Player Matchup

Khepri
Khepri
Animated_sloth
Khepri
Level 23
God Stats
2W - 3L
1,683 SR
Queue Stats
110W - 135L
1,586 Elo+
Party 1
Artemis
Artemis
HippedDragon546
Artemis
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Solo
Neith
Neith
SonicErizo1
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Odin
Odin
breewrld999
Odin
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 35L
1,244 Elo+
Solo
Fenrir
Fenrir
issaNeptunia
Fenrir
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
59W - 63L
1,249 Elo+
Party 1
Team Averages
Level 15
1,537 SR
1,416 Elo+

VS

Team Averages
Level 23
1,423 SR
1,327 Elo+
Yemoja
Yemoja
Blackcal101
Yemoja
Level 17
God Stats
7W - 6L
1,479 SR
Queue Stats
29W - 46L
1,308 Elo+
Solo
Vulcan
Vulcan
Griffinzzzz
Vulcan
Level 46
God Stats
7W - 9L
1,430 SR
Queue Stats
121W - 94L
1,386 Elo+
Party 2
Cupid
Cupid
TheCruzCrew
Cupid
Level 26
God Stats
10W - 8L
1,474 SR
Queue Stats
98W - 104L
1,233 Elo+
Solo
Arachne
Arachne
Twtch boberZero
Arachne
Level 1
God Stats
4W - 2L
1,500 SR
Queue Stats
107W - 79L
1,500 Elo+
Party 2
Poseidon
Poseidon
VicarioCanito
Poseidon
Level 23
God Stats
2W - 4L
1,234 SR
Queue Stats
17W - 42L
1,206 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 7 / 4
10,653
444
8,527
25,284
32,201
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

14
0 / 16 / 2
8,891
370
4,568
17,019
7,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
1 / 13 / 7
9,339
389
8,660
19,836
9,231
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
2 / 8 / 4
9,157
382
5,551
19,131
15,164
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fenrir
18
15 / 7 / 1
12,930
539
17,321
20,130
19,399
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
13
3 / 5 / 16
10,466
436
6,937
15,046
10,669
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Vulcan
18
11 / 4 / 14
13,280
553
25,608
13,983
6,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
5 / 11 / 18
11,453
477
16,372
23,416
8,638
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
30 / 1 / 9
16,421
684
31,292
21,168
13,112
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poseidon
VicarioCanito
Poseidon
14
0 / 7 / 0
10,435
435
818
8,285
2,363
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
106
25
Kills
49
51
Deaths
28
18
Assists
57
Player
Kills
Deaths
Assists
KDA
L
7
7
4
1.29
W
Yemoja
3
5
16
2.2
W
Vulcan
11
4
14
4.5
L
0
16
2
0.06
L
1
13
7
0.35
W
5
11
18
1.27
W
30
1
9
34.5
W
Poseidon
VicarioCanito
Poseidon
0
7
0
0
L
2
8
4
0.5
L
Fenrir
15
7
1
2.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,627
Damage
81,027
101,400
Taken
81,898
83,740
Mitigated
41,235
4,593
Healing
24,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,527
393
0
0
25,284
32,201
207
7,378
17,585
43,607
0
W
Yemoja
6,937
1,516
2,868
1,507
15,046
10,669
2,342
1,663
13,383
25,335
0
W
Vulcan
25,608
6,433
176
2,800
13,983
6,453
3,640
1,156
12,827
86,376
0
L
4,568
1,673
0
45
17,019
7,745
1,841
5,790
11,229
0
37,583
L
8,660
2,356
0
2,194
19,836
9,231
1,616
5,033
14,803
0
44,066
W
16,372
11,457
644
8,177
23,416
8,638
2,746
3,550
19,866
0
53,696
W
31,292
20,491
0
7,574
21,168
13,112
362
2,078
19,090
0
129,928
W
Poseidon
VicarioCanito
Poseidon
818
419
0
602
8,285
2,363
3,078
80
8,205
34,968
0
L
5,551
1,329
0
170
19,131
15,164
0
8,313
10,652
0
25,564
L
Fenrir
17,321
4,190
291
1,893
20,130
19,399
1,655
6,252
13,768
0
78,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,970
Gold Earned
62,055
344
Minions Killed
454
0
Camps Cleared
0
1,859,932
Distance Traveled
1,852,435
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
10,653
444
48
2
0
369,076
0
W
Yemoja
10,466
436
34
1
0
362,073
0
W
Vulcan
13,280
553
111
5
0
420,872
2
L
Artemis
8,891
370
73
3
0
298,852
1
L
Neith
9,339
389
71
3
0
358,921
2
W
Cupid
11,453
477
80
3
0
360,077
0
W
Arachne
16,421
684
154
6
0
494,370
1
W
Poseidon
10,435
435
75
3
0
215,043
4
L
Odin
9,157
382
50
2
0
433,538
0
L
Fenrir
12,930
539
102
4
0
399,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role