73
5
0
205,745
0
L
Bellona
11,041
789
50
4
0
282,043
0
W
Hou Yi
10,805
772
84
6
0
250,335
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role